With His Majesty's Royal Guard
Posted: Wed Aug 10, 2005 2:10 am
((Author's Note: At the request of a few friends, I have decided to post this story in the Ryzom forums. It is an on-going work, and chapters are posted as time allows . I originally posted one of the segments here : http://www.ryzom.com/forum/showthread.php?t=16271, but I think the title and forum were wrong. Updates are posted first on the Pegasus Foundation public forums, located here: http://www.pegasus-foundation.com/forum ... 95&posts=5.
I welcome and sincerly hope for feedback and honest criticism. I am a bit too much like Narcissus, and a healthy dose of reality from time to time make me a bit less irratating.
Thanks to all that read through it, in comparasion to what is normally posted, it is a bit of an epic .
With all that said, on to the story))
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You are authorized to complete the mission, Captain. Liccio Chiandos voice rumbled in its usual commanding cadence.
Of course, sir the Captain replied.
And captain, the General continued, I certainly expect you to win. You know defeat here will not be tolerated.
Yes sir, I know. Captain Chiangi said.
Not only must they be defeated, you must make them suffer. The generals whole countenance became much more focused. You must make him suffer. They must be shattered so that not only will they not be able to cross the borders of the Hidden Source, they must fear the very thought of it.
They will know the wrath of His Majestys Royal Guard, the Captain answered.
Very good, continued general Chiando, and if you should find him alive, please bring him back to me. You are dismissed, Captain. May Jena bless you and your men, and bring you home safely and with victory.
Those were the customary words when sending a Matisian force into battle. Captain Chiangi gave the Matisian salute, and left the Generals chambers. The benediction rang a bit hollow this time. This was not about stopping the Kami heretics from spreading their lies across Matia, nor was it a mission given through Jenas priests. This was an act of revenge, both for the Matisian people, and for the General personally.
General Liccio Chiando, the Supreme Commander of Matisian Forces, Royal Counselor, and Hero of Matia. The man was a legend in his own time. He was largely responsible for the successes the Matis have had against the kitin, and his strategies have protected Matia for decades.
He was named after another hero, one of the last standing during the kitin invasion. The grandparent and great grandparents of those now living in Yrkanis would tell stories of the great Liccio Serenci, and the wall of kitin corpses he built around him. It was large enough to delay the kitin advance, allowing many Matisian families to escape through the portals to the safety of the Prime Roots. Many of those that survived the exodus named their children after Liccio Serenci; many more now living in Yrkanis honor Liccio Chiando in the same way.
General Liccio Chiando reached his balcony in time to oversee the Third Contingent of His Majestys Royal Guard leave the gate of Yrkanis. He had no doubt they would return, and that they would be victorious. They were the best trained homin on the face of Atys. He was frustrated that he could not lead them personally. He was frustrated at the complacency and bureaucracy the Royal Council had developed in the years since the last attack. But most of all, he was seething in anger that one of his most trusted would dare betray him. There was nothing more that the General wanted than to make the traitor bleed with his own sword.
But leaving Yrkanis now would be tantamount to suicide.
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There is darkness in every homin heart.
This is one of the basic tenets of life on Atys. Even the most pious Matisian priest harbors some dark hatred or secret lust. It is this darkness, if allowed to grow, that turns a homin from Jenas path and into the trails of chaos and ruin. This is true for everyone from the noble Matis King to the basest of Fyros mercenaries.
There is darkness in every homin heart.
It was Sergio Chiangis job, as captain of the Third Contingent of His Majestys Royal Guard, to find those that have succumbed to their personal darkness and bring them to justice. In a world full of people who are scant steps away from straying from the path, Sergio Chiangi was employed full time.
By order of His Royal Majesty, through the command of General Liccio Chiando, it was the sworn duty of Captain Chiangi to lead the Third Contingent from the Matisian capital of Yrkanis to the desert wastes of the Hidden Source. Although nothing really ever made Sergio Chiangi happy, this particular mission would bring with it a certain amount of satisfaction. The latest report brought news that the Hell Raisers, a bandit tribe of cast offs and outlaws, were in violent dispute with a group of Fyros settlers that called themselves the Woven Bridles.
The details of the conflict were not important to the captains task; these were lawless bands that did not recognize a need before engaging in violent conflict. Their own inner darkness had consumed them so completely that they simply killed when it seemed like less effort than trying to talk. There was a popular assumption in Yrkanis that a tribe of Fyros settlers would be more civilized than the normal criminal scum one found in the desert. However, it was unlikely that the Woven Bridles left the Fyros lands by choice, and it was very doubtful they came to Matia to more freely worship Jena.
The best solution would be for each group to annihilate the other, so that when the Third Contingent arrived, all that would be need to happen was to fend off the carrion eaters and collect anything valuable these criminals might have acquired. The best outcomes are the rarest, and Captain Chiangi did not spend much time entertaining the thought. After all, his men needed the combat experience, and he needed to bring back a particular captive. It would be even better if it were a pair of captives.
The Third Contingent marched past Tower Bridge Rock, the typical landmark that signified where the area called The Knoll of Dissent began. The Kitin hoards still held a significant presence here. This was the front line during the last invasion attempt. Half-buried insectoid carapaces protruded from the ground like tombstones. Around these small monuments of victory stood the first line of defense against another attack, the elite Matisian Boarder Guard.
The Matisian Boarder Guard took in only strong Matis, and service with The Guard made a Matis much stronger. A term of service typically ran for ten years at a time. The isolation, the constant battle, and their well deserved sense of superiority meant most of The Guard held most city Matis in slight contempt. There was nothing close to violence towards a visiting Matis, and of course shelter and defense would be provided to a Matis who came in to the fort. But even if the weary traveler found the place safe, he probably would not find it friendly. Sergio, however, had served with The Matisian Boarder Guard before joining and leading the Third Contingent, and he still had a few friends here.
