Jerky action
Posted: Sat May 19, 2007 10:07 am
From time to time I have a problem with the action getting very jerky - especially when there's lots going on - and it makes the game unplayable.
The game runs very smoothly for half a second then stops for half a second. This includes all windows, including the connection window which shoew the ping oscillating between the usual 200 ping to 600 or so. If it's partiuclarly bad then it goes from 150ms to 1.5s.
I do occasionally get packet loss or brief disconnects but that isn't particularly connected with the jerkiness.
Following another post I've been running tracert and ping to 83.141.21.125.
The tracert is fine and even with ryzom running in the background I'm getting fairly solid 47-49ms pings, with occasional pings in the 400-800ms range - but less than 1 in 50.
I've just switched back to ryzom and I'm still getting this jerkiness while the ping is still solid at 49ms.
I'm running on 32-bit Vista with 2GB memory and the PC is otherwise running smoothly...
Any ideas?
The game runs very smoothly for half a second then stops for half a second. This includes all windows, including the connection window which shoew the ping oscillating between the usual 200 ping to 600 or so. If it's partiuclarly bad then it goes from 150ms to 1.5s.
I do occasionally get packet loss or brief disconnects but that isn't particularly connected with the jerkiness.
Following another post I've been running tracert and ping to 83.141.21.125.
The tracert is fine and even with ryzom running in the background I'm getting fairly solid 47-49ms pings, with occasional pings in the 400-800ms range - but less than 1 in 50.
I've just switched back to ryzom and I'm still getting this jerkiness while the ping is still solid at 49ms.
I'm running on 32-bit Vista with 2GB memory and the PC is otherwise running smoothly...
Any ideas?