How to avoid burn out in any game - Ryzom in particular!
Posted: Mon Mar 14, 2005 12:00 pm
Its another one of my silly community threads, but as I was once told 'Common sence is not that common!'
If you repeat any task to often it gets boring! - even chocolate loses its appeal after the 100th bar.
Be selfishly selfless! - Help someone else achive something they really want, other than out of team healing (which can be rewarded with mats) every game action comes with a reward to the helper. Care for a digger, collect mats for a crafter, heal a melee/caster, fight for a healer. All of these things take the focus away from your actions onto someone else, and in focusing on them makes for a more interesting time for you.
Get involved with the community - even if its antagonistic, as long as it not deliberate 'greifing'..... even griefers add something (some to poke a stick at!)
Emerse yourself in the world ... I was asked as I was walking out of Yrkanis, what I was doing. I said I was going to watch the sunset. (This was true as I was doing the Rites mission )
People know me and of me in-game ... I roleplay for those who want it and share knowledge where I can. Most times I play I spend more time deciding what to do than doing it. I try to have a number of tasks (goals) going at any onetime. This weekend was one of the best I have had in a long time as I was able to tick alot of my sub goals off my list! What I found tho was that acheiving this sub goals just opened up a whole new set that I hadn't even thought about.
Ryzom is more like real life than a game from one point of view..... Self motivation is the key to success. If you don't want to do anything, you don't have to. Although I see this as the games greatest strength its also its greatest weakness. A new player can spend their whole game life never knowing what Ryzom has to offer!
After just under a year of playing I found out over the weekend that there are 'dungeons' in Ryzom, well thats how I viewed them anyway.
We have sub-bosses - Named mobs
We have boss mobs - Named mobs with guards
We have super-boss NPC - Boss+Guards+strong hold
We have Kitin lairs - what I would class as sub adventures, no doors or keys or quests ... but tunnels, rooms and traps!
Along with the above we have item quests.... waits to be jumped on.....You want a ql250 focus pendent, you quest is to find a play who is willing to make it for you. Trust me thats a real QUEST, not a select mission go kill x of y.
All games have a life span based on the PLAYERs actions.
So if you find something is not fun, ask someone who finds it fun what makes it fun for them..... if even then it doesn't seem fun then you don't need to do it.
You can be a fighter, without doing anything but killing mobs. You can be a crafter without ever lifting a pick.
So there you go ... I am a bit B@W (bored at work) so I thought I would share my view point
If you repeat any task to often it gets boring! - even chocolate loses its appeal after the 100th bar.
Be selfishly selfless! - Help someone else achive something they really want, other than out of team healing (which can be rewarded with mats) every game action comes with a reward to the helper. Care for a digger, collect mats for a crafter, heal a melee/caster, fight for a healer. All of these things take the focus away from your actions onto someone else, and in focusing on them makes for a more interesting time for you.
Get involved with the community - even if its antagonistic, as long as it not deliberate 'greifing'..... even griefers add something (some to poke a stick at!)
Emerse yourself in the world ... I was asked as I was walking out of Yrkanis, what I was doing. I said I was going to watch the sunset. (This was true as I was doing the Rites mission )
People know me and of me in-game ... I roleplay for those who want it and share knowledge where I can. Most times I play I spend more time deciding what to do than doing it. I try to have a number of tasks (goals) going at any onetime. This weekend was one of the best I have had in a long time as I was able to tick alot of my sub goals off my list! What I found tho was that acheiving this sub goals just opened up a whole new set that I hadn't even thought about.
Ryzom is more like real life than a game from one point of view..... Self motivation is the key to success. If you don't want to do anything, you don't have to. Although I see this as the games greatest strength its also its greatest weakness. A new player can spend their whole game life never knowing what Ryzom has to offer!
After just under a year of playing I found out over the weekend that there are 'dungeons' in Ryzom, well thats how I viewed them anyway.
We have sub-bosses - Named mobs
We have boss mobs - Named mobs with guards
We have super-boss NPC - Boss+Guards+strong hold
We have Kitin lairs - what I would class as sub adventures, no doors or keys or quests ... but tunnels, rooms and traps!
Along with the above we have item quests.... waits to be jumped on.....You want a ql250 focus pendent, you quest is to find a play who is willing to make it for you. Trust me thats a real QUEST, not a select mission go kill x of y.
All games have a life span based on the PLAYERs actions.
So if you find something is not fun, ask someone who finds it fun what makes it fun for them..... if even then it doesn't seem fun then you don't need to do it.
You can be a fighter, without doing anything but killing mobs. You can be a crafter without ever lifting a pick.
So there you go ... I am a bit B@W (bored at work) so I thought I would share my view point