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Tryker lacking greater than q50 harvestable materials.
Posted: Thu Sep 30, 2004 11:52 pm
by starlyle
As the Tryker fall more and more behind the other races, we are praying to Jena and Elias for better quality matterials to appear under our harvestors pick. As of yet the best Tryker harvestors have only found excellent q50. Though they scour the face of the Lakelands for higher than q50. The other races on Atys have begun to laugh at the Tryker and are beginning to gloat that they can harvest q100, easily, not bothered by the hordes of level 200 - 250 monsters. The Tryker, while childish and playful, are becoming restless, and word travels to my ear of a revolution being planned to eliminate the disciples of Jena, the Karavan. Whose quietly persistent whispers of please wait, the dev's are dealing with it, this has been fixed, and just be patient. Have bugun to enrage to peaceful Tryker, beyond our point of tolerance.
This worries me greatly, and so I am praying to you Jena and you Elias, for guidance. Please tell me how I can calm my people. What word can I give to reassure my guild members and our allies, that there really is something being done. Without the annoying runaround that the Karavan so often give. How soon can we Tryker expect to see these changes on the face of Atys, in our Lakelands? What assurance can you give me to prevent a massive outpouring of violence in the Lakelands. Already Tryker are turning on Tryker. Already have I seen brother turn on brother, and father turn on son. The wail of our women folk has begun to increase, and I fear this is just the beginning. Please oh mighty Jena and Elias, please help us in our time of need.
-Hap-
Captain, Tryker Black Company
Re: Tryker lacking greater than q50 harvestable materials.
Posted: Fri Oct 01, 2004 12:20 am
by smirch
You get the award for most passive aggressive roleplaying post ever!
Re: Tryker lacking greater than q50 harvestable materials.
Posted: Fri Oct 01, 2004 12:25 am
by ayne31
Arent Tryker the ones that craft ammo as 20er and not 12er packs? And dont they have higher running speed?
At least in the german forum Trykers claim that this is the case.
Re: Tryker lacking greater than q50 harvestable materials.
Posted: Fri Oct 01, 2004 12:36 am
by starlyle
Thanks Smirch! Tryker run at the same speed as everyone else, but because of our smaller size the perspective is that we are moving faster. As to the ammo question I am unsure if this is the case. Though I do know that I am entirely too high to still be using q50 wpns and armor. Before someone asks. Monster mat crafted armor and weapons < q50 choice harvested armor and weapons.
Re: Tryker lacking greater than q50 harvestable materials.
Posted: Fri Oct 01, 2004 3:45 am
by stormasp
send your harvesters to the prime roots u will find high quality mats there thou it is dangerous.
Re: Tryker lacking greater than q50 harvestable materials.
Posted: Fri Oct 01, 2004 4:10 am
by amitlu
Hello,
This is an issue we're in the process of ironing out this issue and making sure we can provide the best exeperience possible for harvesters of all races. Hang in there, folks.
Re: Tryker lacking greater than q50 harvestable materials.
Posted: Fri Oct 01, 2004 4:30 am
by starlyle
As nice as it would be to be able to send our harvestors into the prime roots, I can say with some certainty that this is more difficult for the Tryker, then for other races. I currently have people trying around the clock, myself included to make it through Bounty Beaches, and have had Zorai allies attempt the crossing from their side, and while the Zorai can make it through the Prime Roots, they have been as of yet unsuccessful at making it through Bounty Beaches. We Tryker are quite aware of the excistence of q200 mats in our boundry lands, the difficulty is being able to extract them before catching the attention of an unfriendly. I am quite aware of other races pulling out resources from the Prime Roots, and so are my comrades. We'd love to join them! Sadly though, we cannot. If you disbelive any of my statements feel free to verify them yourself. I challenge anyone to make a Tryker and attempt the run through Bounty Beaches. If you are the first to do so, and can prove it by presenting me with a Zorai item, then will I be proven wrong. If such a person can be found then I will pay an agreed upon sum for being led to a Zorai City.
Re: Tryker lacking greater than q50 harvestable materials.
Posted: Fri Oct 01, 2004 7:32 am
by warspawn
amitlu wrote:Hello,
This is an issue we're in the process of ironing out this issue and making sure we can provide the best exeperience possible for harvesters of all races. Hang in there, folks.
Thanks Amitlu!
It's more than a bit frustrating to have our friends of other races able to advance much more rapidly and to provide their associates with superior equipment. I noticed that the high quality materials that were available in beta within the starting isles of the Trykers were removed; we naturally assumed that the lack of materials on the Tryker mainland was also corrected.
Please correct this issue as quickly as possible. As is mentioned in this thread, journeying to the roots or venturing to another race's homeland is a dangerous and 99.9% fatal proposition at this point. Having an entire nation crippled due to the lack of higher quality materials places an incredible burden on that race, one entirely unfair to them. Please keep us updated on progress to correct this!!
-Javance-
Goods-seeker and Weaponsmith of Stormhaven
http://stormhaven.brokepawn.com
Re: Tryker lacking greater than q50 harvestable materials.
Posted: Fri Oct 01, 2004 9:44 am
by pandorae
starlyle wrote:As nice as it would be to be able to send our harvestors into the prime roots, I can say with some certainty that this is more difficult for the Tryker, then for other races. I currently have people trying around the clock, myself included to make it through Bounty Beaches, and have had Zorai allies attempt the crossing from their side, and while the Zorai can make it through the Prime Roots, they have been as of yet unsuccessful at making it through Bounty Beaches. We Tryker are quite aware of the excistence of q200 mats in our boundry lands, the difficulty is being able to extract them before catching the attention of an unfriendly. I am quite aware of other races pulling out resources from the Prime Roots, and so are my comrades. We'd love to join them! Sadly though, we cannot. If you disbelive any of my statements feel free to verify them yourself. I challenge anyone to make a Tryker and attempt the run through Bounty Beaches. If you are the first to do so, and can prove it by presenting me with a Zorai item, then will I be proven wrong. If such a person can be found then I will pay an agreed upon sum for being led to a Zorai City.
Our scout teams have indeed reached deep into the Bounty Beaches territory, yet there has been no successful passage despite many hours of attempts. The fact that our scouts have mapped passage into a Fyros city, two prime roots and the Nexus seem to indicate that our Tryker friends may have gotten the short end (pardon the pun) of the proverbial stick. To this point, one of my teams is attempting to make the run into the third Prime Root and into Matis land. I expect news of success come morning. Perhaps this link through Matis territory into Tryker lands will prove to be feasible.
We at Comitatus Praetorian shall continue to explore Atys and gather intelligence for upcoming movements for our own goals as well as the interests of our allies.
- Pandorae
- Commander, Comitatus Praetorian
Re: Tryker lacking greater than q50 harvestable materials.
Posted: Fri Oct 01, 2004 9:50 am
by ayne31
pandorae wrote:To this point, one of my teams is attempting to make the run into the third Prime Root and into Matis land. I expect news of success come morning. Perhaps this link through Matis territory into Tryker lands will prove to be feasible.
THIS is what might get me hooked on SoR for a LONG time:
The possibilities for players and guilds to actually ACHIEVE something - like exploring, establishing and securing save passages between the races. AND a player base that accepts such a challenge and executes it with the appropriate amount of roleplay.
*thumbs up*