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TO DO LIST

Posted: Wed Jun 15, 2005 6:54 am
by rhalgaln
As there are some changes to the game I would like to remember the "features" described on the main page:
A Storyline That Matters

... The planet of Atys is rich in mystery, and much is left to be discovered.

A Lush, Living Ecosystem
...
To start with, Atys is growing, slowly sending tendrils out which can unveil new lands and cover up existing ones ...

Massive Territorial Invasions
... Outside of the major cities, many outposts exist that provide valuable services. ... Outside of the major cities, many outposts exist that provide valuable services.
... Kitins might also have non-outpost home locations in the wilderness, where non-combatant Kitins live. If the players find these locations and begin to kill the Kitins there, reinforcements will begin to be sent out to reinforce the area....
Unless players begin vanquishing the infected creatures and driving back the infestation, it can render large areas of the land worthless and toxic....


Epic Battles with Hordes of Monsters
...
Imagine standing outside a city, watching a hill in the distance, and seeing the first members of a wave of Kitins appear. Now imagine hundreds more following them, moving as a single, swarming army. Battles of this scale will require dozens of players working together to fend off serious invasions...

Flexible Skill-Based Advancement

... five most basic skills - Fight, Magic, Harvest, Craft, and Defense.


Guilds and Factions

...
Once rented, these guild halls come complete with storage facilities and options to expand. Purchasing expansions improves the guild hall and allows the addition of various amenities and the hire of NPCs to handle shops, training, and other important functions. These NPCs can offer Actions and other abilities that are not available through normal trainers.

Guild members also gain access to guild missions, which are larger and much more epic than individual missions. These missions will often involve claiming an outpost in the wilds of Atys, and holding it against attack for a designated amount of time. Although challenging, the rewards for these missions can be great, and they apply to every member of the guild.
The "beloved" PVP feature is missing in the featurelist.

Instread ripping off more game balance and fun you (Nevrax) should concentrate your effords on the basics of the game.

Re: TO DO LIST

Posted: Wed Jun 15, 2005 6:58 am
by basicart
Wooo what games that it looks good :D

Re: TO DO LIST

Posted: Wed Jun 15, 2005 7:22 am
by vinnyq
Epic Battles with Hordes of Monsters
...
Imagine standing outside a city, watching a hill in the distance, and seeing the first members of a wave of Kitins appear. Now imagine hundreds more following them, moving as a single, swarming army. Battles of this scale will require dozens of players working together to fend off serious invasions...
They need to throw another type of this kind of event at us, especially with the current boost of new players. That was major fun.

Bring back the MUNKY RAID I say!

I would even take a Yubos RAID.

Re: TO DO LIST

Posted: Wed Jun 15, 2005 1:31 pm
by quasar11
basicart wrote:Wooo what games that it looks good :D

Can I get in the Beta!!!

Re: TO DO LIST

Posted: Wed Jun 15, 2005 2:08 pm
by roninpvp
vinnyq wrote:They need to throw another type of this kind of event at us, especially with the current boost of new players. That was major fun.

Bring back the MUNKY RAID I say!

I would even take a Yubos RAID.


NINJA YUBOS PART II :D

Re: TO DO LIST

Posted: Wed Jun 15, 2005 2:12 pm
by sprite
roninpvp wrote:NINJA YUBOS PART II :D
Rawr! Bring back Vince!

Re: TO DO LIST

Posted: Wed Jun 15, 2005 4:12 pm
by roninpvp
You know it baffles me. Nevrax has so many little things they worked on and made the game fun/look nice but then they remove it. The effort pays off with nice results then they remove it. :eek:


Couple things I can think of:

1.) NINJA YUBOS - was hilarious
2.) Old Magic graphics - Remember the Celestial wings (god I miss that) and the Phoinex wings? I was really hoping these would be special effects at higher levels but sigh.....

Re: TO DO LIST

Posted: Wed Jun 15, 2005 4:42 pm
by alexrowe
I miss too the phoenix wings that was one of my main points being a healer, I have no idea why they took them out, I personally do not like the new FX in healing, really disappointed on that Devs took the best in healing out. Even worst you do not get any thing special by having all magic, was hoping for something like the "Phoenix Wings" new spells stuff like that to keep players reaching those lvls. :( .

Re: TO DO LIST

Posted: Wed Jun 15, 2005 4:52 pm
by pure2000
alexrowe wrote:I miss too the phoenix wings that was one of my main points being a healer, I have no idea why they took them out, I personally do not like the new FX in healing, really disappointed on that Devs took the best in healing out. Even worst you do not get any thing special by having all magic, was hoping for something like the "Phoenix Wings" new spells stuff like that to keep players reaching those lvls. :( .


never seen those and i wish i could cuz the healing FX are to dull... its a upside down aff =P

Re: TO DO LIST

Posted: Wed Jun 15, 2005 5:06 pm
by mmatto
pure2000 wrote:never seen those and i wish i could cuz the healing FX are to dull... its a upside down aff =P
Check screenshots link at ryzom mainpage.