Neue Features im Test
Posted: Tue Jul 12, 2005 4:27 pm
Eine Reihe neuer Features befindet sich nun im Test. Zwischen den insgesamt etwa einem dutzend neuer Spielfunktionen befindet sich auch der bereits angekündigte Boost für die High-Level Herbivoren, um das neue Verhalten der sogenannten "Named" Monster (Anführer mit eigenem Namen) zu kompensieren, sowie die Aktivierung von Voraussetzungen für leichte Rüstungen, Magierrüstungen und Schmuck, sowie eine Fehlerkorrektur in Verbindung mit dem neuen NVidia Grafiktreiber.
Unten findet ihr eine vollständige Liste der Änderungen im Originaltext. Eine deutsche Übersetzung wird in Kürze verfügbar sein.
Da sich einige von euch dafür interessiert haben, wie interne Patchnotizen mit über 35 Seiten in öffentliche Patchnotizen, die nur ein paar Seiten enthalten, umgewandelt werden, hat Xavier diesem Artikel einige interne Beispiele hinzugefügt (in Bezug auf die High-Level Herbivoren), damit ihr es einmal selbst sehen könnt. Die internen Notizen von Xavier findet ihr am Ende dieses Postings.
Feedback zu den Änderungen ist erwünscht!
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Unten findet ihr eine vollständige Liste der Änderungen im Originaltext. Eine deutsche Übersetzung wird in Kürze verfügbar sein.
Da sich einige von euch dafür interessiert haben, wie interne Patchnotizen mit über 35 Seiten in öffentliche Patchnotizen, die nur ein paar Seiten enthalten, umgewandelt werden, hat Xavier diesem Artikel einige interne Beispiele hinzugefügt (in Bezug auf die High-Level Herbivoren), damit ihr es einmal selbst sehen könnt. Die internen Notizen von Xavier findet ihr am Ende dieses Postings.
Feedback zu den Änderungen ist erwünscht!
[ I N T E R F A C E ][ F I G H T I N G ]
- The cosmetic option has been removed from the virtual desktop as it
is currently an inactive feature.The affected creatures will be :
- Named creatures respawn delay : In patch 71, we partially revamped the
named creatures of Atys to change their respawn delay from
'immediately!' to 4-8 hours (random) and to let them wandering around
instead of staying at the same location. However, high level groups now
have a hard time finding good challengers, since named creatures cannot
be used to gain experience efficiently anymore.
While we do not want to revert to the old behavior, as named creatures
are true individuals and chain-killing them wouldn't fit that purpose,
we still want to help a bit here. We will lower the respawn delay
to 2-5 hours (random). Also, to compensate the loss of high level
challenge for groups, we will modify 4 of the races currently wandering
on the high level areas, multiplying their HP and experience reward by
5. They are all herbivores.
* Madakam :
o Matis : Grove of Confusion
o Zorai : Grove of Umbra, Knot of Dementia
* Shalah :o Fyros : Scorched Corridor
o Tryker : Bounty Beaches, Enchanted Isle
* Bolobi :o Tryker : Lagoons of Loria
o Matis : Upper Bog, Heretic's Hovel, Hidden Source
* Ploderos :o Zorai : The Void
o Fyros : Savage Dunes, Dunes of Exile, Outlaw Canyon
[ M I S C E L L A N E O U S ]
- Changed destination name in teleporter window. Foreman have been
renamed as Overseer to fit the NPC title.
- You can now see Kami and Karavan from a longer distance.
- One of the two Karavan ship, at the Dune of Exil, is undergoing
a maintenance and has been removed in the meantime.
- The Hoi-cho guard chief is back in his house.
[ E M O T E ]
- Taskgivers name for Fraiders, Cuzans and Gibads have been changed
in order to be in a better adequation with the language of those tribes.[ D I S P L A Y ]
- Some changes in some emotes, such as the 'suspicious' one, as it is
illogical for an homin to be suspicious to himself.[ R I T E S ]
- Fix for NVidia users with their latest drivers.
[ E Q U I P M E N T ]
- Some incomplete rites, should not have been visible on the live
version of the game. We have deactivated those 28 rites. For players
who already fulfilled some of the pre-requisites, the pages will
disappear from the encyclopedia, but will reappear when we will
reintroduce a fixed version of these rites.
- All piece of equipment (even light/caster armor and jewels), either
crafted or looted, now have pre-requisites you will have to match to be
able to equip them. All those equips have at most two pre-requisite
skills. You can see the pre-requisite by right-clicking on piece of
equipment then choosing 'info'. Please note that items bought, crafted
or looted prior to the introduction of this change to the live version
will keep their prerequisites (none for light/caster armor and jewels).
