Is Ryzom good for grouping? -New player
Posted: Fri Sep 21, 2007 1:56 am
I would like to play an MMO that makes casual grouping easy, effective, and fun.
Is Ryzom such a game?
I want grouping that can be casual. I want to be able to join or form a group of stranger players that can engage content to advance their characters meaningfully. I don't want to spend an hour trying to get a group going or waiting LFG.
I don't want to have to wait until I am high level to enjoy grouping with players.
Does Ryzom favor group play for character leveling? Does Ryzom have the interface and the player base to make finding a group easy?
I am becoming aware there are no character classes in Ryzom to restrict sets of abilities from players; every player character has access to every ability. Does this cause player groups to be homogeneous? Does group play in Ryzom consist of six players all using the same abilities until the mobile is slain? Or are there mechanics distinct from player classes that force a group to divide the standard tanking, healing, support, damage, and control roles among the players?
I appreciate any information or advice a more experience player would be able to provide to me. I have downloaded the free trial and have been exploring the Island Silan as the Zoraïs Biot.
Is Ryzom such a game?
I want grouping that can be casual. I want to be able to join or form a group of stranger players that can engage content to advance their characters meaningfully. I don't want to spend an hour trying to get a group going or waiting LFG.
I don't want to have to wait until I am high level to enjoy grouping with players.
Does Ryzom favor group play for character leveling? Does Ryzom have the interface and the player base to make finding a group easy?
I am becoming aware there are no character classes in Ryzom to restrict sets of abilities from players; every player character has access to every ability. Does this cause player groups to be homogeneous? Does group play in Ryzom consist of six players all using the same abilities until the mobile is slain? Or are there mechanics distinct from player classes that force a group to divide the standard tanking, healing, support, damage, and control roles among the players?
I appreciate any information or advice a more experience player would be able to provide to me. I have downloaded the free trial and have been exploring the Island Silan as the Zoraïs Biot.