Page 1 of 3

Boss Movements

Posted: Sat May 28, 2005 11:26 am
by martinr
Post here your observations of new Boss/Named relocations or changes to known paths.

Having spent the whole day in Upper Bog...

Destroyer Yetin seems to have gone on holiday, while Wyac now walks in his shoes, and because he respawns instantly i once again am moving my camera round a lot looking for him. Nicely adds a little tension to the dig hehe (He walks right over the Wood/Resin/Amber/Seed area)

Theres a Raz..something floating about the Wood/Resin, but isnt an issue coz its a cuddly non biting Kizoar.

I heard in chatter too, that Skoff has moved from FG to GoC.

Anyone else got ones to add?

Re: Boss Movements

Posted: Sat May 28, 2005 1:09 pm
by magick1
Some bosses are seasonal.

Anyone want to go hunt the frahar boss (Scythe?) in Sawdust mines?
I think it is bugged and want to test it some more.
Bugged as in, disappear really fast, so you have to loot lightning fast.

Re: Boss Movements

Posted: Sat May 28, 2005 2:15 pm
by sprite
magick1 wrote: Anyone want to go hunt the frahar boss (Scythe?) in Sawdust mines?
I think it is bugged and want to test it some more.
Bugged as in, disappear really fast, so you have to loot lightning fast.
Killed him last night... I was pretty ninja on the looting so I couldn't comment.

Re: Boss Movements

Posted: Sat May 28, 2005 2:20 pm
by kyesmith
Bosses are screwed, they are not able to move 50m from their normal spots.
Which means 2 star bosses are in range of their gaurds which can add on you.
Also and for me the most annoying NPC bosses (Aen, Pei, Sirgio and Lixie) are now impossible. The ranged and magic gaurds have larger ranges than you are able to move the boss so unless we are expected to kill all the bosses gaurds and then the boss before the gaurds pop its not possible, which would take the whole server to do.
Ok rant over.

PS
FIX IT PLZ
___________________
Kye
EoA
Kami champion!

Re: Boss Movements

Posted: Sat May 28, 2005 2:23 pm
by sprite
kyesmith wrote:The ranged and magic gaurds have larger ranges than you are able to move the boss so unless we are expected to kill all the bosses gaurds and then the boss before the gaurds pop its not possible, which would take the whole server to do.
Oh you mean they made it hard now?

Re: Boss Movements

Posted: Sat May 28, 2005 2:32 pm
by kyesmith
lol not harder, its just not possible, yes it was too easy before BUT now its not even worth the time, unless this is fixed everyone hold on to your boss armours cos their about to get alot rarer!

_______________________
Kye
EoA
Kami champion!

Re: Boss Movements

Posted: Sat May 28, 2005 2:41 pm
by mmatto
Sounds good. Now first camper won't get armor routinely. And those armors should be rare too.

Re: Boss Movements

Posted: Sat May 28, 2005 2:58 pm
by kyesmith
mmatto wrote:Sounds good. Now first camper won't get armor routinely. And those armors should be rare too.

With out making this into a camping post, first of all theres no need to camp when you know when she is going to pop.

Second yes Aen did need to be changed to make her harder we all know that BUT harder not impossible, the armours wont be rare in a few weeks time there just wont be any.

__________________________
Kye
EoA
Kami champion

Re: Boss Movements

Posted: Sat May 28, 2005 3:03 pm
by mmatto
kyesmith wrote:With out making this into a camping post, first of all theres no need to camp when you know when she is going to pop.
Effectively same as camping
kyesmith wrote: Second yes Aen did need to be changed to make her harder we all know that BUT harder not impossible, the armours wont be rare in a few weeks time there just wont be any.
I remember that bosses were "impossible" when they were introduced.

Re: Boss Movements

Posted: Sat May 28, 2005 3:07 pm
by kyesmith
LoL indeed we did all think them to be impossible but now seriously is, unless people develop a new method of killing her, without killing the all the gaurds.
Are you suggesting it shud be impossible cos whats the point in that.

_______________________
Kye
EoA
Kami Champion