
many changes to melee recently, most notably the massive hp boost from ha. it's a good attempt to make it practicle in a mass PvP situation but seems to me it's still not there.
I tried in an op battle recently to melee but gave up after 10 mins. One thing that i think would really help is if healers could cast a heal over time on the melee warrior. The biggest problem i have either as a healer or a tank is that the tank of course has to get in range of the mages so happily runs toward to the opposing forces, and bam! gets hit by multiple 3k nukes.. cya bye bye. As a healer trying to keep a tank up i find it really hard to stay within healing range for the same reason.
Admittedly i havent put a lot of thought into this, so thought i'd post here so the idea can be shot down in flames by ppl who've had more coffee than me this morning
