8 hrs downtime to get the merchants working is worth every minute.
I currently have 120 items of my 128 items listed that are 8+ days old!
This issue alone was causing great problems.
Based on past experience, the patch note only contain a limited view on what has been fixed. As previously stated by Fry loads of if buts and maybes.
Things that I hope that they have included but not mentioned...
Major issue with aggro atm, its not respawning and its getting stuck!
(From a player point of view this is great, but the easy life gets boring very quickly!)
Inventory issues - auto stacking seem broken in many situations.
Trading between players has a number of issues.
Inventory limitaions - warning here, I currently have approx 120 tp ticket, 5 or 6 mission items and a few stacks of mats. I am right on the edge of the bag limitations, if fact I broke it last night and it was only through Turnkarns suggestions and some sideways thinking that I didn't lose 70xql200 mats!
A lot of the above would be hard to put into words (but then I just did, so maybe not that hard

).
I am a defender of Ayts and of the game in general. I believe in the developement team and CSR.
We really need to see more Info about whats happening. Don't treat us like mushrooms. The majority of the players here care more about the game than it APPEARS Nevrax does.
The last few patches have been great steps forward. I hope this one is packed full of undocumented fixes.