Ryzom.com Website
Posted: Tue Apr 11, 2006 4:32 pm
We are currently working on an engine update of the Ryzom.com website.
This will bring a number of new features, which I discuss below. Most of it is still work in progress, but at least you'll know where we are aiming at.
-------
I] What's new?
==============
a) New Engine
The look&feel of Ryzom.com is kept as is, but the engine behind it changes completely for something more robust and extensible. We use Plone, a content management framework (http://plone.org/), which is already used on the Ring website.
b) Presentation of the Game for New Players
Currently, new players have to really search a lot on the website to know what Ryzom is about. We address this by refactoring the home page to display the key strenghts of the game on top of the news, linked to a features page made more readable and more complete. A small video is also included on the front page, to make it more attractive and entertaining.
c) Community news & content
You will be able to submit your own news and content (videos, tutorials, reports, screenshots, etc.). The content will only be visible once it has been moderated by us, and be published under the FDL (texts) and the Ryzom Fan Art license (others, like screenshots, movies, etc.).
e) Integrated comments
Instead of creating a dedicated feedback thread by hand on the forum every time we publish a news, we'll have comments directly on the news.
f) Open-sourced development
To benefit from open source qualities (external contributions, better integration of the users' needs), we'll use a open-sourced development method; which means:
- The modifications to the Plone engine will be released under the GPL and available from the public CVS
- The development site (nightly build) is open to all
- The developers' bugtracker is open to all
g) Chronicles
The Chronicles articles are moving to Ryzom.com, to make them more easily accessible to everyone, and a fourth section is added.
f) Other features
- Search engine (and LiveSearch)
- Calendar
- News icons
- RSS feeds
II] Development & Tests
=======================
We are approaching the end of the development phase, but what remains is a lot of polishing, tests and debug. That's where we'll need your help!
You can have a look at the current development version of the website:
And whenever you see a bug or have a suggestion, enter it in the public bugtracker (if it's not already in there):
You will need to create an account there if you do not already have one.
Btw, this bugtracker is also used by the web development team to track its progress, you might thus find its content interesting to you too.
Comments welcomed!
--
Xavier.
This will bring a number of new features, which I discuss below. Most of it is still work in progress, but at least you'll know where we are aiming at.
-------
I] What's new?
==============
a) New Engine
The look&feel of Ryzom.com is kept as is, but the engine behind it changes completely for something more robust and extensible. We use Plone, a content management framework (http://plone.org/), which is already used on the Ring website.
b) Presentation of the Game for New Players
Currently, new players have to really search a lot on the website to know what Ryzom is about. We address this by refactoring the home page to display the key strenghts of the game on top of the news, linked to a features page made more readable and more complete. A small video is also included on the front page, to make it more attractive and entertaining.
c) Community news & content
You will be able to submit your own news and content (videos, tutorials, reports, screenshots, etc.). The content will only be visible once it has been moderated by us, and be published under the FDL (texts) and the Ryzom Fan Art license (others, like screenshots, movies, etc.).
e) Integrated comments
Instead of creating a dedicated feedback thread by hand on the forum every time we publish a news, we'll have comments directly on the news.
f) Open-sourced development
To benefit from open source qualities (external contributions, better integration of the users' needs), we'll use a open-sourced development method; which means:
- The modifications to the Plone engine will be released under the GPL and available from the public CVS
- The development site (nightly build) is open to all
- The developers' bugtracker is open to all
g) Chronicles
The Chronicles articles are moving to Ryzom.com, to make them more easily accessible to everyone, and a fourth section is added.
f) Other features
- Search engine (and LiveSearch)
- Calendar
- News icons
- RSS feeds
II] Development & Tests
=======================
We are approaching the end of the development phase, but what remains is a lot of polishing, tests and debug. That's where we'll need your help!
You can have a look at the current development version of the website:
And whenever you see a bug or have a suggestion, enter it in the public bugtracker (if it's not already in there):
You will need to create an account there if you do not already have one.
Btw, this bugtracker is also used by the web development team to track its progress, you might thus find its content interesting to you too.
Comments welcomed!
--
Xavier.