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It goes Moo a lot...
Posted: Fri Aug 12, 2005 11:16 pm
by hans1976
There is a nice secluded grove near the Kami teleporter in Enchanted Isle. You can dig a bit there. Go north more then 150m and you run into assorted Kipucka, Zerx, Torbak and Cutes.
Did I say run, I meant ran.
All, and I mean all, aggro is gone from this corner of EI. No longer small and secluded but a barren wasteland is now outstreching for anyon to harvest on.
Who put steroids in the herbivore's food? Seems the Yelk killed everything that dared to look ugly at them.
I am getting the feeling the higher hp/xp mobs are working in a way never anticipated...
Re: It goes Moo a lot...
Posted: Fri Aug 12, 2005 11:19 pm
by rushin
shhhhhh or they will drop in boosted carnivores at next patch

maybe a better solution would be to recode the mob ai to make these uber herbs undesirable to aggro mobs?
Re: It goes Moo a lot...
Posted: Fri Aug 12, 2005 11:22 pm
by hans1976
rushin wrote:shhhhhh or they will drop in boosted carnivores at next patch
Would you really mind? Like you survive when attacked during your digging. Or jumped when sneaking solo through Bounty Beaches. Do you stand your ground? Honest!
Re: It goes Moo a lot...
Posted: Fri Aug 12, 2005 11:31 pm
by rushin
hans1976 wrote:Would you really mind? Like you survive when attacked during your digging. Or jumped when sneaking solo through Bounty Beaches. Do you stand your ground? Honest!
I think it would b a lot of fun in a very few area's actually.. would b like a hardcore zone. trouble is would annoy lots of people i suppose with super hard doggies wiping entire teams. And yeah dig in wastelands so it's all 2 hit death pretty much, i run screaming when i get aggro

Re: It goes Moo a lot...
Posted: Fri Aug 12, 2005 11:58 pm
by sidusar
Oh, you crazy Trykers. As long as I can remember you complain about how full of predators your lakelands are and how hard it is to forage there. Now finally the predators are cleared out and now your lands are suddenly too empty?
Anyways, went to have a look there and since there aren't any corpses of predators lying around either, I'm more inclined to believe this is an issue with the mob respawning (which seems to be common after patches) than the effect of the superpower herbies.
Re: It goes Moo a lot...
Posted: Sat Aug 13, 2005 12:07 am
by katriell
Enchanted Isle is quite infested with aggro as it is.

Re: It goes Moo a lot...
Posted: Sat Aug 13, 2005 5:06 am
by sehracii
hans1976 wrote:
Who put steroids in the herbivore's food? Seems the Yelk killed everything that dared to look ugly at them.
Yelk werne't affacted, were they?
The yelk should be dying like they always used to....
Re: It goes Moo a lot...
Posted: Sat Aug 13, 2005 8:11 am
by nialld
I think this part of the patch will have to be rolled back. There is barely a carnivore to be seen in Savage Dunes..
Fun spots to harvest have just become boring as the Killer Ploderos dominate the landscape.
I tried soloing a 4* red ploderos within 200m of the stables at Dyron and 7000 points of damage barely scratched it. Does this mean I can level to 250 without having to leave my bed?
Nail of the Illuminati
*seriously hoping that the carnivores pop soon

*
*seriously missing the tension in the landscape of the Burning Desert*
Re: It goes Moo a lot...
Posted: Sat Aug 13, 2005 8:42 am
by mmatto
Funny as it is, this was anticipated in feedback thread.
Re: It goes Moo a lot...
Posted: Sat Aug 13, 2005 10:00 am
by thosholm
Killer Herbies?
Tell that to the Death Ragus and her puppies in Deathfly Plains please. Then they might let go of me.
<bandaging doggie bites...>