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Hmm. how much for my...??

Posted: Tue May 23, 2006 7:50 pm
by ffxjosh
Ok A the poll question is simple enough..

Do u think that every NPC merchant should have a Quality cap and a NPC cap for when a PLAYER SELLS TO THE MERCHANT??

I.E in every 24 hrs you can only sell 5 million worth of caft to each NPC within the NPC's range? meaning when u are Q 10 u can sell to every merchant? when u are Q100 all merchnats where u can buy Q100, Q150 all merchnats where u can buy 150, etc, etc.. get the picture?

EDIT:::::::

For those who dont read down ;)

ok. lets take Zorai.. In Zora, u can sell Q50 and Q100, in jen-lai you can sell Q150 in hoi-cho u can sell Q200 and in min-cho Q250..

If you play this game as a "real" being in a "real" world.. would it be possible to just sell everything? would a "real" buyer have an infinit amount of money???

Its not an NPC has £20mill for the whole day thats it.. i ment £20million per each player.. so i can sell £20 mill then another player can come and sell £20 mill and you can come sell £20 mill etc etc etc



Discuss :)

Tyilin


xxx

Re: Hmm. how much for my...??

Posted: Tue May 23, 2006 8:06 pm
by raven41
lemme get this strait ... you mean like in a ql 50 area you can only sell ql 50 and 100ql area's only sell upto 100 ql and so on for the rest? *a bit confused atm* :confused:

If thats what you mean could be a pain in the a$$ to sell in Zoraï lands o.o . since all the cities are in 50ql area's and unless you only use the wondering hawkers then there is no city to sell anything over 200ql in.. Correct me if im reading this wrong.

Re: Hmm. how much for my...??

Posted: Tue May 23, 2006 8:08 pm
by oldmess
ffxjosh wrote:Do u think that every NPC merchant should have a Quality cap and a NPC cap for when a PLAYER SELLS TO THE MERCHANT??
My initial reaction is to have as few limitations in the game as possible. But I can't really tell what the purpose of this suggested change is to be able to form an opinion. In other words, what do you hope this will accomplish? What is the goodness that you feel will come of it?

Re: Hmm. how much for my...??

Posted: Tue May 23, 2006 8:10 pm
by ffxjosh
raven41 wrote:lemme get this strait ... you mean like in a ql 50 area you can only sell ql 50 and 100ql area's only sell upto 100 ql and so on for the rest? *a bit confused atm* :confused:

If thats what you mean could be a pain in the a$$ to sell in Zoraï lands o.o . since all the cities are in 50ql area's and unless you only use the wondering hawkers then there is no city to sell anything over 200ql in.. Correct me if im reading this wrong.

no no

Lol its not just Zorai.. Matis is the same.... :P

ok. lets take Zorai.. In Zora, u can sell Q50 and Q100, in jen-lai you can sell Q150 in hoi-cho u can sell Q200 and in min-cho Q250.. hope that clears it up

hawkers can buy/sell up to what they sell ;)


Hope that clears it up??

Tyilin

xxx

Re: Hmm. how much for my...??

Posted: Tue May 23, 2006 8:12 pm
by ffxjosh
oldmess wrote:My initial reaction is to have as few limitations in the game as possible. But I can't really tell what the purpose of this suggested change is to be able to form an opinion. In other words, what do you hope this will accomplish? What is the goodness that you feel will come of it?

Well... If you play this game as a "real" being in a "real" world.. would it be possible to just sell everything? would a "real" buyer have an infinit amount of money???

Hope that clears THAT up ;) :P

Tyilin

xxx

Re: Hmm. how much for my...??

Posted: Tue May 23, 2006 8:15 pm
by raven41
ffxjosh wrote:no no

Lol its not just Zorai.. Matis is the same.... :P

ok. lets take Zorai.. In Zora, u can sell Q50 and Q100, in jen-lai you can sell Q150 in hoi-cho u can sell Q200 and in min-cho Q250.. hope that clears it up

hawkers can buy/sell up to what they sell ;)


Hope that clears it up??

Tyilin

xxx

oh yeah forgot about matis :p feel to unwelcomed there to bother going anymore :p unless im looking for alittle fun o.o .

And why would the little village of Min-cho buy higher QL stuff the the capital? :P

Re: Hmm. how much for my...??

Posted: Tue May 23, 2006 8:29 pm
by ffxjosh
raven41 wrote:oh yeah forgot about matis :p feel to unwelcomed there to bother going anymore :p unless im looking for alittle fun o.o .

And why would the little village of Min-cho buy higher QL stuff the the capital? :P

why does it sell higher Q than the capital?! :P :P :P :P

Tyilin

xxx

Re: Hmm. how much for my...??

Posted: Tue May 23, 2006 8:30 pm
by raven41
ffxjosh wrote:why does it sell higher Q than the capital?! :P :P :P :P

Tyilin

xxx

because the devs lost there face :p

Re: Hmm. how much for my...??

Posted: Tue May 23, 2006 8:34 pm
by oldmess
ffxjosh wrote:Well... If you play this game as a "real" being in a "real" world.. would it be possible to just sell everything? would a "real" buyer have an infinit amount of money???
So, to improve the immersion factor? OK, got it.

(I wasn't asking to be snarky; I really didn't understand what you were aiming for. Now I do.)

Re: Hmm. how much for my...??

Posted: Tue May 23, 2006 8:36 pm
by sehracii
raven41 wrote: If thats what you mean could be a pain in the a$$ to sell in Zoraï lands o.o . .
The only cities that are NOT in a Q50 zone are Dyron and Thesos, hehe.


As far as the whole idea, I think the system in general is too screwy to get any more "realistic" by making you travel to sell higher goods. That would jsut be a nuisance.

I'm in favor of a change to limit wealth accumulation, but just putting a dapper limit per day on merchants isn't a good idea imo, either. Then it's first come wins, which isn't fair.