Patch Notes for 10/13/04
Posted: Tue Oct 12, 2004 8:01 pm
Here are some bug fixes that you can expect:
. Craft tools now wear.
. Used weapons breaks when they reach 0 HP..
. Re-adjustment to the ammo damages.
. Fixed a bug in the death system, when waiting for death timer to expire. It could lead to a double death penalty in some cases.
. Fixed some bugs in the area of effects, it could make the player blind for ever end and caused a lot of misses.
. Fixed a progression issue with spell type 'madness'. Casters were gaining XP, but in the wrong skill.
. In game emails and forum will be back up
. If you are using an ATI 8500/9000/9200, you should encounter fewer freezes on Tryker land when playing in Direct3D mode.
. Fixed some names of mobs' missions related.
. Some texts fixes in all languages.
. Craft tools now wear.
. Used weapons breaks when they reach 0 HP..
. Re-adjustment to the ammo damages.
. Fixed a bug in the death system, when waiting for death timer to expire. It could lead to a double death penalty in some cases.
. Fixed some bugs in the area of effects, it could make the player blind for ever end and caused a lot of misses.
. Fixed a progression issue with spell type 'madness'. Casters were gaining XP, but in the wrong skill.
. In game emails and forum will be back up
. If you are using an ATI 8500/9000/9200, you should encounter fewer freezes on Tryker land when playing in Direct3D mode.
. Fixed some names of mobs' missions related.
. Some texts fixes in all languages.