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No point to be specialist?
Posted: Wed Jul 06, 2005 6:39 am
by sofiaoak
After playing a few (3) days it seem to me, that being generalist is better that specialist.
Reason for this is the skill point system. Specialist is not really able to buy all skills needed as he/she will run out of skill points. So buying skills, it's better share You skill buying, between different skill trees.
Example if You wanna be magic user. It's better also be warrior, because many of the skills are shared, like HP increase. So You buy skills so that You buy them as much as possible in tree specifict.
Have I missed someting, because this means that generalists are better than specialist. Only different is the leveling speed, what isn't so big point. There is almost possibility gimp character as been specialist, is it?
Re: No point to be specialist?
Posted: Wed Jul 06, 2005 7:07 am
by kgrieve
You will also need an income, so don't forget craft and harvest.
I found the game is empty if your aim is just to max out your stats. It is so much richer than that. I am taking my time, getting involved in the events and politics and thoroughly enjoying myself. The game is still expanding, apparently what you see here is only 5% of what we can expect. Its not just bigger harder creatures but a whole social, political end economic structure. I want to become more involved in those aspects and I level so that I can become part of that, not as an aim in itself.
Then there is the social element. You will progress much faster if you team with other homins and it will be a lot more fun. To team it is useful to have complementary skills.
Jinkin
Re: No point to be specialist?
Posted: Wed Jul 06, 2005 7:33 am
by trenker
Yeah you should generalise a bit initially, but after a while you can specialise because you have bought all the main skills, mostly.
It can be a great advantage to specialise in forage or melee, to get the hp, then when you are bored of that or high level, start on magic or ranged. The extra hp help the mage a lot.
Tember
Clan Omnis
Re: No point to be specialist?
Posted: Wed Jul 06, 2005 7:37 am
by katriell
You will also need an income, so don't forget craft and harvest.
You can also make plenty quartering the corpses of your kills.
Re: No point to be specialist?
Posted: Wed Jul 06, 2005 7:53 am
by aelvana
To a degree. Here's a point to consider -- while working skills you don't often use gives you more SP, they don't really make your character stronger. Leveling your highest skill will give you higher max stats, higher regen, higher dodge, higher resists, resistance to lower level melee damage, upgrades to your credits, upgrades to your skills, upgrades to your defensive abilities, and more SP. Leveling your off skills really just gets you more SP. Even getting a fight skill up to give you more HP as a mage ... you'd have to level it up to half your mage level to even START to get higher HPs and, well, spending that same amount of time leveling your main mage skill instead will make you much stronger overall. I typically only grind off skills when I badly need SP to catch up my main line. Unless I'm really bored :P
And speaking of extra needed SP, grind LOW level skills to get what you need. To gain a level at 30, you only need 1/3 the kills you do to gain a level at 90.
EDIT: And yeah, harvesting and crafting shouldn't be included in this equation. They have nothing to do with fighting type skills :)
Re: No point to be specialist?
Posted: Wed Jul 06, 2005 8:56 am
by toneh
Variety is the spice of life!
I basically rotate the 4 skills, depending on mood, ie, a week of digging sends me mad mad mad, and who is on the server.
That being said its always nice to have a top skill to help you level a lower skill.
Like defend urslef when foraging etc
I started on melee on that got to 101 first ( as was so disappointed by the title i didnt touch it for about 3 months!) (got heal along the way! very important) and then went mag and then forage/craft. now I got a skill over 150 in each section.
The best nights are though the ones when you don't level at all, and just enjoy the game.
Re: No point to be specialist?
Posted: Wed Jul 06, 2005 10:25 am
by b00ster1
Specialist is not really able to buy all skills needed as he/she will run out of skill points.
Only specialist is able to buy all skills/stanzas from trainers.
Eg. To buy all stanzas/action from "Harvester trainer" you need to be specialist in 3 terrains (Master [lvl250] in 2 terrains, and halfway to master in 3rd)
To buy all stanzas/actions from Fighter trainer, too is not enough 1 tree (eg. Sword at lvl 250), you need also to use other weapons.
For specialist (in melee, magic or forage) is impossible to have enough SP from 1 tree, and is player - "Melee specialist", if he learned to use only one weapon type? ;)
But actually at game start, if you training few different trees, sometimes is better to buy some shared upgrades from
other skills trainer(s), if you have
atm lack of SP in
one skill
Re: No point to be specialist?
Posted: Wed Jul 06, 2005 10:53 am
by ozric
aelvana wrote:
EDIT: And yeah, harvesting and crafting shouldn't be included in this equation. They have nothing to do with fighting type skills
....except that you can get constitution and metabolism upgrades from the harvest trainer

Re: No point to be specialist?
Posted: Wed Jul 06, 2005 11:50 am
by petej
Forage and Craft can also be used for - Self Heal , Invulnerability , Speed and it will set your max (Jewel Boosted) Magic resist lvl if its your highest skill , so non-combat branchs can deffinately be usefull to Fighters/Mages
Note:- Its a realy bad idea to use craft sp for things you can get with other branchs if you intend to go "All-Race" and develope more than a branch or two , craft needs all the points it can get upto atleast lvl 160+
Oh btw good luck on being a specialist its not gonna be easy

Re: No point to be specialist?
Posted: Wed Jul 06, 2005 3:16 pm
by wooden7
I started just working on fighting, wanting to RP the swordmaster type guy and then started to find it more fun if I work on a few other things. Now instead of just killing something I skin it and make new armor and weapons.
It feels a little more like I'm DOING something and not just killing random poor Yobos for the sake of it.
((I have a hard time killin' the cute little things anyway, at least now I need the skin.))