Doing it all...
Posted: Sat Jul 08, 2006 5:33 am
Hello world!
I began the trial a few days ago and am enjoying it very much. I only have one question so far. Can one character do it all?
I'll elaborate. I read that it is theoretically possible to max out all the skills (over a long time) but is that really how the game works in practice?
I ask because I have a few hundred skill points built up but I don't want to spend them in the wrong area since I am told each purchase is permanent. I am also noticing that there are far more skills available at the trainer than I have points to spend. Will I eventually have enough skill points to buy every skill in every category or will I have to make choices to specialize in one or more areas?
For example: I noticed that I could use my crafting and even harvesting skill points to increase my health pool—primarily a fighter skill. Let’s say I go ahead and invest the majority of my fighter, crafting, and harvesting points in skills designed to make me a better fighter. Does that mean I will never have enough skill points required to buy the skills I need to be a great crafter?
In other words, can one character really do it all or do you have to plan your skill points with a specific, specialized end-game build in mind?
Thanks in advance.
I began the trial a few days ago and am enjoying it very much. I only have one question so far. Can one character do it all?
I'll elaborate. I read that it is theoretically possible to max out all the skills (over a long time) but is that really how the game works in practice?
I ask because I have a few hundred skill points built up but I don't want to spend them in the wrong area since I am told each purchase is permanent. I am also noticing that there are far more skills available at the trainer than I have points to spend. Will I eventually have enough skill points to buy every skill in every category or will I have to make choices to specialize in one or more areas?
For example: I noticed that I could use my crafting and even harvesting skill points to increase my health pool—primarily a fighter skill. Let’s say I go ahead and invest the majority of my fighter, crafting, and harvesting points in skills designed to make me a better fighter. Does that mean I will never have enough skill points required to buy the skills I need to be a great crafter?
In other words, can one character really do it all or do you have to plan your skill points with a specific, specialized end-game build in mind?
Thanks in advance.