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War is a terrible thing.
But, it is not the worst thing.
To see your wife or husband or daughters or sons enslaved and killed is worse.
To see everything you have spent blood, sweat, time, and tears building be destroyed, is worse.
To live in constant fear of a devastating attack from an enemy that will not be placated by anything less than your total annihilation, is worse.
To suffer and die when the resources you need to live and prosper are being denied to you by an armed group of crazed thugs is worse.
But the fact remains war is a terrible thing.
So, how did I end up here, leading a platoon of Fyros outcasts against a band of Matis outlaws? I am not really one of either, and in fact, I really had more in common with the Hell Raisers than I did the Fyros settlers. If war was such a terrible thing, why did my life seem to consist of one battle after another?
I am, or was, Captain Antocho Chiando, Commander of the Second Contingent of His Majestys Royal Guard. I had more military honors than anyone did my age, and, with the notable exception of General Liccio Chiando, I was the youngest Matis to command part of the Royal Guard. There were many in Matia that ascribed my quick rise to my performance in the battle at the Slough of Demons, and there were many others that said it was due to having the great General for an uncle. The truth is somewhere in the middle.
I have since been released from His Majestys service. Perhaps released is too amiable a word. I believe my official status in Yrkanis is in exile on pain of death. As it turns out, leaving your command on the eve of a raid on a bandit outpost does not look good in after action reports, especially if your contingent is routed because of the sudden lack of leadership.
Our lives are the culmination of choices and consequences. We dont always make every choice for we which receive the consequence, but for the most part, the actions and results are ours and ours alone. By consistently valuing certain actions or outcomes over others, we build lives that reflect what we believe most strongly. Sometimes, though, the entire course of a life can be changed by one decision in one instant. When I had the choice between greatness and happiness, I chose Mia.
Miaccia Visti, daughter of the honorable Bergio Visti of Davea. Like most young Matisian ladies, Mia grew up learning the treasures and dangers of the forest. She was more than capable of taking care of herself in and around the Majestic Gardens. In fact, she was so capable of taking care of herself; she had, more than once, taken care of me.
The details of how Mia and I made it from south of the Fleeting Gardens and into the good graces of the Woven Bridles have little bearing on the present conflict. Right now, the Hell Raisers were being led into the kill box of Fyrision auto-launchers and flame weapons. The Hell Raisers set their camp just north of the scenic Virginia Falls. The cliffs of the falls provide an excellent vantage point where an observer can easily get advanced notice of an approaching threat, or a vulnerable target.
Unfortunately for the Hell Raisers, they had incurred the wrath of a Fyros tribe, and moving around the desert is as natural to a Fyros as swimming is to a Tryker. It took two days of sneaking behind dunes and moving though shallow, dried out riverbeds before we reached the falls. We were now too close to the base of the cliffs to been seen by their look-out, and too well concealed to be found by their patrols.
Virginia Falls is one of the few watering holes in the desert of the Hidden Source. Many tribes and clans have laid claim to it over the years, and none have held it for long. In Fyros, it is typically the women that collect the water. Since it is trivial in the other lands of Atys to find water, this seems to outsiders to be something of an unimportant task. In Fyros, it is a matter of life and death. Not only for those depending on the water to live, but also for the cunning and lethal Fyros water hunters that risk their lives collecting it.
Several days ago three water hunters left the Woven Bridal settlement, four days ago one of them returned. She was naked, and blistered almost completely from the sun. The fingers on her left hand flopped uselessly back on forth as she took each stumbling step. As soon as the guards saw her, she was rushed into the healers tent. In the space of a few hours, her skin was healed and her fingers set.
She gave the account of how she and her sisters were hiding from a pack of huge torbak that roam near the falls when they were surprised by the Hell Raisers. The water hunters fought the bandits, and killed many, but they were eventually subdued. They were taken to the bandit camp where they were beaten and assaulted, where two of them gave in to the torture and eventually died. The Hell Raisers celebrated the arrival of their unwilling guests with drunken revelry, and when they had passed into alcoholic slumber, she dragged herself to the edge of the pond, slipped in, and swam away.
She said she couldnt remember much of the trek to the settlement, she just kept walking long after the pain flooded out every other feeling. Neither the sun nor the kitin nor the cuttler stopped her from returning home. After she was healed, she begged to join us in the bloody revenge that she knew would be visited upon the bandits. But the settlement already had too few water hunters, and to risk one on a military assault was foolish.
My plan was so simple that it was almost cliché. A pair of Heavy gunners would wait until the enemy patrol returned to the camp leave their concealment and fire a few rounds into the camp, hopefully killing a couple of bandits. That part went off perfectly. We heard the distinctive report of Fyrisian heavy rifles and a pained scream that told us the rounds found at least one target. The gunners made sure they were seen and then ducked around an outcropping of rock in the cliff wall.
This, of course, drew the entire the gang. Bloodthirsty, brutal and strong all describe the Hell Raisers. Intelligent does not. A hit and run attack in the middle of the day does not cause them to wonder, because it is exactly the sort of thing they would do given the opportunity. The group of thugs ran right into a hell storm of fire and rockets. The hollow rush of one auto-launcher after another delivering its payload reverberated from the cliff face and out over the open desert.
As stupid as they were, they knew when to take cover. Sometimes, flat on the ground is as good a protection as you can get, and that is exactly where they went, exactly as we knew they would. That was when our squad of Cleavers ran into their flank. Double-bladed Fyros long swords have a peculiar whistle as they arc through the air to slash flesh from bone with devastating effect. Primarily, however, they are used as piercing weapons; the split blade design makes an effective blood groove and creates wounds that are difficult even for skilled healers to mend.
