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The end is near! Repent!

Posted: Tue Oct 05, 2004 9:53 am
by shrike
Part of the changes of the patch scheduled today (from the german forum):

- kitin patrols in Prime Roots
- less raw mats in Prime Roots

Which is a good thing, harvesting in prime roots is far too easy atm (considering the mats you can get there). So, fellow prime root harvesters, I'd suggest you get your sorry rear ends AFAP back down there, because the fat years are sure to end - so use the time which is left :D

Re: The end is near! Repent!

Posted: Tue Oct 05, 2004 11:56 am
by mboeing
shrike wrote: Which is a good thing, harvesting in prime roots is far too easy atm (considering the mats you can get there). So, fellow prime root harvesters, I'd suggest you get your sorry rear ends AFAP back down there, because the fat years are sure to end - so use the time which is left :D
I just realized how much Trykers are disadvantaged by the fact that we can't get to the prime roots. =(

I really hope they will change this with the patch as well.

Re: The end is near! Repent!

Posted: Tue Oct 05, 2004 11:59 am
by hivewasp
mboeing wrote:I just realized how much Trykers are disadvantaged by the fact that we can't get to the prime roots. =(

Which is the reason why you don't see little Lilith that much around the Lakes anymore... waiting to see what will become of the lakes and come back :D

Re: The end is near! Repent!

Posted: Tue Oct 05, 2004 12:03 pm
by mboeing
hivewasp wrote:Which is the reason why you don't see little Lilith that much around the Lakes anymore... waiting to see what will become of the lakes and come back :D
Had 15 tries to run down to prime root and 50+ tries to get through lower matis so far. Accumulated DP >5 mil.

We don't stand a chance to visit any other places in the near future if they don't change the mob population of Bounty Beaches a bit. 90% agro mobs is just impossible to run past.

Re: The end is near! Repent!

Posted: Tue Oct 05, 2004 12:05 pm
by Cilar

Re: The end is near! Repent!

Posted: Tue Oct 05, 2004 12:19 pm
by hivewasp
mboeing wrote:Had 15 tries to run down to prime root and 50+ tries to get through lower matis so far. Accumulated DP >5 mil.

We don't stand a chance to visit any other places in the near future if they don't change the mob population of Bounty Beaches a bit. 90% agro mobs is just impossible to run past.

I tried once... and checked the other communities forums (helps to read/speak french and german) and the situation was the same everywhere, civilizations meeting each others everywhere with one common exception: trykers :(

Being mostly interested in foraging and exploration it was a bit of a letdown for me but well, it's not so much of a big deal, I'm playing Fyros at the moment with a small time spent in Zorai and Matis lands and I think Tryker land is better in some aspects, for example mobs distribution with the exception of bounty beaches which is a death trap. To die in Tryker land you really need to be careless, plenty of empty spaces where nothing aggroes, aggro mobs easily spottable from afar.

In Matis and Fyros lands its not unusual to get aggroed by more than 3-4 mobs at a time; mostly gingos from what I have experienced so far... makes the game a bit more difficult coming out of the newbie land.

I hope some changes come to tryker land for the best of trykerkind, I like my little punky pink haired head with big eyes... :D