Page 1 of 1

New ide on get those PK's :)

Posted: Tue May 24, 2005 6:25 am
by morzyr
Well not totalty new i think.

Anywat not what i been backstabed....yet :)
But i wish for a kind of ranking/hunted system for PK's.. erm pvp fan's :)

Exempel

Evil player X just snecked up and wacked 4 poor defendless players looking at the pretty view in pr or what ever.

You can then make choice if you want to mark him for bounty say 1mill for his Death.

PVP Zone or not his or she is marked, and free game for all.
But by every time Evil X survives going in to a town and out again(with players in it) evil X gets a part of what bounty.

Well of course this don't apply to guild vs guild or called fights what would just be silly all running around mark each others.

Then i can start to agree pvp sounds like fun cuse then you have a challege doing it and try staying alive the dead dude on the ground get a kind of setifaction of knowing someone is hunting the killer down.

What you say?

Re: New ide on get those PK's :)

Posted: Tue May 24, 2005 7:45 am
by ahlmea
Not a bad idea at all :)

I would welcome a bounty system, but if one player is all it takes to mark an offender, the system would be rather inreliable. What if takes ten offense marks to set a bounty in the first place, and then the bounty would increase with time and marks added after that?

Re: New ide on get those PK's :)

Posted: Tue May 24, 2005 8:27 am
by mmatto
Might be good and I have seen this in one other game. But in this game pvp death has no penalty, so this bounty system would be abused.

Re: New ide on get those PK's :)

Posted: Tue May 24, 2005 8:37 am
by drizzeth
It is a great idea, yet not really new Dark and Light features wanted status for players:

When a player kills another player the levels of both players are taken in account, if there a too large diference between the high level attacker and the low level victim, the god of the victim will help out with devine intervention.

THen theres the wanted feature: if you still kill that lower level and you still want to grief you will become wanted which will mean every npc of every town will be after you and mercenairy guilds will be after you aswell, theres a price on your head! And people are all to glad to severe it and trade it for that price! :D


This is just a vague description of what that game uses, when exactly what is triggered, you best look up the original info ;)

Re: New ide on get those PK's :)

Posted: Tue May 24, 2005 9:09 am
by cygnus
......and if the aggressor has a weapon in his hand and his "victim" a pick then instantly all mobs aggro range increases to 250m only on him as opposed to a bounty ;)

Re: New ide on get those PK's :)

Posted: Tue May 24, 2005 9:33 am
by morzyr
cygnus wrote:......and if the aggressor has a weapon in his hand and his "victim" a pick then instantly all mobs aggro range increases to 250m only on him as opposed to a bounty ;)

LOL Funnie thought indeed