Contrary to popular belief, Ryzom will run on Intel integratd gfx
It's not pretty tho. I run at work on one and my second account at home is also on Intel integrated.
If you want to try it first without having to buy a new card try the following
Run ryzom_configuration_rd.exe from within your Ryzom folder.
Set Display to Open GL and select windowed mode (mine is 1024 * 746)
My display details are
Landscape and Chars - Medium
FX - Normal
Textures - Low
In Display Advanced - Disable Everything
Sound is enabled but I dont use EAX (not sure if its significant in getting it to run or not)
Save config and run Ryzom.
You will get an agp memory allocation warning when you first run and an option to see furter info. If you select yes the game will quit and some info loads, just select No.
And away you go. The game will load and run fine but there are drawbacks. The gfx are ugly

You wont see clouds, especially toxic gas from yelks or sources (Ive died so many times from gas but I can play from work so its still cool)
Porting is slow and you will most likely lag when trying to move in areas with a lot of gfx. Fairhaven is painful because of the water. I call it the "zig zag lag run" (but I can play from work so its cool).
Initial loading of the game takes ages (but I can play from work so its cool)
Occasionally the game will crash (very isolated this one) due to being unable to map a new texture. I only get this on my work machine and is most likely due to me running other applications in the background but hey guess what? yup, I can play from so its cool
