Newb questions I cant find answered elsewhere.
Posted: Fri Jun 08, 2007 1:25 pm
Hiya.
1. How do I move actions between action bars? Is there a way to select what icon a built action receives?
2. My toon is a tryker, and it appears I like to do magic.
I have been attempting to make magic bracers (or whatever the augmentors are called) similar to the "freezing touch" ones, so far I havent gotten especially close.
Are Zorai or matis bracers (or fytor armor/weaps) inherently better than other races? Given I'm a tryker... my designs are all racially limited at the moment, given I dont think exploring garb is terribly exciting, do I essentially end up wasting some of my early crafting points?
2b. what did the quest quip, "some cultures are better at certain thing than others" mean?
3. why are magic bracers so incredibly heavy and what is the algorithm for determining the weight of a crafted item?
4. how do I raise my carrying capacity? I assume it is racially invariant? Dex does nothing for dodge so I assume strength isnt helpful for schlepping.
5. other than the run speed boost stanza you can get from any trainer, are there other ways to spend skill points from less valued areas for general purposes, its good to plan ahead.
6. Is there an option to respec ones character at some point in game, if one has made "errors" in skill choices?
7. why do objects labeled "parry modifier" not appear to actually have any, how does defense work?
8. are gooheads able to be aggroed individually, or am I REALLY going to need a team?
Thanks for your attention and all replies.
Dave
1. How do I move actions between action bars? Is there a way to select what icon a built action receives?
2. My toon is a tryker, and it appears I like to do magic.
I have been attempting to make magic bracers (or whatever the augmentors are called) similar to the "freezing touch" ones, so far I havent gotten especially close.
Are Zorai or matis bracers (or fytor armor/weaps) inherently better than other races? Given I'm a tryker... my designs are all racially limited at the moment, given I dont think exploring garb is terribly exciting, do I essentially end up wasting some of my early crafting points?
2b. what did the quest quip, "some cultures are better at certain thing than others" mean?
3. why are magic bracers so incredibly heavy and what is the algorithm for determining the weight of a crafted item?
4. how do I raise my carrying capacity? I assume it is racially invariant? Dex does nothing for dodge so I assume strength isnt helpful for schlepping.
5. other than the run speed boost stanza you can get from any trainer, are there other ways to spend skill points from less valued areas for general purposes, its good to plan ahead.
6. Is there an option to respec ones character at some point in game, if one has made "errors" in skill choices?
7. why do objects labeled "parry modifier" not appear to actually have any, how does defense work?
8. are gooheads able to be aggroed individually, or am I REALLY going to need a team?
Thanks for your attention and all replies.
Dave