Trying to figure out if SoR is for me ...
Posted: Fri Aug 04, 2006 10:03 pm
Hey all,
I know I posted in another thread that I wouldn't post again, but for some reason I seem intrigued by SoR. I /really/ want to like it, so I'm trying to get a better "feel" of the game, in the attempt to understand it.
I have a few things I'd like to ask, so please, bear with me.
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#1. I just wanted to know how many of the players in SoR, or at least those that read the forums, actually like to craft. Personally, I don't really find it all that enjoyable. I've done it in other games, but it was always to either: 1) try it out, or 2) make some money, usually by selling finished items to NPCs.
Also, SoR seems to be fairly focused on crafting, and the player crafted items is a good thing IMO. I've played EVE Online and SWG and I think player economies are a great thing. But, I don't really want to craft myself, nor is harvesting appealing to me either. Even killing specific mobs to collect certain mats is something I'd most likely avoid. Other people can craft, and I applaud them for enjoying it, but I don't want to do it myself.
So, what I was wondering: Is there really a place for me in a game like SoR, where crafting is such a integral part?
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#2. Some people have said that if you can't get a group together, you can always go harvest something or craft. But, if I'm not into crafting or harvesting, is soloing a really viable option? I actually prefer to solo, or work in very small groups, as I've had sooooooooo many bad experiences with poor teamwork in groups. Plus, I have a /very low/ tolerance for stupidity.
Can I really solo that much in SoR? Some say it's slow going compared to large groups. How much slower, exactly? 1/2, 1/4 speed?
As for those who ask why I'm playing an MMO then, when I don't like to work in teams: I'm here to be able to chat with other people, help them out if I can, RP (a major one), and generally explore the world I'm playing in. SP games just don't have this.
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#3. I originally wanted to make a dual sword weilding/magic using character. But I've found the action malus is high if you use medium armour, but the protection from light is almost nothing. What I had originally envisioned was something like the following:
1) toss spell at range,
2) melee attack mob when it gets within range,
3) possibly toss another spell while in melee (like Fear if the fight goes sour)
From my experiences in the Ruins of Silan, this doesn't seem like an effective strategy at all, as the Malus makes spell-casting weaker, and you seem to get hit more often. Is this like Attacks of Opportunity while spellcasting in DnD? If so, is there a way to avoid it?
Other characters I had in mind were a thief/mage style character, but sadly there is no stealth in SoR. Another was a Healing warrior type (like a Paladin), but Heavy armour has such a huge Malus this is not really an option either.
I love the ability to use different skills, but I thought we'd be able to use more than one skill tree at a time. Sadly, it seems like Magic and Fighting aren't very combinable at all.
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#4. Sometimes my character doesn't move when he emotes, and I never hear him make /any/ battle sounds (like grunts, shouts when hit, etc.). Yet I can hear other people's characters making noise.
Is there a setting I messed up or something? I really like some auditory stimuli when I'm playing a game. WoW, even though many people bash it, does this well IMO. I like hearing my character actually clap, laugh, etc. It just adds to the immersion. I hated how my chars in CoH/V almost never made any sounds. It just took away from the experience.
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#5. I love exploring, and it's probably the #1 reason I want to play SoR, with RP being a close second. But if I'm not into harvesting, crafting and searching for new mats, is there much of a reason to explore? Are there cool ruins to find? An interesting cave to explore? Secluded hunting spots to discover?
Exploring would be very cool, but once you've seen everything (or most everything) that aspect of the game is effectively "finished".
Is Atys expansive enough that if I go wandering all over the place I'm not going to see everything in a couple weeks? And I know that I won't be able to see some areas right away as I'll get insta-killed by the high level mobs.
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I'm sure there's other things I could ask, but right now I can't think of them. I'll wait and see if I can think of anything else.
Any answers are appreciated. SoR seems like a very interesting game, I'm just not sure if I'm looking at it with the right attitude, or if it truly isn't for me.
