[Bugs] Patch 66
Posted: Wed Apr 20, 2005 9:17 am
[ M E R C H A N T S ]
. You can sell tools bought from NPCs to any NPCs.
- it works as described
[ F I G H T ]
. By leaving a fight, either by running away or entering a water area,
coming back and finishing the fight won't give you any reward, unless
the mob recovered the major part of its life.
- it works as described
Bug Fixes
[ M I S C E L L E A N O U S ]
. If you are moving using the two buttons on your mouse and then launch
the auto walk, you can release your mouse's buttons, you will keep
moving.
- it works as described
. Some items names have been updated.
- not yet tested
[ I N T E R F A C E ]
. You can now adjust some graphic options with Direct3D in window mode.
- it works now as described
. If you put part of some items you have into the trade window, the
slots where the remaining part are is grayed and the correct number of
items is displayed.
- it works as described
. You can not destroy an item that is in a grayed slot (blocked because
of a trade).
doesn't work, i can still destroy items in the greyed slot, all or single ones. in the destroy-window the complete number of items is showed, but only this one in the inventory can be destroey, not this in the trade window.
. The loot window title is back to a readable version.
- is now as described
. Your titles won't be all displayed anymore in the SYS INFO window when
you launch the game.
- is ok now
. If you click the "Take all" button on a trade window while your
inventory is full, the window doesn't close by itself.
- not yet tested
[ G U I L D ]
. Offline members' names are correctly displayed.
- not yet tested
. Your guild inventory is display fully and correctly.
- not yet tested
[ F I G H T ]
. The range of your ranged weapons is the same would your attack been
resisted or not.
- not yet tested
. Boss got their special loots back.
- not yet tested
. The way the fame you win (or loose) by killing someone from a faction,
or by accomplishing missions, has been updated for more equity.
- not yet tested
. The Karavan guards wearing laser weapons fall when dying.
- not yet tested
[ M E R C H A N T ]
. Merchants won't offer you to buy twice the same item anymore.
- is now as described
Player Reports:
Zerotacg:
checked and confirmed
Zerotacg:
checked and confirmed,
I think there is a new problem to handle the 3-digit-numbers above 99.
====================================================
Generally:
There are still many name issues like: missions have names of players, i have now a NPC in my friendslist (after Patch 67).
. You can sell tools bought from NPCs to any NPCs.
- it works as described
[ F I G H T ]
. By leaving a fight, either by running away or entering a water area,
coming back and finishing the fight won't give you any reward, unless
the mob recovered the major part of its life.
- it works as described
Bug Fixes
[ M I S C E L L E A N O U S ]
. If you are moving using the two buttons on your mouse and then launch
the auto walk, you can release your mouse's buttons, you will keep
moving.
- it works as described
. Some items names have been updated.
- not yet tested
[ I N T E R F A C E ]
. You can now adjust some graphic options with Direct3D in window mode.
- it works now as described
. If you put part of some items you have into the trade window, the
slots where the remaining part are is grayed and the correct number of
items is displayed.
- it works as described
. You can not destroy an item that is in a grayed slot (blocked because
of a trade).
doesn't work, i can still destroy items in the greyed slot, all or single ones. in the destroy-window the complete number of items is showed, but only this one in the inventory can be destroey, not this in the trade window.
. The loot window title is back to a readable version.
- is now as described
. Your titles won't be all displayed anymore in the SYS INFO window when
you launch the game.
- is ok now
. If you click the "Take all" button on a trade window while your
inventory is full, the window doesn't close by itself.
- not yet tested
[ G U I L D ]
. Offline members' names are correctly displayed.
- not yet tested
. Your guild inventory is display fully and correctly.
- not yet tested
[ F I G H T ]
. The range of your ranged weapons is the same would your attack been
resisted or not.
- not yet tested
. Boss got their special loots back.
- not yet tested
. The way the fame you win (or loose) by killing someone from a faction,
or by accomplishing missions, has been updated for more equity.
- not yet tested
. The Karavan guards wearing laser weapons fall when dying.
- not yet tested
[ M E R C H A N T ]
. Merchants won't offer you to buy twice the same item anymore.
- is now as described
Player Reports:
Zerotacg:
Language Version: English
-All Welcomers have new Welcome-Entries in their context menu, but in french.
checked and confirmed
Zerotacg:
While harvesting the QL in the harvesting window first goes up to 98, and after this back to 10, up again to 57 and there it stucks until the harvesting is finished. The message in the sysinfo and onscreen is showing the coorct ql (160), also in inventory is the correct QL.
checked and confirmed,
I think there is a new problem to handle the 3-digit-numbers above 99.
====================================================
Generally:
There are still many name issues like: missions have names of players, i have now a NPC in my friendslist (after Patch 67).