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Nevrax need to Push Ryzom more.....
Posted: Fri Apr 01, 2005 4:38 pm
by paulrgod
the main reason the population of ryzom is soo low is because nobody knows of the game, a few flashy images on rarely visited websites is NOT going to draw in the crowds.
Nevrax spend a bit of dapper and advertise more; tv ads, magazine spreads, get some more copies on the shelves of popular game stores and such - how will people come to play if they dont know it exists???
it seems to me your a bit apprehensive to show the world your amazing game, be proud of your creation as we the players are - show it off a bit and the players will come.
(repeat posted here as posted in NA forum by accident)
Re: Nevrax need to Push Ryzom more.....
Posted: Fri Apr 01, 2005 4:49 pm
by marct
What you are missing is that hundreds and hundreds, maybe thousands and thousands of people have tired the game and left. (Only Nevrax really knows how many.) What they should be doing is talking to these people, seeing what they didn't like, making some adaptation, and trying to get these folks back somehow.
This of course is not excluding what you see, and that is the advertising. I do believe Corval has a good head on his shoulders and/or many good people with business sense around him. I think they know they need to get the product to a certain place, surviving in the meantime and then push like heck to get the subscribers we all so desire.
In the mean time, if you LOVE the game like I do, you can do a lot to promote it. There are many gaming and mmorpg websites. register and promote the game there. Talk to others you know who may or may not be interested. This game transcends beyond the classic mmorpg'er. In fact attracting many more women than the average as well. Talk it up if you like it, but be honest about what you do and do not like. A personal referral means so much more than an advertisement.
Re: Nevrax need to Push Ryzom more.....
Posted: Fri Apr 01, 2005 4:50 pm
by jurism
You know that they just announced internal reorganization and a servermerge because of financial issues, right?
How do you expect them launch a new marketing campaign with tv spots and mag promotion? Its just not possible at the moment.
Honestly, i do think that most MMO players do know Ryzom and tried it during the open beta periods last summer (ryzom had a big marketing campaign last summer). Unfortunatly the state of the game back in the days was just ... well it was not ready for the public. Server issues, crashes, graphic card issues and a lot more stopped people from playing the game and get hooked.
I agree they have to push Ryzom but i dont think they can start another marketing campaign... maybe after the announced extension. hopefully.
Re: Nevrax need to Push Ryzom more.....
Posted: Fri Apr 01, 2005 5:09 pm
by raynes
They did months worth of 2 page advertising in many computer magazines after launch. They have ads on mmorpg.com (which is where many mmo players go to find new mmo games). TV ads are not money well spent when it comes to computer games, it's just not where people look.
What this game really needs is content plain and simple. People leave the game at a fast rate becuase the only thing to really do in game is level. There are no quests (just a few encylopedia missions that amount to nothing more than beefed up common tasks). There is no storyline in game. There is no real way for the player to change the game world. In short the game needs to add some meat before people will get interested and stay.
Re: Nevrax need to Push Ryzom more.....
Posted: Fri Apr 01, 2005 5:32 pm
by vutescu
No matter how much I do not agree Raynes in other matters I have to aprove his words here. And Jurism too.
Even after 5 years of beta game was not ready. There are still bugs, crashes, lag, pieces of landscape that act weird, and so on. All that game offers is an more or less endless fight for levels. To be honest that was attracted me here from the first place, but I tought there is a substantial story behind level grinding. I was wrong and now I feel somehow cheated. Not only there is no storyline here but level grind is hindered by bugs and stuff. There are plenity of games on the net that offers the same at the same price or even lower.
I see players who are overjoyed of the server merge like some retard kids when they receive a candy. Wake up guys. That was not meant for you to make friends. They are reducing the expenses because they reached the bottom of the sack. And that's not because players were happy with the game. Think about this.
Re: Nevrax need to Push Ryzom more.....
Posted: Fri Apr 01, 2005 6:03 pm
by kostika
vutescu wrote:I see players who are overjoyed of the server merge like some retard kids when they receive a candy. Wake up guys. That was not meant for you to make friends. They are reducing the expenses because they reached the bottom of the sack. And that's not because players were happy with the game. Think about this.
Vutescu must you badmouth the game at every single turn? Sure the game has bugs, I dare you to find a game that doesn't. And we all admit that there are things missing. Important things.
But you seem to be missing the fact this game still has alot. Events like i've never seen on any MMO, alot of them player run. A company that actually listens to its players. A CSR team that goes above and beyond.
Okay the game isn't perfect, but its more than grind grind grind grind.
