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Group credit for group kills for mission objectives

Posted: Mon Oct 30, 2006 6:28 pm
by ralgur
I added a suggestion in the feedback forum to the thread asking for suggestions, but that thread is sooooo long I doubt it'll get reviewed anytime soon.

Does anyone know if the devs ever plan to make is so that individiuals in a group who have a common mission goal of killing a given mob will all get credit from killing the mob once?

I was rather put out to finally get a group to kill the boss kitin in the "Confront the Kitin Threat" (or something like that) mission, only to have to camp without credit for the kill because it went to only one group member.

I find this very unsatisfactory. Any self-respecting mmorpg has the feature to share credit for a kill of a boss. Since I consider Ryzom to be self-respecting, I am hoping it will be added.

Re: Group credit for group kills for mission objectives

Posted: Mon Oct 30, 2006 6:36 pm
by sehracii
ralgur wrote: I find this very unsatisfactory. Any self-respecting mmorpg has the feature to share credit for a kill of a boss. Since I consider Ryzom to be self-respecting, I am hoping it will be added.
I don't know if its any consolation, but there are no more missions to kill bosses after that one.

They're just "hunt three of these" or whatever, and they spawn without delay so its not hard to get 3 for everyone.

Re: Group credit for group kills for mission objectives

Posted: Mon Oct 30, 2006 6:41 pm
by geezas
ralgur wrote:I added a suggestion in the feedback forum to the thread asking for suggestions, but that thread is sooooo long I doubt it'll get reviewed anytime soon.
I think marjo posts in it sometimes
ralgur wrote: Does anyone know if the devs ever plan to make is so that individiuals in a group who have a common mission goal of killing a given mob will all get credit from killing the mob once?

I was rather put out to finally get a group to kill the boss kitin in the "Confront the Kitin Threat" (or something like that) mission, only to have to camp without credit for the kill because it went to only one group member.

I find this very unsatisfactory. Any self-respecting mmorpg has the feature to share credit for a kill of a boss. Since I consider Ryzom to be self-respecting, I am hoping it will be added.
It is indeed a bit strange that in a multiplayer world where teaming is implicitly required to progress there are no team oriented tasks to perform. Have you sent a ingame feedback item? Those go to the devs but through another channel.

Re: Group credit for group kills for mission objectives

Posted: Mon Oct 30, 2006 11:31 pm
by ralgur
Even though my register date is from 2004, I'm a "noob" for all intents and purposes. I was not aware the game had a /feedback option I could do in game. Excellent. I will suggest it. Thank you.