How you play the game can effect how you feel about it in the end.
Posted: Thu Aug 04, 2005 6:20 pm
I want to share something I've come to find in my years of playing mmorpgs and other games: How you play the game can effect how you feel about it. What does this have to with Ryzom or mmorpgs for that matter? If you are going to play a game by power leveling you are going to eventually run into grind and get bored real quick no matter what mmorpg you play. MMORPGs aren't FPS or like any other type of game. Now, I'm not saying that Nevrax doesn't need to do some things to Ryzom or that other developers don't have the responsibility of putting out a good game to begin with and especially putting forth things in a game that they state will be in it. There are a list of changes that most players agree would make Ryzom a better game. Hey, I want the massive RAIDs and Outposts just as much as the next guy or gal.
Before anyone says to me: "But rrwfreak, You just don't understand because power leveling is just another way or another style of playing the game. I play mmorpgs for the levels and titles." Aye, you would be correct that you can play the game how you want, but if you just play for the levels and titles, you will be limiting yourself to a very small part of the mmorpg and missing out on the rest of the game's experience. I do realize that people do power level to get as high a level as possible to take advantage of the other aspects of the game, ie: Outposts(although not in game as of yet), PvP, Gladiatorial games, ect........, but one is still going to miss out on many aspects of the game and the gaming world.
I played with Itachi alot before I had to have surgery at the end of June and couldn't play for a month. I probably leveled my heal from 40 to 218 in about a 4 to 6 week period from March to May helping Itachi, and then he helped me level my elemental from 21 to 165 in about a week after we got one of his many 250s (Please don't ask me which one cuz I can't remember although Tachi might). We were talking about the up and coming Outposts that were around the corner and looking forward to them among other things. Needless to say I was definitely feeling a whee bit numb from clicking the macros over and over (ie some beer or other spirits though can also lead to a numbing affect and/or make you not care about the repeated key and/or mouse clicks), and then there was the grind to the point I was watching Ninja Scroll and Ghost in the Shell whilest playing Ryzom. I put a stop to it. I cut back on the leveling, began helping people(although I would like to think that Dekkert has always been helpful
) and participating in the events more as well as getting back to rp'ing. I started paying alot more attention to the story, the people and the beautiful world around me. The grind seemed to not be such a big deal and become non existence.
I'm not saying that people shouldn't power level or that it is a bad thing, but if one is going to power level, then one must accept the fact that there is going to be some sort of grind at some point. MMORPGs should come with a disclaimer with the statement: The grind is there as much as you want it to be. While I have not played every mmorpg there is out there, I found this to be true in the ones I have played: Dark Age of Camelot, DarkSpace, EverQuest, and in Pristontale, and it is true here in Ryzom as well.
When you read my statements and before you throw me in the frying pan and turn on the flame, I ask you to be open minded and think about how you play the game that can eventually effect how you feel about it. In addition and especially on the business end of things, I do believe that Nevrax needs to get on the ball and start putting forth the massive RAIDs, Outposts and some other things which could really bring Ryzom up to another level all together especially as the months draw closer to some other mmorpg releases which would bring further competition and the potential for a loss of players that migrate to try out these said new release mmorpgs.
Just my opinion. I don't mind if you disagree with me, but please put forth a thought out response and not a one liner. Ty for taking the time to read my thoughts.
Before anyone says to me: "But rrwfreak, You just don't understand because power leveling is just another way or another style of playing the game. I play mmorpgs for the levels and titles." Aye, you would be correct that you can play the game how you want, but if you just play for the levels and titles, you will be limiting yourself to a very small part of the mmorpg and missing out on the rest of the game's experience. I do realize that people do power level to get as high a level as possible to take advantage of the other aspects of the game, ie: Outposts(although not in game as of yet), PvP, Gladiatorial games, ect........, but one is still going to miss out on many aspects of the game and the gaming world.
I played with Itachi alot before I had to have surgery at the end of June and couldn't play for a month. I probably leveled my heal from 40 to 218 in about a 4 to 6 week period from March to May helping Itachi, and then he helped me level my elemental from 21 to 165 in about a week after we got one of his many 250s (Please don't ask me which one cuz I can't remember although Tachi might). We were talking about the up and coming Outposts that were around the corner and looking forward to them among other things. Needless to say I was definitely feeling a whee bit numb from clicking the macros over and over (ie some beer or other spirits though can also lead to a numbing affect and/or make you not care about the repeated key and/or mouse clicks), and then there was the grind to the point I was watching Ninja Scroll and Ghost in the Shell whilest playing Ryzom. I put a stop to it. I cut back on the leveling, began helping people(although I would like to think that Dekkert has always been helpful

I'm not saying that people shouldn't power level or that it is a bad thing, but if one is going to power level, then one must accept the fact that there is going to be some sort of grind at some point. MMORPGs should come with a disclaimer with the statement: The grind is there as much as you want it to be. While I have not played every mmorpg there is out there, I found this to be true in the ones I have played: Dark Age of Camelot, DarkSpace, EverQuest, and in Pristontale, and it is true here in Ryzom as well.
When you read my statements and before you throw me in the frying pan and turn on the flame, I ask you to be open minded and think about how you play the game that can eventually effect how you feel about it. In addition and especially on the business end of things, I do believe that Nevrax needs to get on the ball and start putting forth the massive RAIDs, Outposts and some other things which could really bring Ryzom up to another level all together especially as the months draw closer to some other mmorpg releases which would bring further competition and the potential for a loss of players that migrate to try out these said new release mmorpgs.
Just my opinion. I don't mind if you disagree with me, but please put forth a thought out response and not a one liner. Ty for taking the time to read my thoughts.