Young homin, Read This!
Posted: Mon Mar 19, 2007 8:06 pm
I was prompted to make this thread by Bosse's post in another:
I've been thinking that there ought to be a pop-up window every time that someone begins the character creation process and again when a character leaves Silan for the mainland, with just two or three short points to read, and a checkbox to tick to say that these have been read, before being allowed to continue.
On character creation:
These are well known issues which players frequently address ingame and have also been well dealt with on the forum - for those who come here looking.dcrispo wrote:... How many times have we been asked by new arrivals on the mainland where the mission npcs are located? Another common problem of understanding is the fact that racial choice is only a matter of preference of the user and in no way affects or effects the characters they have chosen.
Since most people do not read documentation, I think a simple text message explaining the differences between Silan and the mainland would help new players understand that subscribing not only gets them to the mainland but, opens up a whole new free style of play within the game.
I've been thinking that there ought to be a pop-up window every time that someone begins the character creation process and again when a character leaves Silan for the mainland, with just two or three short points to read, and a checkbox to tick to say that these have been read, before being allowed to continue.
On character creation:
- Character race is almost entirely cosmetic. Some initial prejudice does exist on mainland Atys, but may be worked off.
- The Ruins of Silan is a training island. The tasks (missions) are designed to teach players the basic essentials of gameplay, and to help them to get started quickly. This is not typical of the Ryzom mainland.
- Ranged skills are not available on the training island, Silan. Ranged fighting, crafting, weapons and ammunition all become available upon travelling to mainland Atys.
- On mainland Atys the tasks (missions) are jobs, with fairly little reward, which is why these tasks are still available; no NPC wishes to do them.
- Travel between the lands is easy and painless by teleport, but teleport pacts (TPs, or tickets) can only return a homin to the place where that pact was purchased. To buy a teleport pact, a homin must first travel overland, which is extremely hazardous without experience and/or help.