Another new player.
Posted: Mon Jul 18, 2005 10:50 pm
Greetings all! I am guilty of being another new comer to the SoR world, and despite hungerly reading the various other newbie questions posed by newbies like me I have some of my own. In advance thanks for reading and my apologies if the post is rather long - I am trying out the 14 day trial and downloaded the game from the site - so I am without an instruction manual to enlighten me.
Question time - Extraction/Prospecting
I *think* I have finally got the hang of extraction and prospecting - however I have some questions on it and was wondering if anyone could answer a few of them.
[1] - I notice a blue bar on the source nodes I extract from, and every so often it drops a little, but otherwise I am unsure as to what it is or if I should be worrying about it.
[2] - I just left the newbie areas, and I practiced finding nodes here and there, but there didn't seem to be any set area for a particular material. What I mean is that I may find bark in a place I might find sap (under a tree, near a mushroom, in a field of grass) and I was wondering if certain types of materials can be found in particular areas. (What determines if Soo Sap is in an area compared to beng bark?)
Question time - Weapons/Armor
I'm pretty good at swinging a weapon. I discovered how to design my own skills by adding options and using credits, but I have some questions on the weapons themselves.
[1] - I was using my beginning dagger and picked up a lance - hoping that it would be better. Thankfully it was, but I had no idea that it would be based on the information in the item description. How can I tell one weapon apart from another besides quality?
[2] - I am thinking of making my character into a paladin type of character - using shield/medium armor and casting healing spells/healing auras etc. Is this viable, or will I discover that it will fail?
[3] - How can I find better weapons/armor? I have just recently left the newbie land and now am looking around in the big city for some new items. I didn't take any crafting (a mistake?) so I'm hoping other players have items up for sale someplace. Also - what is the better stats to look for? Is the armor-value important, the %age reduces, those slash/blunt/pierce numbers? I take it it should be a combination of things.
Question time - Encyclopedia
[1] - The thing that has intrigued me the most about the game is the knowledge of things one can acquire. For example - I was hoping to study the brodoc's and detail things i found out about them in the encyclopedia, but I can't seem to be able to do that. Is there some way to unlock the Enc. for my use, or will I just quest for information?
Last Question - Story
[1] I love the story and lore behind the world and I'm hoping that it is expressed well in the game itself. Does the game have a story/quest you follow, or do you make one yourself? For example - the goo - will one discover the reason for it's being, and ways to counter it (possibly riding an area of it) or will it just be there - something to recognize and avoid?
Thanks so much in advance.
Question time - Extraction/Prospecting
I *think* I have finally got the hang of extraction and prospecting - however I have some questions on it and was wondering if anyone could answer a few of them.
[1] - I notice a blue bar on the source nodes I extract from, and every so often it drops a little, but otherwise I am unsure as to what it is or if I should be worrying about it.
[2] - I just left the newbie areas, and I practiced finding nodes here and there, but there didn't seem to be any set area for a particular material. What I mean is that I may find bark in a place I might find sap (under a tree, near a mushroom, in a field of grass) and I was wondering if certain types of materials can be found in particular areas. (What determines if Soo Sap is in an area compared to beng bark?)
Question time - Weapons/Armor
I'm pretty good at swinging a weapon. I discovered how to design my own skills by adding options and using credits, but I have some questions on the weapons themselves.
[1] - I was using my beginning dagger and picked up a lance - hoping that it would be better. Thankfully it was, but I had no idea that it would be based on the information in the item description. How can I tell one weapon apart from another besides quality?
[2] - I am thinking of making my character into a paladin type of character - using shield/medium armor and casting healing spells/healing auras etc. Is this viable, or will I discover that it will fail?
[3] - How can I find better weapons/armor? I have just recently left the newbie land and now am looking around in the big city for some new items. I didn't take any crafting (a mistake?) so I'm hoping other players have items up for sale someplace. Also - what is the better stats to look for? Is the armor-value important, the %age reduces, those slash/blunt/pierce numbers? I take it it should be a combination of things.
Question time - Encyclopedia
[1] - The thing that has intrigued me the most about the game is the knowledge of things one can acquire. For example - I was hoping to study the brodoc's and detail things i found out about them in the encyclopedia, but I can't seem to be able to do that. Is there some way to unlock the Enc. for my use, or will I just quest for information?
Last Question - Story
[1] I love the story and lore behind the world and I'm hoping that it is expressed well in the game itself. Does the game have a story/quest you follow, or do you make one yourself? For example - the goo - will one discover the reason for it's being, and ways to counter it (possibly riding an area of it) or will it just be there - something to recognize and avoid?
Thanks so much in advance.