The auto-launcher bombardment, of course, ceased out of fear of harming our own. Wounded and confused, the Hell Raisers turned to fight the swordsmen, there were only ten, or so of the bandits left alive. Our artillery men abandoned their launchers in favor of short lances and rushed into the melee. It is a strange thing about combat. You know there is noise raging all around you, but you dont really hear it. Either the sound of your own heart beating in your ears drowns it out, or it doesnt seem important enough at the time to listen.
The melee ended quickly, and the sound came back to my world, and I heard the last moans of the dying, wounded bandits. I heard the sound of our healer chanting the words that would coax the sundered flesh of our men back together. I heard the sharp crack of an explosion from a long rifle, and I heard the gurgling yell of Dean Ibiraan, my lieutenant in this campaign.
The left side of Deans face was ripped to shreds, and his jaw dangled from the tendons still attached to the other side of his skull. Blood was streaming down is arm and chest as he dropped, face first, to the ground.
Take cover! I ordered, though I didnt need to, the soldiers knew what was happening and were already running for shelter, some of them dragging their wounded brothers with them. A few more shots made holes in the desert sand, like tracks from an invisible xerx following the last few men to make it under an overhang in the cliff.
Dean was still twitching in the sand, but it was too late to do anything for him. The sniper on top of the cliff was very good at hitting a stationary target. A bit of heroics here might get us out without anyone else ending up like Dean.
Listen, Cexius, I said to the artillery man next to me. I am going to run for the bandit camp on the other side of the cliff. Have all the gunners aim their launchers for the landing at the top of the cliff. Fire away as quickly as you can.
Cexius gave me a grunt that I had learned meant agreement, and he and the artillerymen shouldered their auto-launchers. A few of the men mumbled Good luck. I took a few quick breaths, and sprinted out from under the over hang. The desert sand slipped from underneath my boots, and the desert sun flooded my vision as I left the shadow of the cliff. Then there was the soft thump of a bullet burying itself in the sand nearby, and the high pitched zing of a round bouncing off the rock wall, and the uncomfortably close whistle of shot passing near my head. And then there was the unimaginable pain of my calf muscles being ripped open, my shin bones blown to fragments, and me being pitch headlong, carried by my own momentum, into the sand.
I would like to have said that my life passed before my eyes, and I was thankful for the time I had on Atys, and the time I shared with Mia, but all I could really see was white hot pain. Somewhere beyond the veil of agony I heard explosions that could only come from auto-launchers. As I was still alive enough to recognize the noise, and knowing I was a perfect target, I had to suppose the artillery had been successful. And that was the last thought I had before I released my increasingly tenuous hold on consciousness.
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The breath of flame
To take away
Sear the wound
Sear the soul
Sear the heart
Ash and sand
Rest thy hand
In the shade
In the stream
In the wind
Thy battle is done
-Fyros Funeral Hymn
General Chiando had a place on the High Matisian Council, but on that morning, he was not there.
General Chiando had troops to inspect, but on that morning, no platoon would find him.
General Chiando had his customary breakfast waiting for him, but on that morning, it would go cold.
General Chiando was cold as well. General Chiando was dead.
Death in Atys is a strange thing. Everyone goes through it. There is pain and terror and confusion for all involved. But, for some, its permanency is not assured. Flesh can be mended and the soul restored through the healing arts of the priests of Jena. The Karavan priests insist their power over death is not magical, that it all consists of manipulating natural principles and that anyone who wants to put in the time and study can learn how to do it.
Of course, the Kami demons have a similar ability, and they claim that it is the focusing of natural energy that forces life back into decaying flesh. They say any homin that will exercise the patients and concentration required can learn the art. So far, the homin have learned a great deal from both the Kami and Karavan about natural laws and natural energies, many homin have learned to miraculously heal grave wounds, and coax even the smallest spark of life back to full health, but no homin can restore the breath of life to a companion who has past beyond the veil.
That skill was wholly in the domain of the Karavan and Kami masters, and they charged heavily for it. Typically the price was a debt of service, paid after the homin was restored but before he could do anything else. For those who live dangerously, a promise of aid could be obtain in exchange for the drops of energy-imbued sap crystals that were commonly used as currency on Atys.
But whatever the cost, and whatever the motives, the ability for the deities of Atys to raise the dead depended on someone dragging the body of the fallen to an altar. And, although someone else knew General Chiando was dead, that person was not very likely to help him. Matisian political disagreements often ended with one of the participants missing. It was rare, however, that the General was the incapacitated party.
This was not the first time the General had died. He fervently hoped, however it would not be the last. Having the soul ripped from the flesh is a painful experience, even after one has been disencorporated. The deceased soul had to spend considerable focus maintaining itself near its recently vacated body. The constant battle against whatever force that was trying to drag the soul away caused a great deal of agony. But, the soul who surrendered to the pain was lost, and could not be restored.
So, the General struggled on, only dimly aware of what surrounded his body. He knew he lay somewhere west of Yrkanis, and he was aware that someone had moved his body shortly after he died. Of his death and the events leading up to it, he remembered nothing; simply that he was leaving the Lakelands embassy when everything went dark.
Death on Atys is a strange thing, and being dead is even stranger. The deceased have very little knowledge of what happens near their corpse. Occasionally, they come back and report that they could see the face of a loved one, or that they heard a cherished voice, and that gave them the strength to fight off whatever oblivion waited for them. The difficulty wasnt that free floating spirits could not see or hear, but that there was far too much for them to see and hear. Atys itself was alive, and had much to say to the newest occupant of the spirit realm. While inhabiting flesh, light entered the body through the eyes, but spirits were sensitive to light from every direction. That much information to a being in pain would typically prompt them to forget everything about the experience.
