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Why should pacifists get rewards?
Posted: Sun Oct 23, 2005 8:34 pm
by cloudy97
ooc
I don't participate much in the war, none actually. Tried the Machieltje peaceful digging event, it was fun and social. As a player I'm not against PVP, but I don't think this form is good or interesting for me.
One thing the anti-pvp crowd keeps saying: "We should get rewards and honorpoints". I fail to see why. Honorpoints is about bravery done in war, not opposing it. Give the simple-people their shiny badges and names on the pillar. The propaganda machines always worked like this, making people risk their health to build that Karavan Temple or the Kami Stable.
Nevrax on the other hand is digging it's own grave when they exclude a huge, dedicated and vocal portion of the playerbase. But playing the deserter or pacifist or heretic has nothing to do with honorpoints.
PS
If my character was a fanatic soldier I'm sure she would have dragged kinchers at harvesters all day long. Most bang for the buck, I think.
Easy honor!
DS
PPS
Try to get things straight again soon, Nevrax. Really.
DDS
Re: Why should pacifists get rewards?
Posted: Sun Oct 23, 2005 8:40 pm
by grimjim
cloudy97 wrote:One thing the anti-pvp crowd keeps saying: "We should get rewards and honorpoints". I fail to see why. Honorpoints is about bravery done in war, not opposing it. Give the simple-people their shiny badges and names on the pillar. The propaganda machines always worked like this, making people risk their health to build that Karavan Temple or the Kami Stable.
That's not QUITE it.
If the aim is construction of the temple then anything that contributes to that should gain honour, correct?
There's also a difference between pacifists/neutrals and so on.
By your argument very few of the fighters should have any honour, as very few have shown much bravery in slaughtering helpless targets
Re: Why should pacifists get rewards?
Posted: Sun Oct 23, 2005 8:56 pm
by cloudy97
I don't see the harvesters as helpless targets. If they are, then the soldiers are not doing their job. The harvesters are the MAIN targets.
It's such a mixup of IC and OOC in this minigame. As a nice player that would want my fellow players to have a good time I would leave the harvesters alone and go for those dressed to kill. But if I would go into the role of a soldier I would exclusively kill harvesters.
Re: Why should pacifists get rewards?
Posted: Sun Oct 23, 2005 9:02 pm
by michielb
cloudy97 wrote:I don't see the harvesters as helpless targets. If they are, then the soldiers are not doing their job. The harvesters are the MAIN targets.
It's such a mixup of IC and OOC in this minigame. As a nice player that would want my fellow players to have a good time I would leave the harvesters alone and go for those dressed to kill. But if I would go into the role of a soldier I would exclusively kill harvesters.
As a soldier would you shoot the
unarmed stone cutter digging for materials to build a church in his
homelands?
Re: Why should pacifists get rewards?
Posted: Sun Oct 23, 2005 9:12 pm
by svayvti
Why?
Because of Saga of Ryzom isn't a war, its a game.
Because they most likely could keep more customers if they did.
Because the game and its content would appeal to more people.
Because they've advertised this as a PvE game all the way, including now.
Do you want a RP reason? because the Kami and Karavan can award favor (honor points) any way they see fit. They could even decide to only declare "honorable" those without blood on their hands (though I don't endorse it and advise against it). Because you can risk purely virtual life without PvP, and you contribute to the temple without even fighting.
Because Ryzom was supposed to be more dynamic and unique than the simple idiocy of other MMOs.
Need any other good reasons? Do you have a single good reason why it shouldn't be?
Re: Why should pacifists get rewards?
Posted: Sun Oct 23, 2005 9:12 pm
by cloudy97
(response to Mach's post)
I would. It happens all over our real world, see the war in Balkan.
Or are we meant to portray only fair and noble knights? They don't get medals, they get funerals. Then again.. I don't participate as an offensive soldier in the game, but harvesters are part of it no doubt, as well as healers.
Re: Why should pacifists get rewards?
Posted: Sun Oct 23, 2005 9:20 pm
by michielb
cloudy97 wrote:(response to Mach's post)
I would. It happens all over our real world, see the war in Balkan.
Or are we meant to portray only fair and noble knights? They don't get medals, they get funerals. Then again.. I don't participate as an offensive soldier in the game, but harvesters are part of it no doubt, as well as healers.
You don't win wars but prefenting churches from being build you don't even win wars by destroying churches, you win wars by invading lands and killing wave after wave of enemy soldiers.
Re: Why should pacifists get rewards?
Posted: Sun Oct 23, 2005 9:38 pm
by enemy123
best way to win a war is to destroy the enemies infastructure. if they cant produce weapons or supply their troops, you have already won
Re: Why should pacifists get rewards?
Posted: Sun Oct 23, 2005 9:40 pm
by basicart
Aya no honer should be given for killing harvesters imo
let the fighters fight and the diggers dig. if ya wanna take out a load of diggers wearing full focus ya shouldnt get honer for it
no challange in it.
Re: Why should pacifists get rewards?
Posted: Sun Oct 23, 2005 10:25 pm
by grimjim
enemy123 wrote:best way to win a war is to destroy the enemies infastructure. if they cant produce weapons or supply their troops, you have already won
Atys isn't a massive industrialised culture or society.
Most more 'primitive' systems of warfare are controlled and limited, which gives rise to codes such as chivalry, counting coup and so on.
Atys is still at a semi-tribal/feudal state.