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Rites Rewards

Posted: Tue Mar 01, 2005 9:38 pm
by vinnyq
What else would you like to see as encyclopedia rite rewards?

So far I have gotten 50 focus bonus, 50 stamina bonus, a 1h axe crafting plan that you can use any civ mats to craft, and this one is cool: a stanza to add to your extraction plan so that you will absorb some of the resource preservation damage into your own hp.

Here's something I would like to see as rite rewards:

- new fighting stanza to add to melee to make it more effective (and maybe even added animation!)

- unique emotes with new animation, like how the Elders can break dance. For example. doing a rite for the kami will give you a new emote called /kamidance where you clap and dance like a crazy kami (hehe)

- unique titles

Re: Rites Rewards

Posted: Tue Mar 01, 2005 11:57 pm
by josephm
MOST IMPORTANT --> Harvest Prospects for mission mats, generalized and specific.

Stealth Techniques. could be implemented a number of ways, but generally a camoflauge there merely lowers the effective sight radius of mobs towards you. 1 meter per level for 5 max levels would be a ton.

Weapon/Armor Preservation

Repairs

double offensive / double defensive afflictions

AOE Afflictions

Crafting Bonuses for Credit - Lighter items, less bulk, non-reliant stat boosters on items. Not to high. +5, each stat boos requires different rites..

Reason for CC in PvE...maybe new skills?

Re: Rites Rewards

Posted: Wed Mar 02, 2005 5:41 am
by keoni
vinnyq wrote: - unique emotes with new animation, like how the Elders can break dance. For example. doing a rite for the kami will give you a new emote called /kamidance where you clap and dance like a crazy kami (hehe)
Ooo! Oooo! Oooo!

I'd slog through a ton of rite missions just to be able to do a /kamidance :)

Re: Rites Rewards

Posted: Thu Mar 03, 2005 6:08 am
by lyrah68
I would give my best PICK for a camo skill/spell. I still stick behind the thought that a launcher would work, use a Yubo for ammo. *picks up Yubo, shoves it head first into launcher* See like this.

*aims launcher into open area near agro* PTOOOYYYY! *Yubo fires out of launcher squeeling as it flies and then* THUMP

See the carnivore agro IT and open a HUGE spot for me to run through?? See...told ya so! Ranged now has a PURPOSE!

Re: Rites Rewards

Posted: Thu Mar 03, 2005 5:32 pm
by vinnyq
ooo I got another.

Do a rite for the Kami (will probably requires high Kami fame), and be rewarded the ability to "keep the balance of nature in Atys". This skill can be used to heal area Kami source (raise the kami bar in high exploited area like Dyron), and restored the mats to a depeleted area (like a server reset or season change), but probably should only be allowed to be used once every 24 hours or so.

Re: Rites Rewards

Posted: Thu Mar 03, 2005 6:36 pm
by josephm
or lower it so your enemy harvesters will get screwed :)

Re: Rites Rewards

Posted: Thu Mar 03, 2005 6:37 pm
by rushin
vinnyq wrote:ooo I got another.

Do a rite for the Kami (will probably requires high Kami fame), and be rewarded the ability to "keep the balance of nature in Atys". This skill can be used to heal area Kami source (raise the kami bar in high exploited area like Dyron), and restored the mats to a depeleted area (like a server reset or season change), but probably should only be allowed to be used once every 24 hours or so.

that sounds cool. maybe it should be a team rite, and required a team of harvesters to actually use the skill

Re: Rites Rewards

Posted: Fri Mar 04, 2005 3:46 am
by vguerin
josephm wrote:or lower it so your enemy harvesters will get screwed :)
Bad idea, unless there is a karavan rite of much higher value. The Kami do NOT want you to dig, Jena does !

Re: Rites Rewards

Posted: Fri Mar 04, 2005 6:02 am
by lyrah68
But the Kami DO want you to heal Atys. I can see a Karavan equivent that would refill an area OR contaminate it so that "the enemy" :rolleyes: can't use the materials.

Think of the Kami version as washing the oil covered ducks, while Jenna's version, you pluck the ducks and have Peking duck for dinner...same results...different method (ducks are no longer a problem..in one version they are able to fly away...in the other...they aren't THERE to bother you.)
vguerin wrote:Bad idea, unless there is a karavan rite of much higher value. The Kami do NOT want you to dig, Jena does !

Re: Rites Rewards

Posted: Fri Mar 04, 2005 6:14 am
by usinuk
Would much prefer seeing repeatedly nuking kami tolerance have an impact on your kami faction score first. :)