The General had no idea where he was. He remembered needing to meet the Tryker ambassador after speaking with the insufferable Yrkanis intendant. But now, there was only the pain, and his body on the ground, and the sound of the forest, and the gingo in the woods. He remembered something about a tryker. Was he supposed to meet someone? There were people coming. Was that now, or something that happened earlier?
The people that surrounded his body were indeed in the present. The decaying mass of flesh and bone that used to house his soul was being moved, and the General had little choice but to follow it.
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Atys is an actual, living thing. It is not comprised of a collection of rocks and dirt and water, it is a cohesive living organism. Or at least that is what we are told. You cant always trust the words of the supernatural powers that preside over Atys. The Kami and Karavan rarely deceive us outright, but they almost never tell the whole story the first time around. But, if Atys lives and grows, it might think and feel too. I know for certain that it bleeds.
The thick, dark, amber blood of the living planet; it isnt a substance you can get easily. There are some harvesters that can coax many useful things to appear on the surface of Atys. It is through their labors that we have managed to rebuild what little of our civilization we currently have. There are a fewer, perhaps the less sane among them that brave the eerie depths of the Prime Roots in order to find materials that grow closer to the heart of Atys, materials that are more pure for that proximity. These resources are in high demand and even a handful of them can make the intrepid harvester wealthy. Out of these, bravest and most foolish miners, there are only two who dare descend close enough to the beating heart of Atys to gather drops of its precious blood.
Yesterday, one of them died.
I will not delve much into the story, or identity, of my recently deceased supplier. Taking the blood of Atys is a capital offense in all the homin lands. Even the Fyros, who do not flinch at covering the desert sands with liquid fire, find making Atys bleed to be distasteful. Destroying the reputation of a homin of his skill, not to mention the reputation of his surviving family is something even I would hesitate to do. I will say, however, that of all the homin races, only the Matis are close enough to the rhythm of life that guides this planet to be able to draw its blood. And, of all the homin races, only a Matis would be greedy enough to sell it.
The surviving blood-taker now has a corner on a very exclusive, but very lucrative market. And I have four vials of the most deadly poison ever discovered. Touching the stuff is almost instantly fatal. Rumor has it that if a blade coated in the blood pierces the armor of a Karavan trooper, it is just as lethal to the alien as it is to any homin. I wouldnt put it past anyone that has the stomach to use the substance to actually try and kill a priest of Jena. I know that for the right price, I would take the job. Can you imagine how much I could increase my fee if it were known that I actually killed one of those preening outsiders and lived to advertise about it?
That future will have to wait. The present has provided me quite enough to boast about for the next few months. The great Matisian General, Liccio Chiando, is dead. I killed him. Of course, you dont just bring something like that up at a party; but word has a way of getting around, especially when the target is someone as visible as the General.
The how of it was relatively straightforward. All of the powerful people on Atys know each other. All of those people have had to remove certain problems in order to get to where they are. This puts an enterprising assassin in an interesting position; some would call it blackmail, I call it networking. I know the Tryker ambassador to Matia. I helped his younger brother (the only witness, coincidentally, to a surprisingly large embezzlement scheme the ambassador had running before his appointment) into the lake around Fairhaven after a long night of drinking. Sadly, I was not available to help his brother out of the lake, and his body washed up on the shore a few days later; providing a decent meal for those horrible goari that are far too plentiful on the Lakelands beaches.
Everyone is surprised when I tell them that Tryker are capable of fratricide for political gain. Somehow, homin have this notion that we are all too busy drinking or dancing or swimming to be bothered with plotting and murder. That idea is laughable. Tryker are devoted, first and always, to individual freedom. If a law is written, many of us would break it just out of principle. The ranks of the various pirate gangs in the Lakelands grow daily. Murder is only wrong if it happens to someone you like.
So, I made a visit to the Tryker ambassador in Yrkanis. No one who knows me is ever happy to see me. It usually means I am there either to complete a contract or to collect payment. Since the ambassador did not currently have a need for my services, he naturally assumed the worst. There was the customary explaining that if he were indeed my target, he would already be dead. With that out of the way, I requested that the ambassador invite the General to the embassy to talk about troop placement on the Loria border, or some other official sounding request. After the heated negotiation over the exact size of a suitable bribe, a deal was struck, and I was told that I could expect the General in two days time, late in the evening.
That particular moment in time passed about twenty minutes ago. The General, of course, left his cloak with the embassy doorman; I retrieved the cloak, and applied a small bit of the blood of Atys to the collar. The General concluded his business, picked up his cloak, replaced it on his shoulders, and made his way out of the building. The General had been an exceptionally strong man, as he made it out of the embassy before teetering and falling to the leaf-covered ground.
The embassies in Yrkanis are in the mostly deserted southern quarter of the town. Few people visit there, and those that do are usually heading for the bar on the west side. This worked out very nicely for me, as not only did my patron want the General killed, he also wanted the body. I quickly bound the feet of the body together and began to drag the corpse east. There was a small gap in the fence through which a Tryker could fit easily. A Matis might make it, if he didnt mind squeezing a bit, and I didnt think the General would be all that put out.
The idea in my head was to take the body through the trees south of the city, west over the hills, then cross the road into the thick forest outside of Natae, and south to my destination. It was a good idea, right up to the hills. I dont know if there is a larger pack of gingo anywhere in Atys than in the hills west of Yrkanis. Of course, the sound of something moving in the darkness drew their attention, and I dispatched three of creatures before deciding that being alive and a bit less wealthy was better than being dead, but with a good reputation.
Besides, this might be salvaged yet. I knew the gingo wouldnt touch the poisoned corpse. The scent of the blood of Atys repels any warm-bodied animal. The kitin dont seem to mind the smell of it so much, but then, the story is that the first kitin were found in the Prime Roots, and they might be more tolerant of it.
