A skills branching question
Posted: Thu Oct 07, 2004 11:36 am
As many of you are aware, the skill system in Ryzom starts off with basic broad skills, which when you cross certain level thresholds (level 20, level 50, etc) split up into specialisations of skills continuing to do so until you reach level 250 in very specific skills (master 2h sword blah blah).
I was under the impression (not quite sure from where) that when you level up specialisations, you only get skill points for leveling the currently highest specialisation for a given base skill. That is to say, if you have melee weapons of 30 and ranged weapons of 20, levelling ranged weapons up to 30 does not get you any skill points. Hence, 2500 skill points per base skill, and thats that.
Then, as I was crafting some armor, having levelled my weapons crafting up to level 30 odd, that when my armor crafting jumped from 21 to 22, that I had 20 new skill points waiting to be spent.
This could change everything, as I am sure you can appreciate.
What I would like to know is:
Does this happen at all skill branch points, level 50, level 100 etc?
Does this happen with all skills?
If this is the case, rather than being limited to specialising down to a single very specific thing, the limits of your character are defined solely by your ability to play the game obsessively month after month.
Could someone verify for me that it is as I think it is?
I was under the impression (not quite sure from where) that when you level up specialisations, you only get skill points for leveling the currently highest specialisation for a given base skill. That is to say, if you have melee weapons of 30 and ranged weapons of 20, levelling ranged weapons up to 30 does not get you any skill points. Hence, 2500 skill points per base skill, and thats that.
Then, as I was crafting some armor, having levelled my weapons crafting up to level 30 odd, that when my armor crafting jumped from 21 to 22, that I had 20 new skill points waiting to be spent.
This could change everything, as I am sure you can appreciate.
What I would like to know is:
Does this happen at all skill branch points, level 50, level 100 etc?
Does this happen with all skills?
If this is the case, rather than being limited to specialising down to a single very specific thing, the limits of your character are defined solely by your ability to play the game obsessively month after month.
Could someone verify for me that it is as I think it is?