New Subscription plan suggestion: "playing time"-based plan
Posted: Mon Aug 13, 2007 7:07 pm
I'll copy down here a ticket I've already sent (yesterday) to the Support Staff, pertaining a suggestion to render available a new subscription plan: a "playing time"-based plan.
I'd like to know what do you think about it and invite you to post comments and/or suggestions!
DESCRIPTION & ADVANTAGES:
In addition to the "calendar time"-based subscription plans, it would be useful a plan based on effective playing time, obviously less economically advantageous than the calendar ones and with a time limit before his expiration; that is, if for 13 EUR I can buy a full month of calendar time, for the same money I could buy a certain number of hours of effective gameplay, to be used up in no more than X months (with X>1). The decision of the price, number of hours and the expiration time is left to the administration folks.
This is useful to players (like me) who do NOT have much spare time and would not subscribe for a long time, because they would not play enough compared to the price paid; so if this offer is not available, they would NOT subscribe at all, or subscribe only for a month in which they think they'll have enough time, and then freezing the account for a lot of time... And so on.
This would be useful for the service providers, because they will attract & retain a new slice of population: the people that would like playing the game, but consider subscribing for calendar time economically disadvantageous.
If the offer exists, the people who could be interested are not only the ones with less spare time, but also people who already play a MMORPG but can't afford to subscribe to 2 games for calendar-based plans.
Consider also that there aren't many MMORPGs that offer this kind of subscription plan (I know only of "Ragnarok Online": see page "http://www.euro-ro.net/corp/terms/", 4th paragraph).
In short, the service providers would not loose anything:
1. the time is paid in advantage;
2. when the bandwidth is used, the players consume playing time;
3. if they do not play for a long time, the subcription will expire.
...But if there are people (like me) that are interested in the offer, they will gain more money
NOTE: if anyone thinks that this suggestion is NOT good, please explain how this would DAMAGE yourself or the service providers.
I agree that for most people this new offer would not bring more benefits, but there can be people that would gain benefit from this: probably people not already subscribed and thus not surfing on this forum!
I'd like to know what do you think about it and invite you to post comments and/or suggestions!
DESCRIPTION & ADVANTAGES:
In addition to the "calendar time"-based subscription plans, it would be useful a plan based on effective playing time, obviously less economically advantageous than the calendar ones and with a time limit before his expiration; that is, if for 13 EUR I can buy a full month of calendar time, for the same money I could buy a certain number of hours of effective gameplay, to be used up in no more than X months (with X>1). The decision of the price, number of hours and the expiration time is left to the administration folks.
This is useful to players (like me) who do NOT have much spare time and would not subscribe for a long time, because they would not play enough compared to the price paid; so if this offer is not available, they would NOT subscribe at all, or subscribe only for a month in which they think they'll have enough time, and then freezing the account for a lot of time... And so on.
This would be useful for the service providers, because they will attract & retain a new slice of population: the people that would like playing the game, but consider subscribing for calendar time economically disadvantageous.
If the offer exists, the people who could be interested are not only the ones with less spare time, but also people who already play a MMORPG but can't afford to subscribe to 2 games for calendar-based plans.
Consider also that there aren't many MMORPGs that offer this kind of subscription plan (I know only of "Ragnarok Online": see page "http://www.euro-ro.net/corp/terms/", 4th paragraph).
In short, the service providers would not loose anything:
1. the time is paid in advantage;
2. when the bandwidth is used, the players consume playing time;
3. if they do not play for a long time, the subcription will expire.
...But if there are people (like me) that are interested in the offer, they will gain more money
NOTE: if anyone thinks that this suggestion is NOT good, please explain how this would DAMAGE yourself or the service providers.
I agree that for most people this new offer would not bring more benefits, but there can be people that would gain benefit from this: probably people not already subscribed and thus not surfing on this forum!