If I can make it to the outlaw tribe that calls themselves The Turn of the Tide (Jena only knows why they think that is a fear inspiring name) I might be able to convince them it is in their interest to help me recover the corpse of a great Matisian hero.
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I welcome and sincerly hope for feedback and honest criticism. I am a bit too much like Narcissus, and a healthy dose of reality from time to time make me a bit less irratating.
Thanks to all that read through it, in comparasion to what is normally posted, it is a bit of an epic .
With all that said, on to the story))
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You are authorized to complete the mission, Captain. Liccio Chiandos voice rumbled in its usual commanding cadence.
Of course, sir the Captain replied.
And captain, the General continued, I certainly expect you to win. You know defeat here will not be tolerated.
Yes sir, I know. Captain Chiangi said.
Not only must they be defeated, you must make them suffer. The generals whole countenance became much more focused. You must make him suffer. They must be shattered so that not only will they not be able to cross the borders of the Hidden Source, they must fear the very thought of it.
They will know the wrath of His Majestys Royal Guard, the Captain answered.
Very good, continued general Chiando, and if you should find him alive, please bring him back to me. You are dismissed, Captain. May Jena bless you and your men, and bring you home safely and with victory.
Those were the customary words when sending a Matisian force into battle. Captain Chiangi gave the Matisian salute, and left the Generals chambers. The benediction rang a bit hollow this time. This was not about stopping the Kami heretics from spreading their lies across Matia, nor was it a mission given through Jenas priests. This was an act of revenge, both for the Matisian people, and for the General personally.
General Liccio Chiando, the Supreme Commander of Matisian Forces, Royal Counselor, and Hero of Matia. The man was a legend in his own time. He was largely responsible for the successes the Matis have had against the kitin, and his strategies have protected Matia for decades.
He was named after another hero, one of the last standing during the kitin invasion. The grandparent and great grandparents of those now living in Yrkanis would tell stories of the great Liccio Serenci, and the wall of kitin corpses he built around him. It was large enough to delay the kitin advance, allowing many Matisian families to escape through the portals to the safety of the Prime Roots. Many of those that survived the exodus named their children after Liccio Serenci; many more now living in Yrkanis honor Liccio Chiando in the same way.
General Liccio Chiando reached his balcony in time to oversee the Third Contingent of His Majestys Royal Guard leave the gate of Yrkanis. He had no doubt they would return, and that they would be victorious. They were the best trained homin on the face of Atys. He was frustrated that he could not lead them personally. He was frustrated at the complacency and bureaucracy the Royal Council had developed in the years since the last attack. But most of all, he was seething in anger that one of his most trusted would dare betray him. There was nothing more that the General wanted than to make the traitor bleed with his own sword.
But leaving Yrkanis now would be tantamount to suicide.
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There is darkness in every homin heart.
This is one of the basic tenets of life on Atys. Even the most pious Matisian priest harbors some dark hatred or secret lust. It is this darkness, if allowed to grow, that turns a homin from Jenas path and into the trails of chaos and ruin. This is true for everyone from the noble Matis King to the basest of Fyros mercenaries.
There is darkness in every homin heart.
It was Sergio Chiangis job, as captain of the Third Contingent of His Majestys Royal Guard, to find those that have succumbed to their personal darkness and bring them to justice. In a world full of people who are scant steps away from straying from the path, Sergio Chiangi was employed full time.
By order of His Royal Majesty, through the command of General Liccio Chiando, it was the sworn duty of Captain Chiangi to lead the Third Contingent from the Matisian capital of Yrkanis to the desert wastes of the Hidden Source. Although nothing really ever made Sergio Chiangi happy, this particular mission would bring with it a certain amount of satisfaction. The latest report brought news that the Hell Raisers, a bandit tribe of cast offs and outlaws, were in violent dispute with a group of Fyros settlers that called themselves the Woven Bridles.
The details of the conflict were not important to the captains task; these were lawless bands that did not recognize a need before engaging in violent conflict. Their own inner darkness had consumed them so completely that they simply killed when it seemed like less effort than trying to talk. There was a popular assumption in Yrkanis that a tribe of Fyros settlers would be more civilized than the normal criminal scum one found in the desert. However, it was unlikely that the Woven Bridles left the Fyros lands by choice, and it was very doubtful they came to Matia to more freely worship Jena.
The best solution would be for each group to annihilate the other, so that when the Third Contingent arrived, all that would be need to happen was to fend off the carrion eaters and collect anything valuable these criminals might have acquired. The best outcomes are the rarest, and Captain Chiangi did not spend much time entertaining the thought. After all, his men needed the combat experience, and he needed to bring back a particular captive. It would be even better if it were a pair of captives.
The Third Contingent marched past Tower Bridge Rock, the typical landmark that signified where the area called The Knoll of Dissent began. The Kitin hoards still held a significant presence here. This was the front line during the last invasion attempt. Half-buried insectoid carapaces protruded from the ground like tombstones. Around these small monuments of victory stood the first line of defense against another attack, the elite Matisian Boarder Guard.
The Matisian Boarder Guard took in only strong Matis, and service with The Guard made a Matis much stronger. A term of service typically ran for ten years at a time. The isolation, the constant battle, and their well deserved sense of superiority meant most of The Guard held most city Matis in slight contempt. There was nothing close to violence towards a visiting Matis, and of course shelter and defense would be provided to a Matis who came in to the fort. But even if the weary traveler found the place safe, he probably would not find it friendly. Sergio, however, had served with The Matisian Boarder Guard before joining and leading the Third Contingent, and he still had a few friends here.
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War is a terrible thing.
But, it is not the worst thing.
To see your wife or husband or daughters or sons enslaved and killed is worse.
