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Future Of SoR

Posted: Tue Sep 06, 2005 2:35 pm
by ffxjosh
ok.. so (hopefully) ive made a poll here.

I browsed down and was supprised that there wasnt somthing similir to this already so out of curiosity i made this. :)

Thank

Tyilin

Re: Future Of SoR

Posted: Tue Sep 06, 2005 2:42 pm
by sx4rlet
Mmmm...
The choices are a bit black & white to me, so I clicked 2 boxes to even it a bit...

Re: Future Of SoR

Posted: Tue Sep 06, 2005 2:42 pm
by sprite
sx4rlet wrote:Mmmm...
The choices are a bit black & white to me, so I clicked 2 boxes to even it a bit...
You're supposed to be able to :p

And I assumed that option 2 (outposts) meant "I want outposts" ;)

Re: Future Of SoR

Posted: Tue Sep 06, 2005 2:45 pm
by ffxjosh
sprite wrote:You're supposed to be able to :p

And I assumed that option 2 (outposts) meant "I want outposts" ;)

Yeah pretty much..

:D

NOT "I HATE OUTPOSTS"

It means.. "OUTPOSTS REV MY ENGINE SO BADLY I WANNA... er, yeah"

Thanks

Tyilin

Re: Future Of SoR

Posted: Tue Sep 06, 2005 2:54 pm
by threbus
I voted for 3 things, I'm happy how it is now, but outposts and R2 would add even more fun :)

Re: Future Of SoR

Posted: Tue Sep 06, 2005 3:00 pm
by borg9
One word ....

Players


what use is a living world, dynamic story line, outposts and any other type of content that you can imagine ..... if there is no one left to talk to or team with.

Re: Future Of SoR

Posted: Tue Sep 06, 2005 3:21 pm
by petej
borg9 wrote:One word ....

Players


what use is a living world, dynamic story line, outposts and any other type of content that you can imagine ..... if there is no one left to talk to or team with.

Yes so get your butt back ere :)

You left out Rites/Encyclopedia info , Story line Events giving physical changes to the environment dependant on outcome , Other lands/Canopee/Core access (although theres still places i want to visit but havent got to yet) -wouldve been nice to see these on the roadmap and probably more cool stuff that ive forgoten . SoR can be so much more than it is now and i want that :)

A living world needs the whole spectrum of activitys from mundane and everyday to epic and grandiose

Not sure about R2 its not something i envisage getting involved with on the creative side but no doubt could be good once some skilled designers get to grips with it

Re: Future Of SoR

Posted: Tue Sep 06, 2005 6:16 pm
by katriell
I selected the "I'm happy with how everything is" option.

I don't understand the emphasis some people place on outposts. It's just one feature and placing the weight of the game, making it your be all and end all make-or-break, doesn't seem like a good idea.

For me, content is the fun that can be mixed together from the ingredients provided by the platform (Ryzom). Not the ingredients themselves. Missions, levels, rites, landscape, animal AI, etc etc etc, aren't content in and of themselves, but part of the platform. What currently exists could keep me occupied/entertained for years.

Re: Future Of SoR

Posted: Tue Sep 06, 2005 7:23 pm
by myseren
yep, rites would have been the option i would have chosen
*pokes nevrax* I am still holding out for my encyclopedia vision, where there are so many different rites, its virtually impossible to complete them all so each homin is an individual because of the particular rites they have completed and therefore the rewards they have recieved.

Re: Future Of SoR

Posted: Tue Sep 06, 2005 8:01 pm
by dakhound
cool I could vote for all options :P