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Increase bulk capacity?
Posted: Sat Oct 09, 2004 11:52 pm
by bkwrm13
Any attribute you can increase to change this. Don't want to bother with a packer (don't even know if that feature works or not yet). Not been to the mainland, but dropping stuff off in an apartment sounds like a hassle too.
It's humbug to have to drop lower qual mats just because I can't carry it.
Re: Increase bulk capacity?
Posted: Sat Oct 09, 2004 11:57 pm
by shrike
No. Only way is a packer.
Re: Increase bulk capacity?
Posted: Sat Oct 09, 2004 11:58 pm
by kamagi
After reading about Trykers losing their packers I think ill steer clear of that storage system
Re: Increase bulk capacity?
Posted: Sun Oct 10, 2004 12:42 am
by shrike
My advice: don't.
They are *very* usefull. For example, if a packer is in a stable (which I would recommend) you can access its inventory at *any* stable. Meaning if it's in city A you can use it's inventory even if you are at the stable in city B (even if it's on another continent).
Bugs happen, but are not very widespread. Our guildleader lost his packer when he tried to bring it with him to the guild HQ, but got it returned (with all items aboard) within a day.
And you'll need a storage facility before you have 1 mil for a appartment (which is nowhere near as practical as a packer...and if you think it hasn't got any bugs think again).
Re: Increase bulk capacity?
Posted: Sun Oct 10, 2004 2:05 am
by bkwrm13
How much do packers cost? Periodic fee or onetime?
Re: Increase bulk capacity?
Posted: Mon Oct 11, 2004 4:13 am
by thanakar
What about a packer's health? One of our guild members was moving from Natae to GreenSeed and got jumped by a scowling gingo. Before he could turn around an taunt his packer was dead. It was felled in 3 hits from the scowling gingo. That's a bit weak for a 110k walking cabinet.
Re: Increase bulk capacity?
Posted: Mon Oct 11, 2004 7:52 am
by wellow
Well, several people in my guild have tried unsuccessfully to access a packer stabled in Pyr from the other stables in Fyros lands (Dyron and Thesos stables), as have I.
So, is this a bug we should all report? Is it intended that a stabled packer be accessible from ANY stable?
Re: Increase bulk capacity?
Posted: Mon Oct 11, 2004 8:50 am
by bkwrm13
Well that sucks. I'm used to games like Morrowind where you can upgrade your strength to be able to carry more. I've already overflowed my pack a couple of times as crafter just in the newb islands.
Re: Increase bulk capacity?
Posted: Mon Oct 11, 2004 9:26 am
by dpi209
bkwrm13 wrote:Well that sucks. I'm used to games like Morrowind where you can upgrade your strength to be able to carry more. I've already overflowed my pack a couple of times as crafter just in the newb islands.
Well, as the name of the "attribute" says, it's not the weight of your goods but - guess what - the bulk. It's already incredible how much you can carry... Or could you imagine to carry 25 pairs of shoes?
You might be able to carry more (although Stamina*1 kg is a huge weight to carry anyway, and it gets even more if you increase strength) but it's just a matter of storage capacity. And for that a packer is _very_ useful - even if it only holds up to 64 items... I wouldn't like to miss that, but I could use more than three packers, which is the limit...
I'd not suggest walking around with a packer on your own, though... AFAIK they're only lvl10 with attributes from this level, too. Of course a lvl40 mob will kill your packer in no time... In a group there should be enough time to react.