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What ryzom objects would you like to see in the ring?
Posted: Tue Sep 12, 2006 3:25 pm
by kiexa
I`ll start off:
-dead homin
-tryker town platforms
-more town buildings
-a key graphic as one of the scenario objects
-goo damage
(sorry if any of these are now in, not played ring for a while)
Re: What ryzom objects would you like to see in the ring?
Posted: Tue Sep 12, 2006 3:49 pm
by marct
Can't you put an NPC in the scenario, and on the Scenario start event add an event that kills them?
I thought killing was an event option on people and creatures.
A Key of all the possible events and action on each type of item would be nice.
I would like more than anything else for barriers to be de-spawnable.
Re: What ryzom objects would you like to see in the ring?
Posted: Tue Sep 12, 2006 3:54 pm
by kiexa
marct wrote:Can't you put an NPC in the scenario, and on the Scenario start event add an event that kills them?
I thought killing was an event option on people and creatures.
A Key of all the possible events and action on each type of item would be nice.
I would like more than anything else for barriers to be de-spawnable.
yep you can, but thier bodies disappear after a short time i think. was thinking more ruined city, totally dead population sort of thing. agree on the barriers thing, missed that ability alot
same with landslides unlocking pathways (or blocking them) etc
Re: What ryzom objects would you like to see in the ring?
Posted: Tue Sep 12, 2006 4:06 pm
by grimjim
kiexa wrote:yep you can, but thier bodies disappear after a short time i think. was thinking more ruined city, totally dead population sort of thing. agree on the barriers thing, missed that ability alot
same with landslides unlocking pathways (or blocking them) etc
Yeah, spawning and despawning trees/tents/landslips would be nice.
You CAN do it by triggering a transition to the next chapter and adding/removing them, but it's a clumsy workaround at best.
Re: What ryzom objects would you like to see in the ring?
Posted: Tue Sep 12, 2006 4:19 pm
by marct
kiexa wrote:yep you can, but thier bodies disappear after a short time i think. was thinking more ruined city, totally dead population sort of thing. agree on the barriers thing, missed that ability alot
same with landslides unlocking pathways (or blocking them) etc
Ahh, I wasn't sure if it disappeared if you seelcted it to not be respawnable.
I would like if dead homins are introduced for them to still be targetable and have all the events that a live one has. Maybe a checkbox to make them not disappear would be good. Make this for all types of NPC's, and possibly even mobs. Dead guards bring to mind different things than dead civilians or dead rogue/cut throats.
The ability to have a dead homin talk would be interesting too.
Re: What ryzom objects would you like to see in the ring?
Posted: Tue Sep 12, 2006 5:54 pm
by jamela
Bodies lying around and never being reclaimed by Atys would be inconsistent with Ryzom. I always did find the persistent ribcages and spines a little incongruous but assumed that they were tainted by goo.
Apart from the larger buildings typical of the towns - not the tribe villages - and the outpost buildings, I think the library of scenery items is pretty much complete. I would like to be able to interact with them, however, like the crates on Silan, for example. Search and find.
I'd love to see water features and bridges like at Thesos, but that's map editing and not going to happen in the short term.
Re: What ryzom objects would you like to see in the ring?
Posted: Tue Sep 12, 2006 6:00 pm
by kaetemi
talking yubos...
Re: What ryzom objects would you like to see in the ring?
Posted: Tue Sep 12, 2006 6:14 pm
by kiexa
-some sort of tribe/army leader distinction, when an army of NPC`s is charging arround a map, its easy to lose sight of the chief unless hes a big zoari dude in pink armour leading a tryker tribe. Could be to have him mounted, bearing a flag , laser disco helmet or something.
-just mentioned but mounted NPC`s
-huts, farms, bars
Re: What ryzom objects would you like to see in the ring?
Posted: Tue Sep 12, 2006 6:35 pm
by rothimar
- wider selection of barriers
Re: What ryzom objects would you like to see in the ring?
Posted: Tue Sep 12, 2006 6:59 pm
by jamela
- swirling portal