Trykers have hit a wall, maybe more serious than you'd think..
Posted: Fri Oct 01, 2004 10:42 am
I have a question for the devs in regards to the lack of nodes greater than q50 in Tryker land. We're fast getting stuck progression-wise, with no way out.
Our foragers can't level. Our crafters have limited supplies with which to try to level, and can make bad gear at best with them. Our fight-related classes are hitting walls due to the lack of any gear better than foraged q50.
We have no way of getting any of the q200+ mats in our borderlands, nor in the prime roots, having no gear and being unable to level beyond a point.
All we need is sources in the proper areas upgraded to 100q and 150q as they should be.
My question is -- would you guys (the devs) treat this as a high priority issue, as issues related to people getting into the game to be able to play? We literally can't progress. I'm stuck, unable to play on, I've paid for the game and am paying for a subscription...
Our foragers can't level. Our crafters have limited supplies with which to try to level, and can make bad gear at best with them. Our fight-related classes are hitting walls due to the lack of any gear better than foraged q50.
We have no way of getting any of the q200+ mats in our borderlands, nor in the prime roots, having no gear and being unable to level beyond a point.
All we need is sources in the proper areas upgraded to 100q and 150q as they should be.
My question is -- would you guys (the devs) treat this as a high priority issue, as issues related to people getting into the game to be able to play? We literally can't progress. I'm stuck, unable to play on, I've paid for the game and am paying for a subscription...