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Dial-up?
Posted: Wed May 11, 2005 10:26 pm
by larwood
I'm on a roll here with these posts.
Anyway, I am curious about gameplay with different connection speeds. I currently have a cable broadband connection, and lag is next to nothing. (other than server lag). Its been great.
Does anyone use Dial-Up, or DSL... how do those fare? I may degrade my internet connection... and am curious how Ryzom will react.
(if you do use Dial-Up, what speeds do you connect at?)
Thankyou.
Re: Dial-up?
Posted: Wed May 11, 2005 10:54 pm
by bobturke
larwood wrote:I'm on a roll here with these posts.
Anyway, I am curious about gameplay with different connection speeds. I currently have a cable broadband connection, and lag is next to nothing. (other than server lag). Its been great.
Does anyone use Dial-Up, or DSL... how do those fare? I may degrade my internet connection... and am curious how Ryzom will react.
(if you do use Dial-Up, what speeds do you connect at?)
Thankyou.
Basic DSL here (256kb). Very rare to notice any degredation of gameplay. Graphics card/Memory freak out before the internet pipe.
Re: Dial-up?
Posted: Wed May 11, 2005 11:08 pm
by magick1
Unless you have an ancient moden or a really bad connection. SoR should be cruising along fine on your link to the internet.

Re: Dial-up?
Posted: Thu May 12, 2005 1:09 am
by rushin
i played on 56k for a couple of weeks when cable went down.. hmm it's okay, cities are a bit of a nightmare but setting far clip to the min helps a lot.. out of town its pretty playable, but walking through Zora at 2.3 fps does get a bit much

Re: Dial-up?
Posted: Thu May 12, 2005 6:45 am
by micrix
1 Mbit DSL here. Due to job, progamming project and blablabla there is running a bandwidth mesuring software on my gateway and i can tell you that the approx. used bandwidth is below 2k on in and below 2k on out.
It should work with ISDN perfekt and maybe with all dialups from 36.6k. But this is untested.
Re: Dial-up?
Posted: Thu May 12, 2005 9:25 am
by karmalin
Im using DSL from Australia. I get a 600 ping sometimes but still don't really see a lot of lag.
Re: Dial-up?
Posted: Thu May 12, 2005 11:26 am
by b00ster1
Anyway, I am curious about gameplay with different connection
In MMO important is network latancy/ping, not bandwitch ([a]DSL usually is much better for online games, than Sat/Cable)
Long time used 256/64 aDSL. (and played without lag (except server side lag)) and is more than enough..
Re: Dial-up?
Posted: Thu May 12, 2005 12:53 pm
by rrwfreak
I'm on 1mb DSL here too and hardly notice any lag. I even tried it on dial-up once on a trek and although it was laggy to some degree with all the peeps and teams, it was still playable. After the trek, went hunting with just a team of 8, and even though it wasn't as smooth as on DSL, it wasn't all that bad.
edit: ping on DSL generally runs 150 to 300 with an occassional spike up in the 400s. Ping on Dial-Up is upwards of in the 500s on average and spikes occassionally as high as in the 1000s.
Re: Dial-up?
Posted: Thu May 12, 2005 5:15 pm
by sumoman
Hey guys i think i am the only 56k player

Before the merge everything was not bad except from large events( trips, weddings) when the lag was unbearable
Now that the merge has taken place between 6 and 11 it is almost impossible 2 play as even with the system on the lowest settings with all sounds etc turnd off i crash within 15 mins of login, sometimes even before i select character.
It means Ryzom must be gettin more popular
Re: Dial-up?
Posted: Fri May 13, 2005 2:31 pm
by d29565
I am a dial-up player. I dont think things are to bad except-like said-big events. Also it can get pretty bad if you are running something like Ventrillo, Teamspeak 2, or and especially Skype. With Skype I cannot even move my avi

But other than running things in the background-dial up works fine for those that cant get DSL etc.