I'm well chuffed about the merge. Nothing but good things could come from this. Can you really blame a company for removing something that is costing them money? Would you rather they continued having the NA server and make a bigger loss and thus not be able to bring us the things that are missing in the game? Nevrax is a company, its hard to fault them for cutting their losses.
If you think this game is nothing but a grind, I suggest you get to more of the events. Then you'll see its more than that.
Re: Nevrax need to Push Ryzom more.....
Posted: Fri Apr 01, 2005 6:13 pm
by brunus
You want more players on Ryzom ? Then talk to players around you, perform demos, make videos and link them on players web-sites and boards...If you already did it..then that's great ! Just...do it again !
Re: Nevrax need to Push Ryzom more.....
Posted: Fri Apr 01, 2005 6:59 pm
by michielb
vutescu wrote:No matter how much I do not agree Raynes in other matters I have to aprove his words here. And Jurism too.
Even after 5 years of beta game was not ready. There are still bugs, crashes, lag, pieces of landscape that act weird, and so on. All that game offers is an more or less endless fight for levels. To be honest that was attracted me here from the first place, but I tought there is a substantial story behind level grinding. I was wrong and now I feel somehow cheated. Not only there is no storyline here but level grind is hindered by bugs and stuff. There are plenity of games on the net that offers the same at the same price or even lower.
I see players who are overjoyed of the server merge like some retard kids when they receive a candy. Wake up guys. That was not meant for you to make friends. They are reducing the expenses because they reached the bottom of the sack. And that's not because players were happy with the game. Think about this.
Nobody asked you to stay, in fact you sound like someone any MMO could do without...
SoR may have some issues but so does every MMO out there Funcom was sill fixing bugs that were around when I started 2 years earlier, the L2 community already mainly consisted of bot during beta and from what I've heard is has only gotten worse.
I think for a small (new) compagny Nevrax is doing quite well
It's not SoR being bad that keeps it from being a huge success, it's the fact that SoR is "different" from most other cookie cutter MMO's
Re: Nevrax need to Push Ryzom more.....
Posted: Fri Apr 01, 2005 7:37 pm
by moboid
I've tried to push this game via friends, all my friends play mmo's and played muds before that too so theres a long list of contacts and friends of friends etc.
Thing is when you show people who have played a lot of mmo's Ryzom there basic response is "looks pretty but not much to it is there?" Once i've enthused about the harvesting crafting and loot systems it's downhill from there.
"It's not SoR being bad that keeps it from being a huge success, it's the fact that SoR is "different" from most other cookie cutter MMO's"
Hard to say
I'd say it's not different enough, theres nothing here other than the harvesting system that i haven't seen before. The events we have both offical and player driven i've been seeing since early UO in a very similar form.
On the other hand i mentioned to my friend i had finally found a game without some pointless buffing system and he looked very confused

Re: Nevrax need to Push Ryzom more.....
Posted: Fri Apr 01, 2005 8:19 pm
by amitst
I encourage those that love the game to try to improve it so other people like it TOO. all your damn compliments to the staff just make you sound weak
three cheers for raynes
how do you motivate someone anyways?
anyways i want to congratulate the dev team for accomplishing nothing but a bunch of scraggly NPCs and mounts that are too expensive to use regularly over the course of 6 months
a broken encyclopedia doesnt count
oh and btw
they didnt care about the thread that had so many many many signatures about the horror that was patch 1
the HORROR
and now after a few months the combat system has reverted pretty much back to how it was before patch 1, except its still easier for enemy mobs to hit you, and healers heal a ridiculous amount still
they havent listened to a single comment that i have posted/submitted tickets about, or anything, like vigorous ragus being scared of lvl 200 players or other similarly annoying features of this game
i remember when i first encountered the Gnoof bug, the one that made certain lvl 60 gnoofs deliver in excess of 2k damage, and Mintaka told me, oh maybe you should stay away from that island
what happened to all of the Guides that were around in beta, september and october, i had some good friends among them
im still playing, so maybe im complaining for a good reason instead of flaming right? i push this game to all my friends but cant do any more short of anonymous emails
why do they worry about exploits when their combat system is broken(constant tweaks do mean its not working correctly, right?)
when i asked my friend fwuffysquirrel, who most of windermeer knows, to come back he said, "Too many bad memories man...too many"
he said this because he had spent so many months exploring and building a character strong with style and skill, and patch 1 virtually took all of that away from him, suddenly any carnivore could kill you no matter what your level and you couldnt do the things that you were used to enjoying
you just dared us to find a game without bugs?
i played WoW for a month or so and though i quickly tired of it i never needed to submit a single bug ticket, everything simply worked the first time and was finely balanced, and i mean absolutely everything