To see everything you have spent blood, sweat, time, and tears building be destroyed, is worse.
To live in constant fear of a devastating attack from an enemy that will not be placated by anything less than your total annihilation, is worse.
To suffer and die when the resources you need to live and prosper are being denied to you by an armed group of crazed thugs is worse.
But the fact remains war is a terrible thing.
So, how did I end up here, leading a platoon of Fyros outcasts against a band of Matis outlaws? I am not really one of either, and in fact, I really had more in common with the Hell Raisers than I did the Fyros settlers. If war was such a terrible thing, why did my life seem to consist of one battle after another?
I am, or was, Captain Antocho Chiando, Commander of the Second Contingent of His Majestys Royal Guard. I had more military honors than anyone did my age, and, with the notable exception of General Liccio Chiando, I was the youngest Matis to command part of the Royal Guard. There were many in Matia that ascribed my quick rise to my performance in the battle at the Slough of Demons, and there were many others that said it was due to having the great General for an uncle. The truth is somewhere in the middle.
I have since been released from His Majestys service. Perhaps released is too amiable a word. I believe my official status in Yrkanis is in exile on pain of death. As it turns out, leaving your command on the eve of a raid on a bandit outpost does not look good in after action reports, especially if your contingent is routed because of the sudden lack of leadership.
Our lives are the culmination of choices and consequences. We dont always make every choice for we which receive the consequence, but for the most part, the actions and results are ours and ours alone. By consistently valuing certain actions or outcomes over others, we build lives that reflect what we believe most strongly. Sometimes, though, the entire course of a life can be changed by one decision in one instant. When I had the choice between greatness and happiness, I chose Mia.
Miaccia Visti, daughter of the honorable Bergio Visti of Davea. Like most young Matisian ladies, Mia grew up learning the treasures and dangers of the forest. She was more than capable of taking care of herself in and around the Majestic Gardens. In fact, she was so capable of taking care of herself; she had, more than once, taken care of me.
The details of how Mia and I made it from south of the Fleeting Gardens and into the good graces of the Woven Bridles have little bearing on the present conflict. Right now, the Hell Raisers were being led into the kill box of Fyrision auto-launchers and flame weapons. The Hell Raisers set their camp just north of the scenic Virginia Falls. The cliffs of the falls provide an excellent vantage point where an observer can easily get advanced notice of an approaching threat, or a vulnerable target.
Unfortunately for the Hell Raisers, they had incurred the wrath of a Fyros tribe, and moving around the desert is as natural to a Fyros as swimming is to a Tryker. It took two days of sneaking behind dunes and moving though shallow, dried out riverbeds before we reached the falls. We were now too close to the base of the cliffs to been seen by their look-out, and too well concealed to be found by their patrols.
Virginia Falls is one of the few watering holes in the desert of the Hidden Source. Many tribes and clans have laid claim to it over the years, and none have held it for long. In Fyros, it is typically the women that collect the water. Since it is trivial in the other lands of Atys to find water, this seems to outsiders to be something of an unimportant task. In Fyros, it is a matter of life and death. Not only for those depending on the water to live, but also for the cunning and lethal Fyros water hunters that risk their lives collecting it.
Several days ago three water hunters left the Woven Bridal settlement, four days ago one of them returned. She was naked, and blistered almost completely from the sun. The fingers on her left hand flopped uselessly back on forth as she took each stumbling step. As soon as the guards saw her, she was rushed into the healers tent. In the space of a few hours, her skin was healed and her fingers set.
She gave the account of how she and her sisters were hiding from a pack of huge torbak that roam near the falls when they were surprised by the Hell Raisers. The water hunters fought the bandits, and killed many, but they were eventually subdued. They were taken to the bandit camp where they were beaten and assaulted, where two of them gave in to the torture and eventually died. The Hell Raisers celebrated the arrival of their unwilling guests with drunken revelry, and when they had passed into alcoholic slumber, she dragged herself to the edge of the pond, slipped in, and swam away.
She said she couldnt remember much of the trek to the settlement, she just kept walking long after the pain flooded out every other feeling. Neither the sun nor the kitin nor the cuttler stopped her from returning home. After she was healed, she begged to join us in the bloody revenge that she knew would be visited upon the bandits. But the settlement already had too few water hunters, and to risk one on a military assault was foolish.
My plan was so simple that it was almost cliché. A pair of Heavy gunners would wait until the enemy patrol returned to the camp leave their concealment and fire a few rounds into the camp, hopefully killing a couple of bandits. That part went off perfectly. We heard the distinctive report of Fyrisian heavy rifles and a pained scream that told us the rounds found at least one target. The gunners made sure they were seen and then ducked around an outcropping of rock in the cliff wall.
This, of course, drew the entire the gang. Bloodthirsty, brutal and strong all describe the Hell Raisers. Intelligent does not. A hit and run attack in the middle of the day does not cause them to wonder, because it is exactly the sort of thing they would do given the opportunity. The group of thugs ran right into a hell storm of fire and rockets. The hollow rush of one auto-launcher after another delivering its payload reverberated from the cliff face and out over the open desert.
As stupid as they were, they knew when to take cover. Sometimes, flat on the ground is as good a protection as you can get, and that is exactly where they went, exactly as we knew they would. That was when our squad of Cleavers ran into their flank. Double-bladed Fyros long swords have a peculiar whistle as they arc through the air to slash flesh from bone with devastating effect. Primarily, however, they are used as piercing weapons; the split blade design makes an effective blood groove and creates wounds that are difficult even for skilled healers to mend.
The auto-launcher bombardment, of course, ceased out of fear of harming our own. Wounded and confused, the Hell Raisers turned to fight the swordsmen, there were only ten, or so of the bandits left alive. Our artillery men abandoned their launchers in favor of short lances and rushed into the melee. It is a strange thing about combat. You know there is noise raging all around you, but you dont really hear it. Either the sound of your own heart beating in your ears drowns it out, or it doesnt seem important enough at the time to listen.
