To the New Owners...
Posted: Sun Jun 29, 2008 12:10 am
Wow! I never anticipated a return so quickly. [X-fingers] I don't want to jinx the possibility of the servers coming back up any day now. Im happy that the official forum is back though a bit sad that Im limited to the New Comer Welcome board.
I was reviewing an old post in which I asked how veteran players would feel about a possible new start, some old and new players discussed the lore, ryzom ring, roleplay, and submitted good ideas to the possible direction Ryzom can undertake if the new owners adhere to the suggestions.
Danolt brought up many good points regarding the Ring and how the new owners can use it to implement new areas and possible angles to the storyline, something that seems to be missing and wanted by the veterans.
Iphdrunk commented on the imbalance that developed with outposts, a feature that was poorly employed and the failure of the PvP system which was apparently ill received by the players. And also the incomplete fame feature which sounds like it had no real impact in-game.
Katriel and Acridel shed some light on the lack of communication and OOC cooperation missing in Arispotles RP community. Plus the OOC conflicts that developed from the players who joined either faction (Kami/Karavan) and how that seemed to overshadow the Arispotle RP community.
And Riveit pointed out the cross-Atlantic problems and the separations of a divided time zone community which brought major conflicts primarily in Outpost wars.
I dont know what changes you will add, fix, or even take away, in order to improve the game. I think enthusiast Ryzom players will be happy just to be able to play, but the veterans who have stuck-it-out through two bankrupts and kept Ryzom alive for 3-years are owed more than just a return of the servers. The game imbalance is clear and very audible; the original designers have moved on, I think it is time to fine-tune Ryzom to accurately suit reality and the desires of the paying customers. (I included as soon as I can register my key).
The list of what needs smarten up is quite long but half the job is already done. What is needed is time and devotion to the vision, plus promotion of Ryzom not by the community but by the owners.
Maybe a fresh star is the way to go, but not one that will penalize the old players who have spend many hours leveling the 80 skills, a fresh start of the lore and the poor implemented features that have affected the game subscribers and possible new ones requires highest consideration. As new owners you cant please everyone but you can improve and learn from the errors of former owners and work with the established community in bringing Ryzom to its potential.
Ive never spoken so strongly about a game before, much less for a game that I barely know. But I do understand the passion many share toward Ryzom, and in the short time that I played the excitement and overall in-game immersion I experienced cant be easily found. Ryzom is far above the many unfinished MMORPGs that are plaguing online gaming today. There are far worst games out there with higher subscribers that dont even reach the level of Ryzom. Im sure youve realized that and maybe thats why you are here getting ready to give this gaming community new hopes and entertainment.
I know Im only one player and my opinion bares no weight against Ryzom veterans if any other. However, as a new awaiting subscriber, make my money spend worth the time.
I was reviewing an old post in which I asked how veteran players would feel about a possible new start, some old and new players discussed the lore, ryzom ring, roleplay, and submitted good ideas to the possible direction Ryzom can undertake if the new owners adhere to the suggestions.
Danolt brought up many good points regarding the Ring and how the new owners can use it to implement new areas and possible angles to the storyline, something that seems to be missing and wanted by the veterans.
Iphdrunk commented on the imbalance that developed with outposts, a feature that was poorly employed and the failure of the PvP system which was apparently ill received by the players. And also the incomplete fame feature which sounds like it had no real impact in-game.
Katriel and Acridel shed some light on the lack of communication and OOC cooperation missing in Arispotles RP community. Plus the OOC conflicts that developed from the players who joined either faction (Kami/Karavan) and how that seemed to overshadow the Arispotle RP community.
And Riveit pointed out the cross-Atlantic problems and the separations of a divided time zone community which brought major conflicts primarily in Outpost wars.
I dont know what changes you will add, fix, or even take away, in order to improve the game. I think enthusiast Ryzom players will be happy just to be able to play, but the veterans who have stuck-it-out through two bankrupts and kept Ryzom alive for 3-years are owed more than just a return of the servers. The game imbalance is clear and very audible; the original designers have moved on, I think it is time to fine-tune Ryzom to accurately suit reality and the desires of the paying customers. (I included as soon as I can register my key).
The list of what needs smarten up is quite long but half the job is already done. What is needed is time and devotion to the vision, plus promotion of Ryzom not by the community but by the owners.
Maybe a fresh star is the way to go, but not one that will penalize the old players who have spend many hours leveling the 80 skills, a fresh start of the lore and the poor implemented features that have affected the game subscribers and possible new ones requires highest consideration. As new owners you cant please everyone but you can improve and learn from the errors of former owners and work with the established community in bringing Ryzom to its potential.
Ive never spoken so strongly about a game before, much less for a game that I barely know. But I do understand the passion many share toward Ryzom, and in the short time that I played the excitement and overall in-game immersion I experienced cant be easily found. Ryzom is far above the many unfinished MMORPGs that are plaguing online gaming today. There are far worst games out there with higher subscribers that dont even reach the level of Ryzom. Im sure youve realized that and maybe thats why you are here getting ready to give this gaming community new hopes and entertainment.
I know Im only one player and my opinion bares no weight against Ryzom veterans if any other. However, as a new awaiting subscriber, make my money spend worth the time.