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ATS Patch: Outposts & Fame System
Posted: Thu Dec 08, 2005 5:12 pm
by lawrence
This just in:
Marjo wrote:
Patch: Outposts and Fame System Patched on ATS
We patched the ATS today Thursday to add features to test. Basically, Outposts timers are changed to the normal ones, and their specific materials will be now available and craftable. Citizenship and religion missions are also added.
Caution! Many (almost all in fact) English and German translations are lacking in this Outposts and Fame version. They will come with a next patch. Please read carefully the explanations below, especially if you plan to test these features on the ATS.
Have fun while testing.
Link to patch details and explanations:
http://www.ryzom.com/?page=news&id=1701
Re: ATS Patch: Outposts & Fame System
Posted: Thu Dec 08, 2005 6:34 pm
by kibsword
Sounds good, can't wait to see it go live
Re: ATS Patch: Outposts & Fame System
Posted: Thu Dec 08, 2005 6:40 pm
by dakhound
ah good job other mmo's coming out soon,
am going to miss the atys I love when I quit before this BS comes live
Re: ATS Patch: Outposts & Fame System
Posted: Thu Dec 08, 2005 8:26 pm
by blaah
i welcome this change about fame, but:
Neutral characters will have access to both types of Altars, except some high level regions, and except all the Prime Roots but the Nexus.
neutrals cant get tp tickets in pr ? but they can get tickets in nexus ?
are high level regions q250 ? or regions with portals to other lands ?
this <beep> bigtime ;-(
Re: ATS Patch: Outposts & Fame System
Posted: Thu Dec 08, 2005 10:27 pm
by phradok
My reading of this information suggests that neutral players won't have access to any teleporters in the Prime Roots. If this is indeed the case, it is a very sad day for the Saga of Ryzom. Many guilds (about 30%) and individual characters are inherently neutral and have been playing/role-playing under this context for many months. To suddenly cut off all realistic access to the Prime Roots, where all the most valuable resources reside is a massive drawback. A large number of people and guilds will be very displeased with this decision and I expect most of the neutral characters and guilds won't last for much more than a few more months.
Re: ATS Patch: Outposts & Fame System
Posted: Thu Dec 08, 2005 11:00 pm
by katriell
This makes no sense to me. The Prime Roots seem inherently neutral - why should they be unavailable to neutrals like that?
Re: ATS Patch: Outposts & Fame System
Posted: Thu Dec 08, 2005 11:40 pm
by xenofur
you reject the kami, you reject the karavan. tell me, why should they lift a finger to help you?
Re: ATS Patch: Outposts & Fame System
Posted: Thu Dec 08, 2005 11:46 pm
by kyesmith
if anything kara shudnt be allowed to get PR tps, if we are going by the game story..
Re: ATS Patch: Outposts & Fame System
Posted: Thu Dec 08, 2005 11:50 pm
by dc77066
xenofur wrote:you reject the kami, you reject the karavan. tell me, why should they lift a finger to help you?
...but I have trouble with commitment...
Re: ATS Patch: Outposts & Fame System
Posted: Fri Dec 09, 2005 12:01 am
by xenofur
kyesmith wrote:if anything kara shudnt be allowed to get PR tps, if we are going by the game story..
wrong, this only applies to the deeper roots, which aren't even open yet. th eroots we know may be entered if one has a reason to.
dc77066 wrote:...but I have trouble with commitment...
why you try to answer me with what amounts to a sad excuse is beyond me...
besides, nobody is binding you, you can always leave the kami or karavan if you choose to.