Suggestion to Xavier for New Q&A session
Posted: Thu May 05, 2005 5:18 pm
May I suggest a new QA format?
The alternating 'glimsp of production' & Q/A article idea is good, I think. To be honest, I enjoy reading the GOP with their screenshots much more so than the Q/A session, because most often, I don't even care about the questions being asked (though I respect that others do).
(case in point, a question to ask what the meaning of color of the numbers over player and mob heads make total sense, and I see that as a more logical question than why we get random numbers. I don't really care why, I am guessing it's a bug and I am pretty sure I am right
)
Xavier, for the Q/A session, limit yourself to 1st 10 questions first come first serve basis. For example, the first 10 to get their questions in get answered, regardless of whether they're stupid, confusing, or can't be answered, and ignore the rest. That way we won't feel like you're selectively picking questions to avoid other.
You are ofcourse welcome to say "I don't know and can't find the answer to this", or "I don't understand this question but here's my guess to what you're asking", or "please reword and try again next round", etc. We will (probably) appreciate this more so than if you ignore the question completely.
We rather you do that and make us try to grab question slots then to make us think you're only picking questions you can answer easily.
(It'll also force us to think more about the questions we're asking so we don't ask needless questions and pay more attentions to our wordings
)
Hope this make sense, I still appreciate your efforts, Xavier
Especially the GOP articles.
p.s.
When Q/A rounds first started, I remember seeing some players post like 10 questions at once in the same post! That's insane! And I am sure overwhelming. This is not smart on our end, at all. Try putting yourself in his shoes.
The alternating 'glimsp of production' & Q/A article idea is good, I think. To be honest, I enjoy reading the GOP with their screenshots much more so than the Q/A session, because most often, I don't even care about the questions being asked (though I respect that others do).
(case in point, a question to ask what the meaning of color of the numbers over player and mob heads make total sense, and I see that as a more logical question than why we get random numbers. I don't really care why, I am guessing it's a bug and I am pretty sure I am right

Xavier, for the Q/A session, limit yourself to 1st 10 questions first come first serve basis. For example, the first 10 to get their questions in get answered, regardless of whether they're stupid, confusing, or can't be answered, and ignore the rest. That way we won't feel like you're selectively picking questions to avoid other.
You are ofcourse welcome to say "I don't know and can't find the answer to this", or "I don't understand this question but here's my guess to what you're asking", or "please reword and try again next round", etc. We will (probably) appreciate this more so than if you ignore the question completely.
We rather you do that and make us try to grab question slots then to make us think you're only picking questions you can answer easily.
(It'll also force us to think more about the questions we're asking so we don't ask needless questions and pay more attentions to our wordings

Hope this make sense, I still appreciate your efforts, Xavier

p.s.
When Q/A rounds first started, I remember seeing some players post like 10 questions at once in the same post! That's insane! And I am sure overwhelming. This is not smart on our end, at all. Try putting yourself in his shoes.