Destroy and free commands... and your point is?
Posted: Tue Sep 28, 2004 2:22 pm
Why do these exist?
Looks like trouble walking to me.
DESTROY: The only thing I can think of is the French have a problem with littering or something similar. Why can't I just throw crap I don't want and can't sell on the ground?
Right now it just seems to be a major time sink. (and yes I do realize you don't have to pick everything up, but the quartering screen is a bit laggy and I always end up with several stacks of useless items in inventory every trip back to town to sell.)
FREE: Considering that you can lose all items on your packer if you accidentially click this ("sigh" and yes I know there's a confirmation screen before it actually happens) it makes no sense to me why it's even an option. If you really want to be rid of it just walk to a aggro area and watch it die.
The time they spent implementing these features could have been MUCH better spent on other areas that are now being addressed in patches.
For example is it not strange that you can choose how many things you want to destroy, and yet not how many you give another PC or NPC.
Looks like trouble walking to me.
DESTROY: The only thing I can think of is the French have a problem with littering or something similar. Why can't I just throw crap I don't want and can't sell on the ground?
Right now it just seems to be a major time sink. (and yes I do realize you don't have to pick everything up, but the quartering screen is a bit laggy and I always end up with several stacks of useless items in inventory every trip back to town to sell.)
FREE: Considering that you can lose all items on your packer if you accidentially click this ("sigh" and yes I know there's a confirmation screen before it actually happens) it makes no sense to me why it's even an option. If you really want to be rid of it just walk to a aggro area and watch it die.
The time they spent implementing these features could have been MUCH better spent on other areas that are now being addressed in patches.
For example is it not strange that you can choose how many things you want to destroy, and yet not how many you give another PC or NPC.