Newbie question about Skills and skill points and the like...
Posted: Tue Nov 14, 2006 9:25 am
Hello there everybody! I'm here because I have some questions about the skill system, in general, that I am hoping you guys can answer for me...
First off I would finally like a definite answer from SOMEONE who can back up what they're saying on the topic of HP upgrades. Now I am a complete newbie to this game and don't know how the late-game skill points progress but I've been asking around about from where I should spend my points to get con and metabolism upgrades? Now my primary focus will most likely be melee so I was wondering should I spend points from Fight? Or should I take them from somewhere else? I have heard people spouting both opinions as if they were fact so I would just like to get an answer! (P.S. Also feel free to let me know if I am power gaming too much. Again, I don't know how this game works and whether or not it matters how much of my points I spend.)
Another question I have comes down to the different branches of the melee tree. Is there a melee specialization designed around duel wielding? I really like the animations and the style of duel wielding as opposed to two-handers in terms of damage and I was just wondering if they were a viable option?
My next question is less skill oriented and more gear oriented. If one is heading into melee combat, should you always be decked out in heavy armor? I can see that when you're casting you should switch to lighter armors but is it a good rule of thumb to keep yourself layered with 7 inches of bone plate? :-p
My final question, for the moment, is just about the scope and depth of the skill trees and the amount of skill points you receive. Is this a game where you really have to weigh your choices between your skills for hours and hours until you finally make a choice and, potentially, regret it for the rest of your character's life? Do your choices sometimes make you have to start over? Or is this a more forgiving and kinder game?
Thank you for you replies and I hope to get to know you all!
Yours truly,
The Recently Subscribed,
Kelandris (IG name)
First off I would finally like a definite answer from SOMEONE who can back up what they're saying on the topic of HP upgrades. Now I am a complete newbie to this game and don't know how the late-game skill points progress but I've been asking around about from where I should spend my points to get con and metabolism upgrades? Now my primary focus will most likely be melee so I was wondering should I spend points from Fight? Or should I take them from somewhere else? I have heard people spouting both opinions as if they were fact so I would just like to get an answer! (P.S. Also feel free to let me know if I am power gaming too much. Again, I don't know how this game works and whether or not it matters how much of my points I spend.)
Another question I have comes down to the different branches of the melee tree. Is there a melee specialization designed around duel wielding? I really like the animations and the style of duel wielding as opposed to two-handers in terms of damage and I was just wondering if they were a viable option?
My next question is less skill oriented and more gear oriented. If one is heading into melee combat, should you always be decked out in heavy armor? I can see that when you're casting you should switch to lighter armors but is it a good rule of thumb to keep yourself layered with 7 inches of bone plate? :-p
My final question, for the moment, is just about the scope and depth of the skill trees and the amount of skill points you receive. Is this a game where you really have to weigh your choices between your skills for hours and hours until you finally make a choice and, potentially, regret it for the rest of your character's life? Do your choices sometimes make you have to start over? Or is this a more forgiving and kinder game?
Thank you for you replies and I hope to get to know you all!
Yours truly,
The Recently Subscribed,
Kelandris (IG name)