By all and thx for the fun
Posted: Wed Jun 08, 2005 7:31 pm
Hi there!
I'm leaving Ryzom because I've experienced things I can't take any more.
I would like to thank you all for the fun. Below is the letter I'll attact with
my cancellation.
have fun
blondy
---------------------------------------------------------------
Hi there!
...
So, I've played this game since January. I like to play,
not just grind and get more and more levels. At the
beginning leveling was interesting but now, as I've choosen
2h sword as my primary skill I feel stuck. Even if I don't
count the weakness of the melee skills, it is very-very
disappointing to have false descriptions on stanzas and
actually nothing works. Long time ago someone said me that
melee is increased damage and accurate attack. I thought
he's wrong, but now I see that he was right. Let me explain:
attack after dodge/parry:
The description simply lies, dodge doesn't increase damage,
parry doesn't make my attack more accurate.
bleeding:
Descrtiption is not understandable. It says ratio 1.2 and
10 secs and __INFLICTED__ damage. Now, my base damage is
428, with inc damage it's 856. Bleeding does 33 hp damage/sec.
What the heck?
aim on bodypart:
I have to use accurate attack with this or I wont hit the mob.
I cant combine aim, acc attack and inc damage, no enough credit
for that. __AND__ it does things only when I have a critical
hit. If I'm lucky that happens once in a fight.
I do not mention the weakness of melees, I think you know
that they suck.
Another thing and this is the one why i've decided to leave.
The zorai kitin nest. With one of my friends I managed to
get up to the kitin larvas and get some of them. Our tactics
is that I run in, I die, my friend heals me, I run 10 m,
I die, etc. If I stay in the range of his heal I can go
to the top. On the top I'm able to dig. There are two ways
the easy way when someone use some ele spells to lure the
mobs away. Till the mobs are trying to get him I have
some time to get the larva. Other way is to dig in heavy
armor and use melee aura, invul, etc.
Now, we've told our guild that we can go up there and we
__PLAYED__ there for a while. Everyone enjoyed that, not
because it's easy (max dp), not because we'r exploiting
but because it's fun.
Today we've asked a GM about this and he/she said that it
is an exploit to use magic through walls. If it is an exploit/bug
why isn't it fixed? Why are the best things taken out of the game?
Does any devs tried to run in a kitin nest. Do they know how it
feels to stay alone at the entrance, take a deep breath and go in?
And now I'm told I can't do it, and now I can't lead ppl in there
and give them the fun because if I do i'm an exploiter.
So, thank you for the fun I've got from this game,
good bye!
I'm leaving Ryzom because I've experienced things I can't take any more.
I would like to thank you all for the fun. Below is the letter I'll attact with
my cancellation.
have fun
blondy
---------------------------------------------------------------
Hi there!
...
So, I've played this game since January. I like to play,
not just grind and get more and more levels. At the
beginning leveling was interesting but now, as I've choosen
2h sword as my primary skill I feel stuck. Even if I don't
count the weakness of the melee skills, it is very-very
disappointing to have false descriptions on stanzas and
actually nothing works. Long time ago someone said me that
melee is increased damage and accurate attack. I thought
he's wrong, but now I see that he was right. Let me explain:
attack after dodge/parry:
The description simply lies, dodge doesn't increase damage,
parry doesn't make my attack more accurate.
bleeding:
Descrtiption is not understandable. It says ratio 1.2 and
10 secs and __INFLICTED__ damage. Now, my base damage is
428, with inc damage it's 856. Bleeding does 33 hp damage/sec.
What the heck?
aim on bodypart:
I have to use accurate attack with this or I wont hit the mob.
I cant combine aim, acc attack and inc damage, no enough credit
for that. __AND__ it does things only when I have a critical
hit. If I'm lucky that happens once in a fight.
I do not mention the weakness of melees, I think you know
that they suck.
Another thing and this is the one why i've decided to leave.
The zorai kitin nest. With one of my friends I managed to
get up to the kitin larvas and get some of them. Our tactics
is that I run in, I die, my friend heals me, I run 10 m,
I die, etc. If I stay in the range of his heal I can go
to the top. On the top I'm able to dig. There are two ways
the easy way when someone use some ele spells to lure the
mobs away. Till the mobs are trying to get him I have
some time to get the larva. Other way is to dig in heavy
armor and use melee aura, invul, etc.
Now, we've told our guild that we can go up there and we
__PLAYED__ there for a while. Everyone enjoyed that, not
because it's easy (max dp), not because we'r exploiting
but because it's fun.
Today we've asked a GM about this and he/she said that it
is an exploit to use magic through walls. If it is an exploit/bug
why isn't it fixed? Why are the best things taken out of the game?
Does any devs tried to run in a kitin nest. Do they know how it
feels to stay alone at the entrance, take a deep breath and go in?
And now I'm told I can't do it, and now I can't lead ppl in there
and give them the fun because if I do i'm an exploiter.

So, thank you for the fun I've got from this game,
good bye!