Crafting/Crafters and skills. New, about to log in...
Posted: Fri Nov 03, 2006 2:46 am
...and start exploring but since I plan far in advance i have some questions as it pertains to skills and crafting.
as I understand it (reading boards for hours) I can progress in anything I please to the max, but have read some things that indicate this may not be true for crafting. soooooo...
1. can I learn the entire crafting line/learn to craft everything craftable in-game?
2. are there race/faction specific crafting plans that I'll miss out on from being a certain race/faction?
3. how does the economy on items work? ie repeat 'customers', is there decay? level requirements?
4. If the answer to #1 is a 'no' what should I watch for skill-wise/level wise as an indicator of when i have to make these choices and if there are choices what are they?
thank you and Hi! all. Looking forward to logging in, stumbling about newbie style and learning all I can. Been trying to download this for two weeks, all went well last night.
For those still reading (hah! i can be longwinded) I'm a SWG-refugee 2 years playing, cancelled acounts nov 16 2005 day after NGE. My game revolved around crafting (1 of 2 Server-best Master Weaponsmiths), {beautiful craft system}, despite having 2 combat avatars. Been in CoV for a few months but I need my 'sandbox/crafting' gameplay back.
Reallly don't want to gimp my namesake character's future crafting endeavours. so any insight would be truly appreciated.
okay off to learn about stanzas then to character creation screen (most probably the new server).
-Manifest Apocrypha, 12-point Force Crafter Master Weaponsmith. Starsider
-<secret til i log in>, Loot-whore, Master Swords/TKM cum Dark Jedi. Starsider
-<secret til i log in>, ?/?/?/crafter. Cho
<grin>
as I understand it (reading boards for hours) I can progress in anything I please to the max, but have read some things that indicate this may not be true for crafting. soooooo...
1. can I learn the entire crafting line/learn to craft everything craftable in-game?
2. are there race/faction specific crafting plans that I'll miss out on from being a certain race/faction?
3. how does the economy on items work? ie repeat 'customers', is there decay? level requirements?
4. If the answer to #1 is a 'no' what should I watch for skill-wise/level wise as an indicator of when i have to make these choices and if there are choices what are they?
thank you and Hi! all. Looking forward to logging in, stumbling about newbie style and learning all I can. Been trying to download this for two weeks, all went well last night.
For those still reading (hah! i can be longwinded) I'm a SWG-refugee 2 years playing, cancelled acounts nov 16 2005 day after NGE. My game revolved around crafting (1 of 2 Server-best Master Weaponsmiths), {beautiful craft system}, despite having 2 combat avatars. Been in CoV for a few months but I need my 'sandbox/crafting' gameplay back.
Reallly don't want to gimp my namesake character's future crafting endeavours. so any insight would be truly appreciated.
okay off to learn about stanzas then to character creation screen (most probably the new server).
-Manifest Apocrypha, 12-point Force Crafter Master Weaponsmith. Starsider
-<secret til i log in>, Loot-whore, Master Swords/TKM cum Dark Jedi. Starsider
-<secret til i log in>, ?/?/?/crafter. Cho
<grin>