Thanks.
Necro
I know I posted in another thread that I wouldn't post again, but for some reason I seem intrigued by SoR. I /really/ want to like it, so I'm trying to get a better "feel" of the game, in the attempt to understand it.
I have a few things I'd like to ask, so please, bear with me.
-----------
#1. I just wanted to know how many of the players in SoR, or at least those that read the forums, actually like to craft. Personally, I don't really find it all that enjoyable. I've done it in other games, but it was always to either: 1) try it out, or 2) make some money, usually by selling finished items to NPCs.
Also, SoR seems to be fairly focused on crafting, and the player crafted items is a good thing IMO. I've played EVE Online and SWG and I think player economies are a great thing. But, I don't really want to craft myself, nor is harvesting appealing to me either. Even killing specific mobs to collect certain mats is something I'd most likely avoid. Other people can craft, and I applaud them for enjoying it, but I don't want to do it myself.
So, what I was wondering: Is there really a place for me in a game like SoR, where crafting is such a integral part?
-----------
#2. Some people have said that if you can't get a group together, you can always go harvest something or craft. But, if I'm not into crafting or harvesting, is soloing a really viable option? I actually prefer to solo, or work in very small groups, as I've had sooooooooo many bad experiences with poor teamwork in groups. Plus, I have a /very low/ tolerance for stupidity.
Can I really solo that much in SoR? Some say it's slow going compared to large groups. How much slower, exactly? 1/2, 1/4 speed?
As for those who ask why I'm playing an MMO then, when I don't like to work in teams: I'm here to be able to chat with other people, help them out if I can, RP (a major one), and generally explore the world I'm playing in. SP games just don't have this.
-----------
#3. I originally wanted to make a dual sword weilding/magic using character. But I've found the action malus is high if you use medium armour, but the protection from light is almost nothing. What I had originally envisioned was something like the following:
1) toss spell at range,
2) melee attack mob when it gets within range,
3) possibly toss another spell while in melee (like Fear if the fight goes sour)
From my experiences in the Ruins of Silan, this doesn't seem like an effective strategy at all, as the Malus makes spell-casting weaker, and you seem to get hit more often. Is this like Attacks of Opportunity while spellcasting in DnD? If so, is there a way to avoid it?
Other characters I had in mind were a thief/mage style character, but sadly there is no stealth in SoR. Another was a Healing warrior type (like a Paladin), but Heavy armour has such a huge Malus this is not really an option either.
I love the ability to use different skills, but I thought we'd be able to use more than one skill tree at a time. Sadly, it seems like Magic and Fighting aren't very combinable at all.
-----------
#4. Sometimes my character doesn't move when he emotes, and I never hear him make /any/ battle sounds (like grunts, shouts when hit, etc.). Yet I can hear other people's characters making noise.
Is there a setting I messed up or something? I really like some auditory stimuli when I'm playing a game. WoW, even though many people bash it, does this well IMO. I like hearing my character actually clap, laugh, etc. It just adds to the immersion. I hated how my chars in CoH/V almost never made any sounds. It just took away from the experience.
-----------
#5. I love exploring, and it's probably the #1 reason I want to play SoR, with RP being a close second. But if I'm not into harvesting, crafting and searching for new mats, is there much of a reason to explore? Are there cool ruins to find? An interesting cave to explore? Secluded hunting spots to discover?
Exploring would be very cool, but once you've seen everything (or most everything) that aspect of the game is effectively "finished".
Is Atys expansive enough that if I go wandering all over the place I'm not going to see everything in a couple weeks? And I know that I won't be able to see some areas right away as I'll get insta-killed by the high level mobs.
-----------
I'm sure there's other things I could ask, but right now I can't think of them. I'll wait and see if I can think of anything else.
Any answers are appreciated. SoR seems like a very interesting game, I'm just not sure if I'm looking at it with the right attitude, or if it truly isn't for me.
Thanks.
Necro