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Another question on patching...

Posted: Fri Jan 13, 2006 12:45 pm
by nanday21
Does the patcher have a resume type function? At this time I would be inclined to say no. I tried to patch the game last night, but my connection died in the middle of it. I retsarted my connection and it started over from the beginning again. I must have been through at least 15 seperate files or so. I know from other games that I play, if the connection drops, the patcher takes over from the file that it left off at.

Anyone know?

edit: the other reason I would like to know is because of the fact that if teh oatches are indeed over 300mbs, that will take me quite a bit of time to download and since I am not the only one that uses this computer, I can't keep the patcher going more than like 12 hours at a time, usually overnight.

Re: Another question on patching...

Posted: Fri Jan 13, 2006 1:19 pm
by cygnus
In my experience there is no resume but we were on isdn at work with an auto 2hr disconnect and it was evil somedays to get the patch done. I would disconnect and reconnect so that I could get a good 2hr run at it and eventually I would get all the files down. I'm inclined to think that once you get 100% of a file you are ok (as it then patches that part before downloading the next file).

We got broadband installed the other day so I'm even happier at work now ;)

It has been discussed before about having .torrents for this sort of reason and they really should set it up imo (swiftly volleys the ball into Nevrax's court) :)

Re: Another question on patching...

Posted: Fri Jan 13, 2006 1:23 pm
by nanday21
cygnus wrote:In my experience there is no resume but we were on isdn at work with an auto 2hr disconnect and it was evil somedays to get the patch done. I would disconnect and reconnect so that I could get a good 2hr run at it and eventually I would get all the files down. I'm inclined to think that once you get 100% of a file you are ok (as it then patches that part before downloading the next file).

We got broadband installed the other day so I'm even happier at work now ;)

It has been discussed before about having .torrents for this sort of reason and they really should set it up imo (swiftly volleys the ball into Nevrax's court) :)
Actually, for me torrents wouldn't work as well. I have tried torrents 2 different times with 2 different games, one being WoW and the other DnL:SoG. Using a torrent with dial-up is worse in my opinion then just patching straight from a server.

Re: Another question on patching...

Posted: Fri Jan 13, 2006 1:35 pm
by amitst
The patcher downloads files individually. Therefore if something happens during the middle of the patch, it will retain all the files that it had completed downloading. I think this is why it used to work in linux even though it would crash without applying the patch and the perl script could be used instead.

Re: Another question on patching...

Posted: Fri Jan 13, 2006 5:34 pm
by sumoman
so you are on dial up?
ive bn there with ryzom and it sucks :)

the patches can b done just fine althought they can a fair bit of time
hav you got a 2 hour disconnect? if not then it is easy, if u do then the 20+MB files are almost impossible to get within 2 hours

/off topic

*thinks back to the days when i had dial up*
if it wasnt for posmo i wouldnt b playing this game anymore

/on topic

the resume feature works after each file as long as it has been thingyd to the computer after it has been downloaded

gd luck with dial up, u may need it

Re: Another question on patching...

Posted: Fri Jan 13, 2006 8:28 pm
by nanday21
sumoman wrote:so you are on dial up?
ive bn there with ryzom and it sucks :)

the patches can b done just fine althought they can a fair bit of time
hav you got a 2 hour disconnect? if not then it is easy, if u do then the 20+MB files are almost impossible to get within 2 hours

/off topic

*thinks back to the days when i had dial up*
if it wasnt for posmo i wouldnt b playing this game anymore

/on topic

the resume feature works after each file as long as it has been thingyd to the computer after it has been downloaded

gd luck with dial up, u may need it
Nope, I can leave my connection going (if it would go that long that is) indefinately and there would be no forced disconnect. The longest though I have gone without a disconnect was 4 days. I had some computer problems yesterday, and one of the things I did was put a hardware modem back in and that is why I got the disconnect. Believe it or not, my software modem is much more stable than the hardware modem I own. They are both USRobotics as well.

What I was patching I guess were pre-files and I wasn't actually at the patcher. It was more of a MS-Dos type window. I bugged my brother-in-law to allow me to use his DSL connection to download all the patches. So, I am all set now as far as that goes. Twenty MB patches shouldn't be any issue for me as I download WoW, SWG, EQ and EQ2 patches all the time 8-) .