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Ring: Ring Points & Packs - Design Change

Posted: Mon Apr 10, 2006 5:12 pm
by soulsnatcher
The Ring Points & Packs system described in the forums (see the last Q&A) raised a lot of debates and generated a lot of comments. The concept being new, there is a lot to think and ponder here, and we were glad to have your comments to help our internal debate.

And, at the end, we think you're right. Linking the Ring packs to the character level would create more problems than it would solve (a lot of old-time players are not level 250, new players would have to go a long way before being able to use the Ring to its full extent, etc.).

On the other side, as pointed out in the comments, giving an advantage to old-time players would be a good thing, and there is a need to have new players discovering a bit of the mainland before being able to properly use the maps and mobs in the Ring.

So, we are replacing the Ring points system by a system based on the exploration of the game. In our current and updated design document, Ring packs are now unlocked by accumulating respawn points with your character. The more you discover of Atys, the more content will be available to you during Ring editing sessions. This way, we hope to see new players participating in world treks and discovering enough of the game to allow them to use the content properly, while those of you who have been there long enough will have most, if not all, the content of the Ring available from the start.

Many thanks to the many contributors who wrote insightful comments on this subject.

Xavier Antoviaque

Re: Ring: Ring Points & Packs - Design Change

Posted: Mon Apr 10, 2006 6:20 pm
by ajsuk
Sounds a great idea. :)

Re: Ring: Ring Points & Packs - Design Change

Posted: Mon Apr 10, 2006 6:47 pm
by kostika
Good idea. But karavan will have 1 more city spawn.

Yrkanis - 4 city spawns
Tryker - 4 city sawns
Zorai - 4 city spawns
Fyros - 3 city spawns

Anyone can get all the other portal spawns so there's no problem there.

I like this idea alot better and is a good idea, just wanted to point out the small differance in numbers of spawns.

Re: Ring: Ring Points & Packs - Design Change

Posted: Mon Apr 10, 2006 7:13 pm
by marct
Good city point, however anyone could organize an all the spawn points in a day trek for all talented Ringers(c). In a day, all of them could tag along and get every single spawn point, thus enabling all of the packs.


Note: I will be copywriting the term Ringers(c) if you choose to use it forward your 2 bucks to me for royalty.

Re: Ring: Ring Points & Packs - Design Change

Posted: Mon Apr 10, 2006 7:22 pm
by Xavier Antoviaque
kostika wrote:Good idea. But karavan will have 1 more city spawn.

Yrkanis - 4 city spawns
Tryker - 4 city sawns
Zorai - 4 city spawns
Fyros - 3 city spawns

Anyone can get all the other portal spawns so there's no problem there.

I like this idea alot better and is a good idea, just wanted to point out the small differance in numbers of spawns.
All respawn points, not only the active ones, will be taken into account; even if you are Karavan, and come next to a Kami one, you will get credited an additional respawn point for the Ring.

--
Xavier.

Re: Ring: Ring Points & Packs - Design Change

Posted: Mon Apr 10, 2006 7:24 pm
by Xavier Antoviaque
Note: I will be copywriting the term Ringers(c) if you choose to use it forward your 2 bucks to me for royalty.
Where should I send the check ? :)

--
Xavier.

Re: Ring: Ring Points & Packs - Design Change

Posted: Mon Apr 10, 2006 7:28 pm
by forever
Thank you, this seems like a better way to reword Ring packs. This will also get Homins to see all of Atys and not just stay in their homeland. :)

Re: Ring: Ring Points & Packs - Design Change

Posted: Mon Apr 10, 2006 7:29 pm
by iphdrunk
marct wrote: Note: I will be copywriting the term Ringers(c) if you choose to use it forward your 2 bucks to me for royalty.

Sorry request royalty/patent/copyright/etc. denied :P

Previous use:
http://www.ryzom.com/forum/showpost.php?p=291773&postcount=20

and I put it in the public domain :D

Re: Ring: Ring Points & Packs - Design Change

Posted: Mon Apr 10, 2006 7:31 pm
by dazman76
Fantastic news Xavier, I like this idea :)

Re: Ring: Ring Points & Packs - Design Change

Posted: Mon Apr 10, 2006 7:33 pm
by kostika
Xavier Antoviaque wrote:All respawn points, not only the active ones, will be taken into account; even if you are Karavan, and come next to a Kami one, you will get credited an additional respawn point for the Ring.
Does this mean that people will need to re-visit those places they don't have spawns at in order to gain the Ring credit?

ie. Kami fame aligned people will have to re-visit all the Tyrker and Yrkanis cities.