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BONUS: Internal release notes sample
The internal release note item (high level herbivores boost)
- MATIS 16_20 / UPPER BOG
4520, -6359 SPRING SUMMER SPOT
3661, -5261 SPRING SUMMER SPOT
4409, -6447 AUTUMN WINTER SPOT
3573, -5363 AUTUMN WINTER SPOT
- MATIS 16_20 / HERETIC'S HOVEL
5591, -6869 SPRING SUMMER SPOT
5876, -6505 SPRING SUMMER SPOT
5412, -6823 AUTUMN WINTER SPOT
5709, -6586 AUTUMN WINTER SPOT
- MATIS 16_20 / HIDDEN SOURCE
574, -674 SPRING SUMMER SPOT
990, -1346 SPRING SUMMER SPOT
538, -628 AUTUMN WINTER SPOT
859, -1299 AUTUMN WINTER SPOT
- MATIS 21-25 / GROVE OF CONFUSION
4761, -1444 SPRING SUMMER SPOT
3887, -1262 SPRING SUMMER SPOT
4826, -1673 AUTUMN WINTER SPOT
3875, -1412 AUTUMN WINTER SPOT
- ZORAI 16_20 / GROVE OF UMBRA
10212, -4855 SPRING SUMMER SPOT
11272, -4063 SPRING SUMMER SPOT
10508, -4917 AUTUMN WINTER SPOT
11529, -4214 AUTUMN WINTER SPOT
- ZORAI 16_20 / KNOT OF DEMENTIA
7157, -1730 SPRING SUMMER SPOT
8071, -2766 SPRING SUMMER SPOT
7411, -1835 AUTUMN WINTER SPOT
8167, -2956 AUTUMN WINTER SPOT
- ZORAI 21_25 / THE VOID
10284, -2413 SPRING SUMMER SPOT
10952, -2452 SPRING SUMMER SPOT
10473, -2439 AUTUMN WINTER SPOT
11166, -2667 AUTUMN WINTER SPOT
- FYROS 16_20 / SAVAGE DUNES
19241, -26339 SPRING SUMMER SPOT
18050, -26643 SPRING SUMMER SPOT
19462, -26527 AUTUMN WINTER SPOT
18172, -26573 AUTUMN WINTER SPOT
- FYROS 16_20 / DUNES OF EXILE
16569, -25711 SPRING SUMMER SPOT
16526, -24366 SPRING SUMMER SPOT
16521, -25872 AUTUMN WINTER SPOT
16523, -24517 AUTUMN WINTER SPOT
- FYROS 16_20 / OUTLAW CANYON
19971, -24570 SPRING SUMMER SPOT
18624, -25460 SPRING SUMMER SPOT
19872, -24776 AUTUMN WINTER SPOT
18665, -25641 AUTUMN WINTER SPOT
- FYROS 21_25 / SCORCHED CORRIDOR
16554, -26276 SPRING SUMMER SPOT
18505, -26285 SPRING SUMMER SPOT
16560, -26534 AUTUMN WINTER SPOT
18319, -26498 AUTUMN WINTER SPOT
- TRYKER 16_20 / BOUNTY BEACHES
14590, -32850 SPRING SUMMER SPOT
14525, -31972 SPRING SUMMER SPOT
14528, -33055 AUTUMN WINTER SPOT
14447, -32115 AUTUMN WINTER SPOT
- TRYKER 16_20 / ENCHANTED ISLE
18339, -34180 SPRING SUMMER SPOT
17705, -33915 SPRING SUMMER SPOT
18432, -34347 AUTUMN WINTER SPOT
17746, -34076 AUTUMN WINTER SPOT
- TRYKER 21_25 / LAGOONS OF LORIA
18260, -29558 SPRING SUMMER SPOT
19915, -30385 SPRING SUMMER SPOT
18232, -29753 AUTUMN WINTER SPOT
19841, -30569 AUTUMN WINTER SPOT
The public release note item (high level herbivores boost)
Named creatures respawn delay : In patch 71, we partially revamped the
named creatures of Atys to change their respawn delay from
'immediately!' to 4-8 hours (random) and to let them wandering around
instead of staying at the same location. However, high level groups now
have a hard time finding good challengers, since named creatures cannot
be used to gain experience efficiently anymore.
While we do not want to revert to the old behavior, as named creatures
are true individuals and chain-killing them wouldn't fit that purpose,
we still want to help a bit here. We will lower the respawn delay
to 2-5 hours (random). Also, to compensate the loss of high level
challenge for groups, we will modify 4 of the races currently wandering
on the high level areas, multiplying their HP and experience reward by
5. They are all herbivores.
The affected creatures will be :
* Madakam :
o Matis : Grove of Confusion
o Zorai : Grove of Umbra, Knot of Dementia
* Shalah :o Fyros : Scorched Corridor
o Tryker : Bounty Beaches, Enchanted Isle
* Bolobi :o Tryker : Lagoons of Loria
o Matis : Upper Bog, Heretic's Hovel, Hidden Source
* Ploderos :o Zorai : The Void
o Fyros : Savage Dunes, Dunes of Exile, Outlaw Canyon