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Faction Nerfs...

Posted: Sat Jan 06, 2007 1:26 pm
by sluggo0
We get all those tasty PR teleports, with no kitin patrols :(

Can't we have some consideration for us factioned players? Please??

We want kitin patrols back in Pr, it's just slow and dull without em ...

Re: Faction Nerfs...

Posted: Sat Jan 06, 2007 1:31 pm
by sprite
2nd :D

Re: Faction Nerfs...

Posted: Sat Jan 06, 2007 1:38 pm
by akicks
sluggo0 wrote:We get all those tasty PR teleports, with no kitin patrols :(

Can't we have some consideration for us factioned players? Please??

We want kitin patrols back in Pr, it's just slow and dull without em ...
If they were to come back Neutrals would need to be able to buy tps in pr again.

Its hard enough getting to pr at the moment, if you are neutral. Adding Kitin Patrols will just make the journey too hard. If the tps came back though then everyone would be on the same footing as far as that was concerned.

So yea, All for it if neutral tps in pr are brought back.

Re: Faction Nerfs...

Posted: Sat Jan 06, 2007 1:47 pm
by sprite
akicks wrote:If the tps came back though then everyone would be on the same footing as far as that was concerned.
Its not an "equal footing" now, so why should it be after? Its supposed to be hard for neutrals :rolleyes: Introducing the KPs back would just make it extra hard/fun for the Factioned players, and the neutrals would have their job made harder/funner by exactly the same amount. Sounds fair to me :)

Re: Faction Nerfs...

Posted: Sat Jan 06, 2007 1:59 pm
by akicks
sprite wrote:Its not an "equal footing" now, so why should it be after? Its supposed to be hard for neutrals :rolleyes: Introducing the KPs back would just make it extra hard/fun for the Factioned players, and the neutrals would have their job made harder/funner by exactly the same amount. Sounds fair to me :)
Yes, it is supposed to be hard for neutrals, but not so hard that it becomes nearly impossible to do it. It is not fun to go up against impossible odds.

Re: Faction Nerfs...

Posted: Sat Jan 06, 2007 2:02 pm
by sprite
akicks wrote:Yes, it is supposed to be hard for neutrals, but not so hard that it becomes nearly impossible to do it.
Everyone managed it at least once before the fame patch, and then again for the places without a working TP nearby. They didn't complain it was nearly impossible then (well I'm sure some of em did, but thats just people...)

Re: Faction Nerfs...

Posted: Sat Jan 06, 2007 2:08 pm
by akicks
sprite wrote:Everyone managed it at least once before the fame patch, and then again for the places without a working TP nearby. They didn't complain it was nearly impossible then (well I'm sure some of em did, but thats just people...)
They got them back in a time when tps were available to everyone. It was easy to arrange a group to help people get tps. It won't be easy to arrange a group just because you want to go digging.

This is another case of wanting to force players to choose a faction, and not even considering neutrals as a faction of their own.

Re: Faction Nerfs...

Posted: Sat Jan 06, 2007 2:15 pm
by nillian
IMO PR should be nearly impossible for everybody. PR is far too easy nowadays, too many noobs with high PR levels getting sup mats (yes, that includes me *grin*). Bring back KPs and PR has some of it's former glory restored. Besides, it won't actually make it much harder on you neutrals, at least not by an order greater than it affects us factioned players.

Bring back KPs. Double the amount of Vorax guarding the SNs so the diggers need lots of guards to protect them. Make PR difficult again, make it a skill limited to the few that really have a ridiculous amount of patience and a guild to back them up and help them dig there (including grinding).

Halve the amount of supreme mats found in a regular node, and slightly increase the amount of excellent mats. I feel there are too many supreme items in the game, they seem to be the standard. It shouldn't be like this if you ask me. I'd be much happier if excellent was the standard, and supremes were actually a lot rarer and more 'uber'.

Meh. Rant over. Morning, btw :)

Re: Faction Nerfs...

Posted: Sat Jan 06, 2007 2:22 pm
by grimjim
Removes everyone's PR tps and put the kitin patrols back in.

There, sorted :P

Re: Faction Nerfs...

Posted: Sat Jan 06, 2007 2:37 pm
by putterix
/remove famesystem
/add kirostapatrols
;)