Page 1 of 2

Sell window issues

Posted: Thu Oct 26, 2006 8:02 pm
by nogala
The user interface has a couple of features that I daily find to be a source of irritation. First is when I start a TRADE window with a NPC. The window comes up quickly, but then can spend another minute loading items. It does me no good to scroll down to the item I want, because as soon as I let the scroll bar free, the screen rolls up and the item I found is gone. Only when the page has fully loaded, which can take quite some time, will the item list stay put.

Please make it so that the display stays where I leave it, even when new items are still being loaded.

The second item of frustration is when I want to sell something. I click on the item, a window pops up, I move my mouse over "Sell to NPC", and the window resizes as some new information gets added to the display. Now I have to reposition my mouse all over again.

Please just pop up a window of the maximum size possibly needed. That way I'm not playing hide and seek with the sell button.


Thanks

Re: Sell window issues

Posted: Thu Oct 26, 2006 8:20 pm
by oldmess
The second item of frustration is when I want to sell something. I click on the item, a window pops up, I move my mouse over "Sell to NPC", and the window resizes as some new information gets added to the display. Now I have to reposition my mouse all over again.
Control-Enter will activate the "Sell to NPC" button and I find that easier than messing with the mouse button. Plus that leaves my mouse in position for the next item to sell (handy when dumping a bunch of grind-jewels)

Re: Sell window issues

Posted: Thu Oct 26, 2006 8:21 pm
by sehracii
Also, using the trade window filters to narrow down the items for sale to specifically what you want should greatly reduce the load time, as there will be far fewer items to show.

Re: Sell window issues

Posted: Thu Oct 26, 2006 8:27 pm
by katriell
Wow, little annoyances I'd always noticed subconsciously but never really thought to dream about them being fixed/improved. =P

We already have a "Refresh" button - a "Stop Loading" button would be nice too.

Re: Sell window issues

Posted: Thu Oct 26, 2006 8:30 pm
by rothimar
I attribute the length of delay on the market window to the ping rate, being that I am in the US and the servers are in the UK. :)

I'm just glad it works relatively flawlessly :) I don't mind the delay, gives me a chance to get a drink while it loads. lol

Re: Sell window issues

Posted: Thu Oct 26, 2006 8:34 pm
by ajsuk
<- in the UK and its still slow. Also guild hall transfer item transfer speeds are horrid compared to bag/packer transfer. Just dependant on capacity I expect.

Re: Sell window issues

Posted: Thu Oct 26, 2006 11:53 pm
by iwojimmy
Starter island markets are bad.. too many people selling single yubo toenails, and q 5 light boots :P


as a buyer, set your filters for the level range you are interested in, and the actual item type you want, and set the clear filters button or whatever it is, to remember your settings.

as a seller, consolidate the animal mats you have on the market, by retreiving identical items and selling as a single stack, and not putting stuff up for sale to players that no one will buy.

Use Shift-Enter to sell things to NPCs.. dont sell your own weapons and armour more than once ( everyone does it once )

Re: Sell window issues

Posted: Fri Oct 27, 2006 12:04 am
by jamela
iwojimmy wrote:... and not putting stuff up for sale to players that no one will buy.
Hehe, it's amazing what people will buy. Have you seen ebay? I even have an acre on the moon.

Re: Sell window issues

Posted: Fri Oct 27, 2006 2:58 am
by iwojimmy
jamela wrote:Hehe, it's amazing what people will buy. Have you seen ebay? I even have an acre on the moon.
obviously a scam..

Real estate on the Moon sells by the Hectare

Re: Sell window issues

Posted: Fri Oct 27, 2006 4:26 am
by praha
A "Sell All" option on the left hand corner would be a welcome addition.

Preferrably two new buttons:

"Sell all to players"
"Sell all to NPC"

I've gotta be close to LvL 250 in Vendor sales (Reminds me of the old ear ring ratios 1:1 all the way up to 250).