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Eq2

Posted: Sat Jun 17, 2006 8:30 am
by katriell
Yup. New trial offer setup is taken directly from Everquest II's "Trial of the Isle."

And I am not impressed. It would've been way far better (&#8482 ;) to simply start a time limit on the trial after one goes to the mainland, instead of completely blocking access to the mainland and forcing one to pay to go there. It's a lame approach TBH/IMO. In fact, some people are already choosing to pass up Ryzom entirely simply because of this. One such person said something like "if they feel a need to hide content from prospective players..."

I remember when I tried EQ2. When I went out to the dock and clicked on the bell to call a ship to go to Freeport. When I got the dialog box that said I had to pay to do so, I shrugged, logged out, and uninstalled it.

As for the NPE, I'm trying to figure out of it's a good thing or a bad thing. On the one hand, it makes it a lot easier to get started understanding the game. On the other hand, now anyone can figure it out. The old learning curve acted as a sort of filtration system - only those with the will and interest to stick with it would stay. Hence, in part, the great community.


I love Ryzom, and I sincerely apologise for making such a negative post. But I'm feeling depressed right now because I hear this suspicious hammering sound...

Re: Eq2

Posted: Sat Jun 17, 2006 8:47 am
by acridiel
Ooough....

Sorry, but there were enough people that declined because of the old offer.
And even the 14 days trial wasn´t enough for some...
Some are suspicious about CreditCard billing...
Some are notorious whiners...

You get those with EQ2, with WoW, with UO and all else...

Let them whine...

It´s their loss. As you can surely see, there are MORE Newbes around...
So what if a few diehards whine, I say.

Acridiel

Re: Eq2

Posted: Sat Jun 17, 2006 8:51 am
by katriell
More newbies yes, but what kind of newbies? I saw a change immediately following the NPE...

Re: Eq2

Posted: Sat Jun 17, 2006 8:57 am
by sesune
Oh I fully agree. The unlimited play time in RoS is good as players can stay as long as they need until they are confident and start paying only when they are ready. But nevrax really should give the players a seven day trial from the moment the user arrives on the mainlands. I understand the NPE and all its benefits BUT a trial should show what the game really has - that are the mainlands. Be sensible devs, you do want good flow of subscribers or not? Think it over.

In my case I can simply charge it on my CC to test the mainlands out and let my dad take care of it charge. But remember not everyone can throw around money like that - 15$ is not a cheap amount, its afforable but yet not worth it for the live content you provide atm. - maybe 15$ is ok after R2 but for now please don't pressure potential customers *sigh*

We should voice our opinions on this, as a trial should really be a trail of the real areas of the game.

Re: Eq2

Posted: Sat Jun 17, 2006 8:59 am
by acridiel
Ok, I was on the Arispotle NPE too when it came up just to maybe see some of you, and I noticed too that there was a lot of Spamming and L337 speech.
Got my first Duell-proposal right in the first minute of being online...
But, even if these folks do appear...
Let them come.
SoR isn´t for L337ers, it isn´t for MinMaxers, it isn´t realy for PGs...
They´ll notice. And those who have the requiered patience and will and interest will persist. I´m sure. even IF anyone can figure it out.
Those who whined will continue their whining, those who truly understand the Game, will continue playing it.

Acridiel

Re: Eq2

Posted: Sat Jun 17, 2006 9:01 am
by lennie12
Yes so did I. I saw alot more noobs trying to understand on their own. I saw allot more new players forming up teams on their own.. In short newbs that when they leave the island will be allot less time consuming to bring in to a guild, bechause they allready now what you usually have to tell them over their first couple of weeks.

Regarding the limited trial.. That is completley junk tho. As it is now npe and the mainlad is really 2 diffrent games. When a player comes over now he is gona start to imediatley start looking for the quest giver. When he finally finds a mission giver and completes the missions he is gona go wtf where is my xp? and where is the followup quest?
There is a rather big chance that allot of player are gona feel cheated once they have paid for the game only to discover that the mainland is nothing like the starter island.

Re: Eq2

Posted: Sat Jun 17, 2006 9:11 am
by acridiel
lennie12 wrote: Regarding the limited trial.. That is completley junk tho. As it is now npe and the mainlad is really 2 diffrent games. When a player comes over now he is gona start to imediatley start looking for the quest giver. When he finally finds a mission giver and completes the missions he is gona go wtf where is my xp? and where is the followup quest?
There is a rather big chance that allot of player are gona feel cheated once they have paid for the game only to discover that the mainland is nothing like the starter island.
Well, in that regard I have to agree...
With all the unfinished Missions on Mainland, this could relay spell a small desaster... :(
But, we were always proud that our game wasn´t as "quest-driven" as EQ or WoW. So either we keep that, or we´re running the risk of becomming even more of a WoW Clone. Not only in regards to PGs and L337ers. *sigh*
It´s an interesting predictament...

Acridiel

Re: Eq2

Posted: Sat Jun 17, 2006 9:14 am
by katriell
Just looked at the homepage and noticed the button that says "UNLIMITED FREE TRIAL." If I were a potential player who saw that, then read the specifics of the trial, I would feel quite cheated...that's bordering on false advertising...

Re: Eq2

Posted: Sat Jun 17, 2006 9:20 am
by cloudy97
Wow you sound like an elitist, Katriell. The only filter the game needs is "do you like the game or not" and not "how fast do you grasp the gameplay". Personally I quit after my first 14 day trial which I only played 2-3 days of, because of bad timing. If I hadn't found the game box on sale (with 30 day free play), I'd never had started paying. Some of us are just a bit slower ;)

Re: Eq2

Posted: Sat Jun 17, 2006 9:22 am
by katriell
...Um...where did I say that people who grasp the game slower are inferior in some way? That was not my meaning, or my point.

What I'm worried about is the arrival of people who expect everything to be handed to them, who won't appreciate the depth of the game, who will say things like "were r teh lvl20 mobz," "lvl9 mage lfg plzz," etc...people who are, essentially, "noobs" in this sense of the word:
Someone who is not necessarily new, [and may be] somewhat experienced but at the same time stupid/disruptive and/or totally incapable of learning.
And now, things will be handed to them...so they'll stay, and we can say bye-bye to the notion of a mature community.

It's a sad day when "WoW clone" can be said in relation to any part of Ryzom...