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I need more consensual PvP... don't you?

Posted: Sun Oct 08, 2006 12:54 pm
by motan
Even though I seldom do it, PvP ranks high on my "fun to do things" list. Indeed, while PvE is sometimes challenging, after a while most people learn how to find patterns and how to beat the (often really dumb) AI. On the other hand, a human opponent is ever changeable - no matter what tactic you discover, someone will find a way to counter it... your enemy is always impredictable and adaptable.

I am coming from a very competitive game, where the main rule when you saw a flagged person was "kill first, ask questions later". At the same time, we were a honorable guild, who took great care to avoid griefing of any sort.
The issue is the definition of griefing: in Ryzom, because of the "peaceful" tradition of the game, almost any PvP action can be considered griefing - attacking a flagged person wearing focus gear is griefing, raiding a city of the opposing faction is griefing.

Since I play for fun, I also mind about what other people consider fun. If a particular action is considered as griefing then I won't do it, regardless about what I think about it. However, I am frustrated, because of all these rules there is not much PvP to be had.

I'm asking Nevrax for help. What I would like to see is a very simple scenario-like map. But permanent.
It should have 2 spawn points, one for each faction - 1 km apart.
Very simple rules: you declare for one camp or the other, you port there, you have to defend your camp against ppl from the other faction - or can attack the enemy camp.
No rewards, no penalties, no hard feelings - just a bit of fun if and when you want it.
A nice touch would be to add a few NPC to help defense - that would help balancing the game somewhat if the 2 sides are not of equal power.

Re: I need more consensual PvP... don't you?

Posted: Sun Oct 08, 2006 12:59 pm
by ffxjosh
What you descibred does exist.

Its where you get teleported if you vist the Temples.

2 spawn points 1 for each.

just now theres no NPC guards

Tyilin

xxx

Re: I need more consensual PvP... don't you?

Posted: Sun Oct 08, 2006 1:20 pm
by arfindel
Did they change Almati woods? It was not pvp when I was last there.

Re: I need more consensual PvP... don't you?

Posted: Sun Oct 08, 2006 1:27 pm
by geezas
Oh, I thought it was, we had a pvp event there a while back.

Re: I need more consensual PvP... don't you?

Posted: Sun Oct 08, 2006 1:37 pm
by raven41
No its not, But nothing stopping you from tagging up there.

Re: I need more consensual PvP... don't you?

Posted: Sun Oct 08, 2006 1:49 pm
by grimjim
Giving someone an alternate way to show their 'brand loyalty' would help too.

Re: I need more consensual PvP... don't you?

Posted: Sun Oct 08, 2006 1:55 pm
by raven41
Yes, I agree but in this case the only other options would be Nexus-So neutrals could come to(GvG zone).But Re-spawns are a bit far from each other, Or the Arena, Which is somewhat small and no re-spawns in it :P

I would like to see them make use of Almati. Would be a good"Open" PvP area where anyone could attack anyone(including guild members) and only heal in teams (Like the arena but add re-spawns!).

Re: I need more consensual PvP... don't you?

Posted: Sun Oct 08, 2006 2:32 pm
by grimjim
Ring is supposed to get PvP options eventually isn't it?

Re: I need more consensual PvP... don't you?

Posted: Sun Oct 08, 2006 3:32 pm
by forever
grimjim wrote:Ring is supposed to get PvP options eventually isn't it?
Marjo hints at that here :)
http://www.ryzom.com/forum/showpost.php ... stcount=36

Re: I need more consensual PvP... don't you?

Posted: Sun Oct 08, 2006 4:40 pm
by arfindel
Ring pvp would be extremely good and it could also protect the players who don't want to do anythign with pvp while still giving the pvp-ers the feeling they defend/attack areas of great symbolical value.

A TS Protectorate can be put up and we'll surely defend it :)