The melee ended quickly, and the sound came back to my world, and I heard the last moans of the dying, wounded bandits. I heard the sound of our healer chanting the words that would coax the sundered flesh of our men back together. I heard the sharp crack of an explosion from a long rifle, and I heard the gurgling yell of Dean Ibiraan, my lieutenant in this campaign.
The left side of Deans face was ripped to shreds, and his jaw dangled from the tendons still attached to the other side of his skull. Blood was streaming down is arm and chest as he dropped, face first, to the ground.
Take cover! I ordered, though I didnt need to, the soldiers knew what was happening and were already running for shelter, some of them dragging their wounded brothers with them. A few more shots made holes in the desert sand, like tracks from an invisible xerx following the last few men to make it under an overhang in the cliff.
Dean was still twitching in the sand, but it was too late to do anything for him. The sniper on top of the cliff was very good at hitting a stationary target. A bit of heroics here might get us out without anyone else ending up like Dean.
Listen, Cexius, I said to the artillery man next to me. I am going to run for the bandit camp on the other side of the cliff. Have all the gunners aim their launchers for the landing at the top of the cliff. Fire away as quickly as you can.
Cexius gave me a grunt that I had learned meant agreement, and he and the artillerymen shouldered their auto-launchers. A few of the men mumbled Good luck. I took a few quick breaths, and sprinted out from under the over hang. The desert sand slipped from underneath my boots, and the desert sun flooded my vision as I left the shadow of the cliff. Then there was the soft thump of a bullet burying itself in the sand nearby, and the high pitched zing of a round bouncing off the rock wall, and the uncomfortably close whistle of shot passing near my head. And then there was the unimaginable pain of my calf muscles being ripped open, my shin bones blown to fragments, and me being pitch headlong, carried by my own momentum, into the sand.
I would like to have said that my life passed before my eyes, and I was thankful for the time I had on Atys, and the time I shared with Mia, but all I could really see was white hot pain. Somewhere beyond the veil of agony I heard explosions that could only come from auto-launchers. As I was still alive enough to recognize the noise, and knowing I was a perfect target, I had to suppose the artillery had been successful. And that was the last thought I had before I released my increasingly tenuous hold on consciousness.
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The breath of flame
To take away
Sear the wound
Sear the soul
Sear the heart
Ash and sand
Rest thy hand
In the shade
In the stream
In the wind
Thy battle is done
-Fyros Funeral Hymn
General Chiando had a place on the High Matisian Council, but on that morning, he was not there.
General Chiando had troops to inspect, but on that morning, no platoon would find him.
General Chiando had his customary breakfast waiting for him, but on that morning, it would go cold.
General Chiando was cold as well. General Chiando was dead.
Death in Atys is a strange thing. Everyone goes through it. There is pain and terror and confusion for all involved. But, for some, its permanency is not assured. Flesh can be mended and the soul restored through the healing arts of the priests of Jena. The Karavan priests insist their power over death is not magical, that it all consists of manipulating natural principles and that anyone who wants to put in the time and study can learn how to do it.
Of course, the Kami demons have a similar ability, and they claim that it is the focusing of natural energy that forces life back into decaying flesh. They say any homin that will exercise the patients and concentration required can learn the art. So far, the homin have learned a great deal from both the Kami and Karavan about natural laws and natural energies, many homin have learned to miraculously heal grave wounds, and coax even the smallest spark of life back to full health, but no homin can restore the breath of life to a companion who has past beyond the veil.
That skill was wholly in the domain of the Karavan and Kami masters, and they charged heavily for it. Typically the price was a debt of service, paid after the homin was restored but before he could do anything else. For those who live dangerously, a promise of aid could be obtain in exchange for the drops of energy-imbued sap crystals that were commonly used as currency on Atys.
But whatever the cost, and whatever the motives, the ability for the deities of Atys to raise the dead depended on someone dragging the body of the fallen to an altar. And, although someone else knew General Chiando was dead, that person was not very likely to help him. Matisian political disagreements often ended with one of the participants missing. It was rare, however, that the General was the incapacitated party.
This was not the first time the General had died. He fervently hoped, however it would not be the last. Having the soul ripped from the flesh is a painful experience, even after one has been disencorporated. The deceased soul had to spend considerable focus maintaining itself near its recently vacated body. The constant battle against whatever force that was trying to drag the soul away caused a great deal of agony. But, the soul who surrendered to the pain was lost, and could not be restored.
So, the General struggled on, only dimly aware of what surrounded his body. He knew he lay somewhere west of Yrkanis, and he was aware that someone had moved his body shortly after he died. Of his death and the events leading up to it, he remembered nothing; simply that he was leaving the Lakelands embassy when everything went dark.
Death on Atys is a strange thing, and being dead is even stranger. The deceased have very little knowledge of what happens near their corpse. Occasionally, they come back and report that they could see the face of a loved one, or that they heard a cherished voice, and that gave them the strength to fight off whatever oblivion waited for them. The difficulty wasnt that free floating spirits could not see or hear, but that there was far too much for them to see and hear. Atys itself was alive, and had much to say to the newest occupant of the spirit realm. While inhabiting flesh, light entered the body through the eyes, but spirits were sensitive to light from every direction. That much information to a being in pain would typically prompt them to forget everything about the experience.
The General had no idea where he was. He remembered needing to meet the Tryker ambassador after speaking with the insufferable Yrkanis intendant. But now, there was only the pain, and his body on the ground, and the sound of the forest, and the gingo in the woods. He remembered something about a tryker. Was he supposed to meet someone? There were people coming. Was that now, or something that happened earlier?
