GF - Ryzom Poll
Posted: Thu Sep 27, 2007 11:25 pm
I read tons of speculations, why not have a poll?
Hm if you tell me how to add it, I will. But I don't see how to change it nowajsuk wrote:I'd like an 'Haven't got the foggiest whats going on but I wish somebody would pull their finger out' option.![]()
cielchan wrote:I read tons of speculations, why not have a poll?
ffxjosh wrote:how about a mass movement for a Dev chat, that way we can avoid all the speculation, right?
GO GO GO!ffxjosh wrote:how about a mass movement for a Dev chat
I'm pretty sure the devs are smart enough (with all due respect) to know that the uproar coming from the comunity and the disappointment is not specially targetted to "them" (the poor french guy, expert in c++ that has implemented, debugged and made his best to release a gaming system) but to Gameforge in general in terms of management and communication. I would not conclude the community is "blaming the devs".ffxjosh wrote: "Just to make the Dev team feel that litle bit more special, how about we remind them constantly of how disaoppointed we are in them."
as much as I am sure that the devs that have prolly being involved with implementing game subsystems, web pages, billing systems etc. since 2000 are passionate and care about Ryzom, I am not so sure about the upper layers of management that bough a game at a bargain, and whose (reasonable) goal is to make a profit are. Their lack of communication and their lack of official commitment from the upper layers of Gameforge, plus the policies of no communications in forums from community representatives (they *are* here, Marjo edited several posts yesterday, just not replying). I am not buying the "Gameforge is passionate about the game" argument at all.but probably stay becuase they are passionate about the game and the community,
I tend to think that a dev that "is likely to leave" has waaaaay more substantial and important reasons to leave, reasons such as being underpaid or not paid at all, unstable employment, status of the company, lack of commitment from or feeling about management not appreciating their work, newer or better opportunities, being tired, and the global feeling as an "insider" and better knowledge of the status of than 30 people ***** in the forums. Give each thing it's weight, the "you are making devs quit"... not sureThus more likely to leave, which in turn comes back to bite us becuase what we want in a game is more content, not less."
I am all for it.... as long as we clearly know who are we talking to (a former nevrax dev, a Gameforge representative, a community manager)... and we can go past the market-speech ("there are several options that we are evaluating") .. all in all... I am not sure what can a dev chat bring... given the past experiences. Promises? Commitment? a false feeling of security? Also, I don't see in what "mass movement and asking for a dev chat" and "uproar about lack of communication" differ, but maybe in the manners.Instead of pissing about with polls like this, how about a mass movement for a Dev chat, that way we can avoid all the speculation, right?
I honestly consider that the community is not "moaning" all the time, and I do think that it needs to be done. You cannot "smile and be happy". Also, positive answers and some "action" has been the result of "noise past a given threshold".I know that people are dissapointed, heck even i would have liked to have seen something more by now, but moaning and ***** about it all the time will do what? FRICK ALL.