The people that surrounded his body were indeed in the present. The decaying mass of flesh and bone that used to house his soul was being moved, and the General had little choice but to follow it.
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Atys is an actual, living thing. It is not comprised of a collection of rocks and dirt and water, it is a cohesive living organism. Or at least that is what we are told. You cant always trust the words of the supernatural powers that preside over Atys. The Kami and Karavan rarely deceive us outright, but they almost never tell the whole story the first time around. But, if Atys lives and grows, it might think and feel too. I know for certain that it bleeds.
The thick, dark, amber blood of the living planet; it isnt a substance you can get easily. There are some harvesters that can coax many useful things to appear on the surface of Atys. It is through their labors that we have managed to rebuild what little of our civilization we currently have. There are a fewer, perhaps the less sane among them that brave the eerie depths of the Prime Roots in order to find materials that grow closer to the heart of Atys, materials that are more pure for that proximity. These resources are in high demand and even a handful of them can make the intrepid harvester wealthy. Out of these, bravest and most foolish miners, there are only two who dare descend close enough to the beating heart of Atys to gather drops of its precious blood.
Yesterday, one of them died.
I will not delve much into the story, or identity, of my recently deceased supplier. Taking the blood of Atys is a capital offense in all the homin lands. Even the Fyros, who do not flinch at covering the desert sands with liquid fire, find making Atys bleed to be distasteful. Destroying the reputation of a homin of his skill, not to mention the reputation of his surviving family is something even I would hesitate to do. I will say, however, that of all the homin races, only the Matis are close enough to the rhythm of life that guides this planet to be able to draw its blood. And, of all the homin races, only a Matis would be greedy enough to sell it.
The surviving blood-taker now has a corner on a very exclusive, but very lucrative market. And I have four vials of the most deadly poison ever discovered. Touching the stuff is almost instantly fatal. Rumor has it that if a blade coated in the blood pierces the armor of a Karavan trooper, it is just as lethal to the alien as it is to any homin. I wouldnt put it past anyone that has the stomach to use the substance to actually try and kill a priest of Jena. I know that for the right price, I would take the job. Can you imagine how much I could increase my fee if it were known that I actually killed one of those preening outsiders and lived to advertise about it?
That future will have to wait. The present has provided me quite enough to boast about for the next few months. The great Matisian General, Liccio Chiando, is dead. I killed him. Of course, you dont just bring something like that up at a party; but word has a way of getting around, especially when the target is someone as visible as the General.
The how of it was relatively straightforward. All of the powerful people on Atys know each other. All of those people have had to remove certain problems in order to get to where they are. This puts an enterprising assassin in an interesting position; some would call it blackmail, I call it networking. I know the Tryker ambassador to Matia. I helped his younger brother (the only witness, coincidentally, to a surprisingly large embezzlement scheme the ambassador had running before his appointment) into the lake around Fairhaven after a long night of drinking. Sadly, I was not available to help his brother out of the lake, and his body washed up on the shore a few days later; providing a decent meal for those horrible goari that are far too plentiful on the Lakelands beaches.
Everyone is surprised when I tell them that Tryker are capable of fratricide for political gain. Somehow, homin have this notion that we are all too busy drinking or dancing or swimming to be bothered with plotting and murder. That idea is laughable. Tryker are devoted, first and always, to individual freedom. If a law is written, many of us would break it just out of principle. The ranks of the various pirate gangs in the Lakelands grow daily. Murder is only wrong if it happens to someone you like.
So, I made a visit to the Tryker ambassador in Yrkanis. No one who knows me is ever happy to see me. It usually means I am there either to complete a contract or to collect payment. Since the ambassador did not currently have a need for my services, he naturally assumed the worst. There was the customary explaining that if he were indeed my target, he would already be dead. With that out of the way, I requested that the ambassador invite the General to the embassy to talk about troop placement on the Loria border, or some other official sounding request. After the heated negotiation over the exact size of a suitable bribe, a deal was struck, and I was told that I could expect the General in two days time, late in the evening.
That particular moment in time passed about twenty minutes ago. The General, of course, left his cloak with the embassy doorman; I retrieved the cloak, and applied a small bit of the blood of Atys to the collar. The General concluded his business, picked up his cloak, replaced it on his shoulders, and made his way out of the building. The General had been an exceptionally strong man, as he made it out of the embassy before teetering and falling to the leaf-covered ground.
The embassies in Yrkanis are in the mostly deserted southern quarter of the town. Few people visit there, and those that do are usually heading for the bar on the west side. This worked out very nicely for me, as not only did my patron want the General killed, he also wanted the body. I quickly bound the feet of the body together and began to drag the corpse east. There was a small gap in the fence through which a Tryker could fit easily. A Matis might make it, if he didnt mind squeezing a bit, and I didnt think the General would be all that put out.
The idea in my head was to take the body through the trees south of the city, west over the hills, then cross the road into the thick forest outside of Natae, and south to my destination. It was a good idea, right up to the hills. I dont know if there is a larger pack of gingo anywhere in Atys than in the hills west of Yrkanis. Of course, the sound of something moving in the darkness drew their attention, and I dispatched three of creatures before deciding that being alive and a bit less wealthy was better than being dead, but with a good reputation.
Besides, this might be salvaged yet. I knew the gingo wouldnt touch the poisoned corpse. The scent of the blood of Atys repels any warm-bodied animal. The kitin dont seem to mind the smell of it so much, but then, the story is that the first kitin were found in the Prime Roots, and they might be more tolerant of it.
If I can make it to the outlaw tribe that calls themselves The Turn of the Tide (Jena only knows why they think that is a fear inspiring name) I might be able to convince them it is in their interest to help me recover the corpse of a great Matisian hero.
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